Some fixes (#231)

* Some fixes

- Changed lumbridge teleport to require 31 magic instead of 32
- Added back gaining items from thieving stalls
- Fixed dialgoue issue after leveling up skill (such as smithing)
- Made god capes untradable
- Removed cannon balls from shop (they werent supposed to be in there)

* refactor pickpocketing slightly

* more refactoring, actual random

* refactor, each stall has it's own respawn timer

* refactor argument names

* Update Stalls.java
This commit is contained in:
Mr Extremez
2019-12-04 20:13:47 -06:00
committed by Daniel Ginovker
parent 256452114c
commit 402d732975
11 changed files with 217 additions and 167 deletions
@@ -1876,14 +1876,13 @@ public class ObjectsActions {
break;
case 2406:
if (player.playerEquipment[player.playerWeapon] != 772) {
player.getPacketSender().sendMessage("This door is locked.");
return;
}
if (player.playerEquipment[player.playerWeapon] == 772) {
player.getPlayerAssistant().startTeleport(2452, 4470, 0,
"modern");
player.getPacketSender().sendMessage(
"You are suddenly teleported away.");
} else {
player.getPacketSender()
.sendMessage("This door is locked.");
player.getPlayerAssistant().startTeleport(2452, 4470, 0, "modern");
player.getPacketSender().sendMessage("You are suddenly teleported away.");
}
break;