My development (#58)

* Black Knights Fortress (not complete)

* another Black knight

* dialogue fix + added comment
This commit is contained in:
DPSCryptic
2019-10-13 20:12:32 +02:00
committed by Daniel Ginovker
parent ea50d4065a
commit 0d728d8af0
37 changed files with 6424 additions and 6205 deletions
@@ -42,7 +42,8 @@ public abstract class Player {
doorDelay, doubleDoorDelay, buySlayerTimer, lastIncrease,
boneDelay, botAttempts, leverDelay = 0, farmTime, searchObjectDelay = 0;
private Npc specialTarget = null;
private Npc specialTarget = null;
public void setSpecialTarget(Npc target) {
this.specialTarget = target;
}
@@ -84,7 +85,7 @@ public abstract class Player {
randomEventsEnabled = false, debugMode = false;
public int votePoints, thankedForDonation, saveDelay, playerKilled, gertCat, restGhost,
romeojuliet, runeMist, vampSlayer, cookAss, doricQuest,
romeojuliet, runeMist, vampSlayer, cookAss, doricQuest, blackKnight,
dragonSlayerQuestStage, sheepShear, impsC, randomActions, pkPoints,
totalPlayerDamageDealt, killedBy, lastChatId = 1, privateChat,
friendSlot = 0, dialogueId, randomCoffin, newLocation, specEffect,