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Fixed random trees everywhere (#209)
* Fixed random trees everywhere * Npcs will no longer face southwest every time they take a step. Added a fixed for walking forever after teleporting/region change (only tested that walking still works, never tested if the fix would resolve the issue). You can now only click an object once per tick.
This commit is contained in:
committed by
Daniel Ginovker
parent
8393c0c928
commit
3650170a84
@@ -42,7 +42,7 @@ public abstract class Player {
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godSpellDelay, singleCombatDelay, singleCombatDelay2, reduceStat,
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restoreStatsDelay, logoutDelay, buryDelay, foodDelay, potDelay,
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doorDelay, doubleDoorDelay, buySlayerTimer, lastIncrease,
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boneDelay, botAttempts, leverDelay = 0, farmTime, searchObjectDelay = 0;
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boneDelay, botAttempts, leverDelay = 0, farmTime, searchObjectDelay = 0, clickDelay = 0;
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private Npc specialTarget = null;
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