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Fix banking packet exploit, & setup for a future of preventing packet exploits
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@@ -121,7 +121,7 @@ public abstract class Player {
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private final ObjectManager objectManager = new ObjectManager();
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public ArrayList<GameItem> fishingTrawlerReward = new ArrayList<GameItem>();
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private final RangersGuild rangersGuild = new RangersGuild(this);
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private GlassBlowing glassBlowing = new GlassBlowing(this);
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private GlassBlowing glassBlowing = new GlassBlowing(this);
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private Barrows barrows = new Barrows(this);
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private Mining mining = new Mining();
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private ChallengePlayer challengePlayer = new ChallengePlayer();
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@@ -130,7 +130,8 @@ public abstract class Player {
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private GateHandler gateHandler = new GateHandler();
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private SingleGates singleGates = new SingleGates();
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private DoubleGates doubleGates = new DoubleGates();
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public int lastMainFrameInterface = -1; //Possibly used in future to prevent packet exploits
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public SingleGates getSingleGates() {
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return singleGates;
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}
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