mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-03 08:39:04 +00:00
Rename & Repackage
This commit is contained in:
@@ -0,0 +1,294 @@
|
||||
package com.rs2;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.BufferedWriter;
|
||||
import java.io.File;
|
||||
import java.io.FileReader;
|
||||
import java.io.FileWriter;
|
||||
import java.io.IOException;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.ScheduledExecutorService;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.concurrent.locks.Lock;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
|
||||
import com.rs2.game.bots.BotHandler;
|
||||
import org.apache.mina.common.IoAcceptor;
|
||||
import org.apache.mina.transport.socket.nio.SocketAcceptor;
|
||||
import org.apache.mina.transport.socket.nio.SocketAcceptorConfig;
|
||||
import com.rs2.event.CycleEventHandler;
|
||||
import com.rs2.game.content.minigames.FightCaves;
|
||||
import com.rs2.game.content.minigames.FightPits;
|
||||
import com.rs2.game.content.minigames.PestControl;
|
||||
import com.rs2.game.content.minigames.castlewars.CastleWars;
|
||||
import com.rs2.game.content.minigames.trawler.Trawler;
|
||||
import com.rs2.game.globalworldobjects.Doors;
|
||||
import com.rs2.game.globalworldobjects.DoubleDoors;
|
||||
import com.rs2.game.items.ItemDefinition;
|
||||
import com.rs2.game.npcs.NpcHandler;
|
||||
import com.rs2.game.players.Client;
|
||||
import com.rs2.game.players.Player;
|
||||
import com.rs2.game.players.PlayerHandler;
|
||||
import com.rs2.game.players.PlayerSave;
|
||||
import com.rs2.game.shops.ShopHandler;
|
||||
import com.rs2.integrations.PlayersOnlineWebsite;
|
||||
import com.rs2.integrations.RegisteredAccsWebsite;
|
||||
import com.rs2.integrations.SettingsLoader;
|
||||
import com.rs2.integrations.discord.DiscordActivity;
|
||||
import com.rs2.integrations.discord.JavaCord;
|
||||
import com.rs2.net.ConnectionHandler;
|
||||
import com.rs2.net.ConnectionThrottleFilter;
|
||||
import com.rs2.tick.Scheduler;
|
||||
import com.rs2.tick.Tick;
|
||||
import com.rs2.util.HostBlacklist;
|
||||
import com.rs2.world.GlobalDropsHandler;
|
||||
import com.rs2.world.ItemHandler;
|
||||
import com.rs2.world.ObjectHandler;
|
||||
import com.rs2.world.ObjectManager;
|
||||
import com.rs2.world.clip.ObjectDefinition;
|
||||
import com.rs2.world.clip.RegionFactory;
|
||||
|
||||
/**
|
||||
* Server.java
|
||||
*
|
||||
* @author Sanity
|
||||
* @author Graham
|
||||
* @author Blake
|
||||
* @author Ryan Lmctruck30
|
||||
* @author Integration Julian.
