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Small Fixup For World 2
Renamed BOT_WORLD to VARIABLE_XP_RATE Fixed Dialogue/Message grammar Added a check for VARIABLE_XP_RATES to ::xprate command
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@@ -6137,7 +6137,7 @@ public class DialogueHandler {
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break;
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case 3116:
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if(!GameConstants.BOT_WORLD) {
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if(GameConstants.VARIABLE_XP_RATE) {
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player.getDialogueHandler().sendDialogues(10001, -1);
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} else {
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player.getPacketSender().showInterface(3559);
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@@ -7599,7 +7599,7 @@ public class DialogueHandler {
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player.dialogueAction = 10000;
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break;
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case 10001:
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sendNpcChat(2244, ChatEmotes.HAPPY_JOYFUL, "Please Select The XP Rate You'd Like.", "This Can Be Increased But Not Decreased Later On.");
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sendNpcChat(2244, ChatEmotes.HAPPY_JOYFUL, "Please select the XP rate you'd like.", "this can be increased but not decreased later on.");
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player.nextChat = 10002;
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break;
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case 10002:
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@@ -7607,7 +7607,7 @@ public class DialogueHandler {
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player.dialogueAction = 10002;
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break;
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case 10003:
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sendNpcChat(2244, ChatEmotes.HAPPY_JOYFUL, "Are You Sure x" + player.getXPRate() + " Is The XP Rate You'd Like?");
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sendNpcChat(2244, ChatEmotes.HAPPY_JOYFUL, "Are you sure x" + player.getXPRate() + "is the XP rate you'd like?");
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player.nextChat = 10004;
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break;
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case 10004:
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