Update how player shop is handled (#501)

* Update how player shop is handled

* Squashed commit of the following:

commit 5be0778dc9
Author: Danial <admin@redsparr0w.com>
Date:   Sun Sep 19 14:24:12 2021 +1200

    minor fixup

commit ef3b63b54f
Author: Danial <admin@redsparr0w.com>
Date:   Sun Sep 19 14:11:27 2021 +1200

    Add docker compose file for running servers in containers

* Update DialogueHandler.java

* Fix for models out of bounds

* Revert "Squashed commit of the following:"

This reverts commit d27d3c357c.

* Other shop tidy up

Show shops as combat level 0
Remove items from shop when shop logs off
This commit is contained in:
Danial
2021-09-21 00:18:40 +12:00
committed by GitHub
parent 8cceeeddd4
commit 06b509c4d0
9 changed files with 75 additions and 20 deletions
+1 -1
View File
@@ -113,7 +113,7 @@ public final class Model extends Animable {
if (aClass21Array1661 == null) {
return null;
}
Class21 class21 = aClass21Array1661[j];
Class21 class21 = aClass21Array1661.length < j ? null : aClass21Array1661[j];
if (class21 == null) {
aOnDemandFetcherParent_1662.method548(j);
return null;