Random stuff 3 (#312)

* Make ::update automatically restart server as well

* Add bank area checks back since previously you could open a bank, and as long as you didn't open another interface you could abuse it

* Fix noclip (NEEDS TESTING)

* Revert "Fix noclip  (#302)"

This reverts commit 521ae52e4c.

* ::clip command removed, fixed a typo, reordered some stuff, fixed a bug with others cannon

-Removed the clip command from the client;
-Fixed a typo in a dialogue;
-Fixed mud battlestaff nto working as runes (water and earth);
-Fixed a bug with other cannons near you preventing you from setting down a cannon. Somehow your player would glitch himself and make it impossible to spawn a cannon at certain spot;

* Snow improvement

Nothing major

* Fixed Click to teleport command

Fixed Click to teleport command;

* cleaned stuff

* Update Commands.java

* Fixed picking up items requiring 2 clicks when not standing on/near it. Fixed the sound so it doesnt repeat itself anymore if spamclicked.

Fixed picking up items requiring 2 clicks when not standing on/near it. Fixed the sound so it doesnt repeat itself anymore if spamclicked.

Co-authored-by: Daniel Ginovker <dcress01@uoguelph.ca>
This commit is contained in:
Gptaqbc
2019-12-22 00:05:59 -05:00
committed by Daniel Ginovker
parent bda71ee34a
commit 17e5e7ea5c
3 changed files with 46 additions and 29 deletions
@@ -150,7 +150,7 @@ public class GlobalDropsHandler {
* @param c
* cord y
*/
public static void pickup(Player player2, int a, int b, int c) {
public static void pickup(Player player, int a, int b, int c) {
GlobalDrop drop = itemExists(a, b, c);
if (drop == null) {
return;
@@ -158,16 +158,20 @@ public class GlobalDropsHandler {
if (drop.isTaken()) {
return;
}
if (player2.getItemAssistant().freeSlots() > 0) {
player2.getItemAssistant().addItem(drop.getId(), drop.getAmount());
drop.setTakenAt(System.currentTimeMillis());
drop.setTaken(true);
for (Player player : PlayerHandler.players) {
Client cl = (Client) player;
if (cl != null) {
cl.getPacketSender().removeGroundItem(drop.getId(), drop.getX(), drop.getY(), drop.getAmount());
spawnedDrops.remove(drop);
}
if (player.getItemAssistant().freeSlots() < 1) {
if (!(player.getItemAssistant().playerHasItem(player.pItemId) && player.getItemAssistant().isStackable(player.pItemId))) {
player.getPacketSender().sendMessage("Not enough inventory space...");
return;
}
}
player.getItemAssistant().addItem(drop.getId(), drop.getAmount());
drop.setTakenAt(System.currentTimeMillis());
drop.setTaken(true);
for (Player playerLoop : PlayerHandler.players) {
Client cl = (Client) playerLoop;
if (cl != null) {
cl.getPacketSender().removeGroundItem(drop.getId(), drop.getX(), drop.getY(), drop.getAmount());
spawnedDrops.remove(drop);
}
}
}