My development (#58)

* Black Knights Fortress (not complete)

* another Black knight

* dialogue fix + added comment
This commit is contained in:
DPSCryptic
2019-10-13 20:12:32 +02:00
committed by Daniel Ginovker
parent ea50d4065a
commit 0d728d8af0
37 changed files with 6424 additions and 6205 deletions
@@ -1750,6 +1750,9 @@ public class ClickingButtons implements PacketType {
if (player.dialogueAction == 52) {
player.getDialogueHandler().sendDialogues(52, player.npcType);
}
if (player.dialogueAction == 1000) {
player.getDialogueHandler().sendDialogues(3524,player.npcType);
}
if (player.dialogueAction == 69) {
player.getDialogueHandler().sendDialogues(1005, player.npcType);
}
@@ -1821,6 +1824,9 @@ public class ClickingButtons implements PacketType {
if (player.dialogueAction == 52) {
player.getDialogueHandler().sendDialogues(64, player.npcType);
}
if (player.dialogueAction == 1000) {
player.getDialogueHandler().sendDialogues(3523, player.npcType);
}
if (player.dialogueAction == 69) {
player.getDialogueHandler().sendDialogues(500002, player.npcType);
}
@@ -1891,6 +1897,9 @@ public class ClickingButtons implements PacketType {
if (player.dialogueAction == 52) {
player.getDialogueHandler().sendDialogues(65, player.npcType);
}
if (player.dialogueAction == 1000) {
player.getDialogueHandler().sendDialogues(3523,player.npcType);
}
if (player.dialogueAction == 700) {
player.getDialogueHandler().sendDialogues(30, player.npcType);
}
@@ -1944,6 +1953,9 @@ public class ClickingButtons implements PacketType {
if (player.dialogueAction == 52) {
player.getDialogueHandler().sendDialogues(63, player.npcType);
}
if (player.dialogueAction == 1000) {
player.getDialogueHandler().sendDialogues(3523, player.npcType);
}
if (player.dialogueAction == 700) {
player.getDialogueHandler().sendDialogues(31, player.npcType);
}