|
||||
*/
|
||||
public class GameEngine {
|
||||
|
||||
|
||||
private static long minutesCounter;
|
||||
|
||||
private static void startMinutesCounter() {
|
||||
try {
|
||||
minuteFile = new BufferedReader(new FileReader(
|
||||
"./data/minutes.log"));
|
||||
minutesCounter = Long.parseLong(minuteFile.readLine());
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void setMinutesCounter(long minutesCounter) {
|
||||
try {
|
||||
BufferedWriter minuteCounter = new BufferedWriter(new FileWriter(
|
||||
"./data/minutes.log"));
|
||||
minuteCounter.write(Long.toString(minutesCounter));
|
||||
minuteCounter.close();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public static long getMinutesCounter() {
|
||||
long d = TimeUnit.MILLISECONDS.toMinutes(System.currentTimeMillis()
|
||||
- minutesCounter);
|
||||
return d;
|
||||
}
|
||||
|
||||
private static final Scheduler scheduler2 = new Scheduler();
|
||||
|
||||
|
||||
public static Scheduler getScheduler() {
|
||||
return scheduler2;
|
||||
}
|
||||
|
||||
public static void schedule(Tick tick) {
|
||||
getScheduler().schedule(tick);
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static String ersSecret;
|
||||
public static int[] cannonsX = new int [50];
|
||||
public static int[] cannonsY = new int [50];
|
||||
public static String[] cannonsO = new String [50];
|
||||
public static boolean sleeping;
|
||||
public static boolean updateServer = false;
|
||||
public static long lastMassSave = System.currentTimeMillis();
|
||||
private static IoAcceptor acceptor;
|
||||
private static ConnectionHandler connectionHandler;
|
||||
private static ConnectionThrottleFilter throttleFilter;
|
||||
public static boolean shutdownServer = false;
|
||||
public static int garbageCollectDelay = 40;
|
||||
public static boolean shutdownClientHandler;
|
||||
private static int serverlistenerPort;
|
||||
public static ItemHandler itemHandler = new ItemHandler();
|
||||
public static PlayerHandler playerHandler = new PlayerHandler();
|
||||
public static NpcHandler npcHandler = new NpcHandler();
|
||||
private static ShopHandler shopHandler = new ShopHandler();
|
||||
public static ObjectHandler objectHandler = new ObjectHandler();
|
||||
public static ObjectManager objectManager = new ObjectManager();
|
||||
public static FightCaves fightCaves = new FightCaves();
|
||||
private static PestControl pestControl = new PestControl();
|
||||
public static Trawler trawler = new Trawler();
|
||||
private final static ScheduledExecutorService scheduler = Executors.newScheduledThreadPool(1);
|
||||
private final static Lock lock = new ReentrantLock();
|
||||
|
||||
/**
|
||||
* Port and Cycle rate.
|
||||
*/
|
||||
static {
|
||||
serverlistenerPort = 43594;
|
||||
shutdownServer = false;
|
||||
}
|
||||
|
||||
public static void main(java.lang.String[] args)
|
||||
throws NullPointerException, IOException {
|
||||
System.out.println("Starting game engine..");
|
||||
if (GameConstants.SERVER_DEBUG) {
|
||||
System.out.println("@@@@ DEBUG MODE IS ENABLED @@@@");
|
||||
}
|
||||
|
||||
if (!new File("data").exists())
|
||||
{
|
||||
System.out.println("************************************");
|
||||
System.out.println("************************************");
|
||||
System.out.println("************************************");
|
||||
System.out.println("WARNING: I could not find the /data folder. You are LIKELY running this in the wrong directory!");
|
||||
System.out.println("In IntelliJ, fix it by clicking \"Server\" > Edit Configurations at the top of your screen");
|
||||
System.out.println("Then changing the \"Working Directory\" to be in \"2006Scape/2006Scape Server\", instead of just \"2006Scape\"");
|
||||
System.out.println("************************************");
|
||||
System.out.println("************************************");
|
||||
System.out.println("************************************");
|
||||
System.exit(1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Starting Up Server
|
||||
*/
|
||||
System.out.println("Launching " + GameConstants.SERVER_NAME + "...");
|
||||
|
||||
/**
|
||||
* Start Integration Services
|
||||
**/
|
||||
SettingsLoader.loadSettings();
|
||||
JavaCord.init();
|
||||
|
||||
/**
|
||||
* Accepting Connections
|
||||
*/
|
||||
acceptor = new SocketAcceptor();
|
||||
connectionHandler = new ConnectionHandler();
|
||||
|
||||
SocketAcceptorConfig sac = new SocketAcceptorConfig();
|
||||
sac.getSessionConfig().setTcpNoDelay(false);
|
||||
sac.setReuseAddress(true);
|
||||
sac.setBacklog(100);
|
||||
|
||||
throttleFilter = new ConnectionThrottleFilter(GameConstants.CONNECTION_DELAY);
|
||||
sac.getFilterChain().addFirst("throttleFilter", throttleFilter);
|
||||
acceptor.bind(new InetSocketAddress(serverlistenerPort), connectionHandler, sac);
|
||||
|
||||
/**
|
||||
* Initialise Handlers
|
||||
*/
|
||||
ObjectDefinition.loadConfig();
|
||||
RegionFactory.load();
|
||||
Doors.getSingleton().load();
|
||||
DoubleDoors.getSingleton().load();
|
||||
ItemDefinition.read();
|
||||
GlobalDropsHandler.initialize();
|
||||
Connection.initialize();
|
||||
HostBlacklist.loadBlacklist();
|
||||
BotHandler.loadPlayerShops();
|
||||
startMinutesCounter();
|
||||
setMinutesCounter(minutesCounter);
|
||||
|
||||
/**
|
||||
* Server Successfully Loaded
|
||||
*/
|
||||
System.out.println("Server listening on port " + serverlistenerPort);
|
||||
|
||||
/**
|
||||
* Main Server Tick
|
||||
*
|
||||
* This scheduler will tick once every 600ms. If the previous tick takes
|
||||
* 300ms to execute, this scheduler will wait 300ms only before the next
|
||||
* tick.
