Make farming not nuke & latest build (#378)

* Farming Skill, Orb Charging, Battle Staff Creation, etc

- Farming Skill Added
- Orb charging implemented
- Battle staff creation implemented
- Cleaned up some code
- Stuck command will now tele you from further out in wildy if you are not in combat
- Fixed an issue with amulet of glory
- Added forcechats for npcs at Gnome Agility Course, and for Cows, Ducks and Sheeps just like in actual osrs
- Added base for God Book preaching

* Remove setting farm level to 1

* Fix runServer.sh, patch farming skill nuke and latest build :)

Co-authored-by: Mr Extremez <aeggers90@hotmail.com>
This commit is contained in:
Daniel Ginovker
2020-02-19 08:46:42 -05:00
committed by GitHub
parent ef6968b283
commit 174bdf5bfd
271 changed files with 2 additions and 5 deletions
@@ -140,6 +140,7 @@ public class GameEngine {
public static void main(java.lang.String args[])
throws NullPointerException, IOException {
System.out.println("Starting game engine..");
if (GameConstants.SERVER_DEBUG) {
System.out.println("@@@@ DEBUG MODE IS ENABLED @@@@");
}
@@ -90,10 +90,6 @@ public class PacketSender {
player.playerLevel[player.playerHitpoints] = 99;// check for abusers
player.getPlayerAssistant().refreshSkill(3);
}
if (player.playerLevel[player.playerFarming] > 1 && player.playerRights < 3) {
player.playerLevel[player.playerFarming] = 1;
player.getPlayerAssistant().refreshSkill(player.playerFarming);
}
if (player.tutorialProgress > 0 && player.tutorialProgress < 36 && GameConstants.TUTORIAL_ISLAND) {
player.getPacketSender().sendMessage("@blu@Continue the tutorial from the last step you were on.@bla@");
}