Redemption Prayer/Fixes/Clues/Tidying up/Rares (#207)

- closes #205
- closes #197
- closes #145

Does the followiwng
- Adds functional redemption prayer
- Fixes max stack deletion when trading
- Adds toggle for clue scrolls, currently set on disabled until someone gets the time to finish clue scrolls
- Cleans up a few minor things
- Removes a few bits of dead code
- Re enables rare detection
This commit is contained in:
Mr Extremez
2019-11-21 20:09:17 -06:00
committed by Daniel Ginovker
parent 4b3bb7ade7
commit 34f2665858
10 changed files with 45 additions and 47 deletions
@@ -1,5 +1,6 @@
package redone.net.packets.impl;
import redone.Constants;
import redone.Server;
import redone.game.content.consumables.Beverages;
import redone.game.content.consumables.Kebabs;
@@ -143,16 +144,19 @@ public class ClickItem implements PacketType {
break;
case 2677:
if (Constants.CLUES_ENABLED)
player.getItemAssistant().deleteItem(itemId, 1);
TreasureTrails.addClueReward(player, 0);
break;
case 2678:
if (Constants.CLUES_ENABLED)
player.getItemAssistant().deleteItem(itemId, 1);
TreasureTrails.addClueReward(player, 1);
break;
case 2679:
if (Constants.CLUES_ENABLED)
player.getItemAssistant().deleteItem(itemId, 1);
TreasureTrails.addClueReward(player, 2);
break;