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Rename & Repackage
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@@ -0,0 +1,105 @@
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package com.rs2.game.items;
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import com.rs2.GameEngine;
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/**
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* Represents a single item.
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*
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* @author Graham Edgecombe
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*
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*/
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public class Item {
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/**
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* The id.
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*/
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private int id;
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/**
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* The number of items.
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*/
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private int count;
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/**
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* Creates a single item.
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*
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* @param id
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* The id.
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*/
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public Item(int id) {
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this(id, 1);
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}
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public void setCount(int count) {
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this.count = count;
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}
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/**
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* Creates a stacked item.
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*
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* @param id
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* The id.
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* @param count
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* The number of items.
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* @throws IllegalArgumentException
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* if count is negative.
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*/
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public Item(int id, int count) {
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if (count < 0) {
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throw new IllegalArgumentException("Count cannot be negative.");
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}
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this.id = id;
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this.count = count;
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}
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/**
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* Creates a stacked item.
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*
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* @param id
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* The id.
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* @param count
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* The number of items.
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* @param timer
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* The timer assigned.
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* @throws IllegalArgumentException
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* if count is negative.
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*/
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public Item(int id, int count, int timer) {
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if (count < 0) {
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throw new IllegalArgumentException("Count cannot be negative.");
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}
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this.id = id;
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this.count = count;
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}
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/**
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* Gets the item id.
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*
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* @return The item id.
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*/
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public int getId() {
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return id;
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}
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/**
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* Gets the count.
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*
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* @return The count.
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*/
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public int getCount() {
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return count;
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}
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@Override
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public String toString() {
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return Item.class.getName() + " [id=" + id + ", count=" + count + "]";
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}
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public boolean equals(Item item) {
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return item.getId() == id && count == item.getCount();
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}
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public ItemList getDefinition() {
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return GameEngine.itemHandler.itemList[id];
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}
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}
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