package com.rs2.game.content.combat;


/**
 * CombatConstants
 * @author Andrew (Mr Extremez)
 */

public class CombatConstants {
	
	public final static int MELEE_EXP_RATE = 4; 
	
	public final static int RANGE_EXP_RATE = 4;
	
	public final static int MAGIC_EXP_RATE = 4;
	
	public final static int INCREASE_SPECIAL_AMOUNT = 17500;
	
	public final static int GOD_SPELL_CHARGE = 300000;
	
	public final static boolean CORRECT_ARROWS = true;
	
	public final static boolean CRYSTAL_BOW_DEGRADES = true;
	
	public final static int SKULL_TIMER = 1200;
	
	public final static int TELEBLOCK_DELAY = 20000;
	
	public final static boolean SINGLE_AND_MULTI_ZONES = true;
	
	public final static boolean COMBAT_LEVEL_DIFFERENCE = true;
	
	public final static boolean COMBAT_SOUNDS = true;

}
