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Added some sound, refactored fletching and arrowmaking a bit... I've … (#314)
* Added some sound, refactored fletching and arrowmaking a bit... I've maybe fixed the issue with fletching.. idk Added some sound, refactored fletching and arrowmaking a bit... I've maybe fixed the issue with fletching.. idk * Commented clipping server side check so we can work on it Commented and brought back the old code so gates works while we work in the clipping check server side. * Added Canifis bank to the bank boolean
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@@ -456,6 +456,13 @@ public class Climbing {
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case 3443:
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client.getPlayerAssistant().movePlayer(3423, 3485, 0);
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break;
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case 1754:
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if (client.objectX == 3116 && client.objectY == 3452) {
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client.getPlayerAssistant().movePlayer(3222, 3218, 0);
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client.startAnimation(CLIMB_DOWN);
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client.resetWalkingQueue();
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}
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break;
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case 1755:
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if (client.objectX == 3116 && client.objectY == 9852) {
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client.getPlayerAssistant().movePlayer(3116, 3451, 0);
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