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Refactoring and Clue scrolls (#126)
* refactor treasure trails * tidy up random functions * tidy up treasure trails * refactor drops, consistant * add clue scroll drops * spread item rewards * update rewards * remove odd behaving items * always give 2 → 4 items (1 stackable)
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@@ -15,7 +15,9 @@ public class NPCDropsHandler {
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ALWAYS = 0,
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COINSRATE = 3, CHICKEN_RATE = 75 / 100,
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COMMON = 2 + r(48),
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UNCOMMON = 51 + r(49), RARE = 101 + r(411), VERY_RARE = 513;
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UNCOMMON = 51 + r(49),
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RARE = 101 + r(411),
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VERY_RARE = 513;
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/**
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* Handles the npc drops for the npc names.
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