|
||||
*
|
||||
* scheduleAtFixedRate() does not invoke concurrent Runnables.
|
||||
*/
|
||||
scheduler.scheduleAtFixedRate(new Runnable() {
|
||||
public void run() {
|
||||
/**
|
||||
* Main Server Tick
|
||||
*/
|
||||
try {
|
||||
if (GameEngine.shutdownServer) {
|
||||
scheduler.shutdown();
|
||||
}
|
||||
itemHandler.process();
|
||||
playerHandler.process();
|
||||
npcHandler.process();
|
||||
shopHandler.process();
|
||||
objectManager.process();
|
||||
CastleWars.process();
|
||||
FightPits.process();
|
||||
pestControl.process();
|
||||
CycleEventHandler.getSingleton().process();
|
||||
PlayersOnlineWebsite.addUpdatePlayersOnlineTask();
|
||||
RegisteredAccsWebsite.addUpdateRegisteredUsersTask();
|
||||
DiscordActivity.updateActivity();
|
||||
if (System.currentTimeMillis() - lastMassSave > 300000) {
|
||||
for (Player p : PlayerHandler.players) {
|
||||
if (p == null) {
|
||||
continue;
|
||||
}
|
||||
PlayerSave.saveGame((Client) p);
|
||||
System.out.println("Saved game for " + p.playerName + ".");
|
||||
lastMassSave = System.currentTimeMillis();
|
||||
}
|
||||
}
|
||||
} catch (Exception ex) {
|
||||
ex.printStackTrace();
|
||||
System.out.println("A fatal exception has been thrown!");
|
||||
for (Player p : PlayerHandler.players) {
|
||||
if (p == null) {
|
||||
continue;
|
||||
}
|
||||
if (p.inTrade) {
|
||||
((Client) p).getTrading().declineTrade();
|
||||
}
|
||||
if (p.duelStatus == 6) {
|
||||
((Client) p).getDueling().claimStakedItems();
|
||||
}
|
||||
PlayerSave.saveGame((Client) p);
|
||||
System.out.println("Saved game for " + p.playerName + ".");
|
||||
}
|
||||
scheduler.shutdown(); // Kills the tickloop thread if Exception is thrown.
|
||||
}
|
||||
}
|
||||
}, 0, GameConstants.CYCLE_TIME, TimeUnit.MILLISECONDS);
|
||||
|
||||
/*
|
||||
* I'd recommend disabling this until I can be bothered to implement it
|
||||
* properly.
|
||||
*/
|
||||
// CommandConsole.getInstance();
|
||||
|
||||
try {
|
||||
while (!scheduler.awaitTermination(60, TimeUnit.SECONDS)) {
|
||||
// TODO
|
||||
// Cleanup?
|
||||
}
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
acceptor = null;
|
||||
connectionHandler = null;
|
||||
sac = null;
|
||||
System.exit(0);
|
||||
}
|
||||
|
||||
public static boolean playerExecuted = false;
|
||||
private static BufferedReader minuteFile;
|
||||
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user