diff --git a/2006Redone Server/src/main/java/com/rebotted/game/content/music/sound/CombatSounds.java b/2006Redone Server/src/main/java/com/rebotted/game/content/music/sound/CombatSounds.java index 1e879920..6df265c3 100644 --- a/2006Redone Server/src/main/java/com/rebotted/game/content/music/sound/CombatSounds.java +++ b/2006Redone Server/src/main/java/com/rebotted/game/content/music/sound/CombatSounds.java @@ -21,6 +21,9 @@ public class CombatSounds { if (npc.contains("cow")) { return 4; } + if (npc.contains("chicken")){ + return 26; + } if (npc.contains("imp")) { return 11; } @@ -51,10 +54,10 @@ public class CombatSounds { return 1155; } if (npc.contains("man") || npc.contains("woman") - || npc.contains("monk")) { + || npc.contains("monk") || npc.contains("thief")) { return 417; } - if (npc.contains("guard")) + if (npc.contains("guard") || npc.contains("farmer")) return 403; return Misc.random(6) > 3 ? 398 : 394; } @@ -67,6 +70,9 @@ public class CombatSounds { if (npc.contains("cow")) { return 5; } + if (npc.contains("chicken")){ + return 24; + } if (npc.contains("imp")) { return 11; } @@ -99,7 +105,7 @@ public class CombatSounds { if (npc.contains("man") && !npc.contains("woman")) { return 816; } - if (npc.contains("monk") || npc.contains("guard")) { + if (npc.contains("monk") || npc.contains("guard") || npc.contains("farmer") || npc.contains("thief") || npc.contains("druid")){ return 816; } if (!npc.contains("man") && npc.contains("woman")) { @@ -116,6 +122,9 @@ public class CombatSounds { if (npc.contains("cow")) { return 3; } + if (npc.contains("chicken")){ + return 25; + } if (npc.contains("imp")) { return 9; } @@ -349,6 +358,33 @@ public class CombatSounds { if (wep.contains("javelin")) { return 364; } + if (c.playerEquipment[c.playerWeapon] == 1205 //Daggers + || c.playerEquipment[c.playerWeapon] == 1203 + || c.playerEquipment[c.playerWeapon] == 1207 + || c.playerEquipment[c.playerWeapon] == 1209 + || c.playerEquipment[c.playerWeapon] == 1211 + || c.playerEquipment[c.playerWeapon] == 1213) { + if (c.fightMode == 0) + return 403; + else + return 396; + } + + if (c.playerEquipment[c.playerWeapon] == 1215) //Dragon Dagger + return 403; + + if (c.playerEquipment[c.playerWeapon] == 1277 //Swords + || c.playerEquipment[c.playerWeapon] == 1279 + || c.playerEquipment[c.playerWeapon] == 1281 + || c.playerEquipment[c.playerWeapon] == 1283 + || c.playerEquipment[c.playerWeapon] == 1285 + || c.playerEquipment[c.playerWeapon] == 1287 + || c.playerEquipment[c.playerWeapon] == 1289) { + if (c.fightMode == 0) + return 403; + else + return 396; + } if (c.playerEquipment[c.playerWeapon] == 9110) { return 401; @@ -382,7 +418,7 @@ public class CombatSounds { if (id == 4151) {// whip return 1081; } else if (id == 5698 || id == 1231 || id == 1215 || id == 5680) {// dds - return 793; + return 385; } else if (id == 1434) {// Mace return 387; } else if (id == 3204) {// halberd