From 06ae65534c1e45d1ac95489b2c86f2df66ddb7c7 Mon Sep 17 00:00:00 2001 From: JohnsonMichaels123 <75835176+JohnsonMichaels123@users.noreply.github.com> Date: Tue, 15 Dec 2020 05:00:05 -0800 Subject: [PATCH] Added Quest Completion Condition for Lost City (#440) - Teleporting through Lumbridge Swamp Shed completes Lost City - Reward is given (3QP + Access to Zanaris) --- .../main/java/com/rebotted/game/objects/ObjectsActions.java | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/2006Redone Server/src/main/java/com/rebotted/game/objects/ObjectsActions.java b/2006Redone Server/src/main/java/com/rebotted/game/objects/ObjectsActions.java index e38bcfab..396792b6 100644 --- a/2006Redone Server/src/main/java/com/rebotted/game/objects/ObjectsActions.java +++ b/2006Redone Server/src/main/java/com/rebotted/game/objects/ObjectsActions.java @@ -1897,6 +1897,12 @@ public class ObjectsActions { if (player.playerEquipment[player.playerWeapon] == 772) { player.getPlayerAssistant().startTeleport(2452, 4470, 0, "modern"); player.getPacketSender().sendMessage("You are suddenly teleported away."); + if (player.lostCity == 2 || player.lostCity == 1) + { + player.getPacketSender().sendMessage("You have found the Lost City of Zanaris!"); + QuestRewards.lostCityReward(player); + } + } break;