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Merge The File&Game Servers Into One Module (#519)
* Merge The File&Game Servers Into One Module * Make SettingsLoader A GameConstants ConfigLoader If A Config File Isn't Used, The Server Will Fall Back To The Defaults Set In GameConstants.java Config Files Can Be Loaded With The "-c/-config configfilelocation.json" Added A Default Prefilled ServerConfig.json * Update ConfigLoader * Bring Back Independant "Secrets" Loader For External Password Stuff * Added A Bunch More Vars To The ConfigLoader * Included A Sample "Server Config" * Also Updated README.md As Parabot Is No Longer Maintained & We No Longer Have A FileServer Module * Bundle FileServer with Server (docker) * Remove /udp and http port * Update .gitignore * Move FileServer from `org.apollo.jagcached` → `org/apollo/jagcached` * Tidy GameConstants & Add More Vars To ConfigLoader * Organised Up GameConstants A Little To Separate ConfigLoader Vars From The Rest * Added Some More Variables To Be Loaded Through The ConfigLoader * Fix A Derp Caused By Laziness * Add -c/-config arg to README.md * Enable FileServer By Default Co-authored-by: Danial <admin@redsparr0w.com>
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@@ -160,6 +160,12 @@
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<artifactId>google-collections</artifactId>
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<version>1.0</version>
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</dependency>
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<dependency>
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<groupId>io.netty</groupId>
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<artifactId>netty</artifactId>
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<version>3.6.6.Final</version>
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<scope>compile</scope>
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</dependency>
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</dependencies>
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<build>
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