mirror of
https://github.com/2006-Scape/2006Scape.git
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Various Changes (#523)
* Discord Bot Update Updated JavaCord To Latest Changed Some Commands To No Longer Be World Specific Added An "AdminCommands" Command * Update Some Server Libs * Added Purge & Pin/Un-Pin To Commands Discord Bot * Fixed -dev & -no-crc Client Args * Add Discord User ID Linking Support(Useless For Now) * Added Support For User's Kicking Own Accounts Through Discord Bot * Merge Website Integration Stuff Into One Var
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@@ -52,7 +52,7 @@ import org.apollo.jagcached.FileServer;
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/**
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* Server.java
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*
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*
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* @author Sanity
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* @author Graham
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* @author Blake
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@@ -60,10 +60,10 @@ import org.apollo.jagcached.FileServer;
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* @author Integration Julian.
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*/
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public class GameEngine {
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private static long minutesCounter;
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private static void startMinutesCounter() {
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try {
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minuteFile = new BufferedReader(new FileReader(
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@@ -102,13 +102,12 @@ public class GameEngine {
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public static void schedule(Tick tick) {
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getScheduler().schedule(tick);
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}
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public static String ersSecret;
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public static int[] cannonsX = new int [50];
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public static int[] cannonsY = new int [50];
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public static String[] cannonsO = new String [50];
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public static int[] cannonsX = new int[50];
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public static int[] cannonsY = new int[50];
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public static String[] cannonsO = new String[50];
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public static boolean sleeping;
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public static boolean updateServer = false;
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public static long lastMassSave = System.currentTimeMillis();
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@@ -127,7 +126,7 @@ public class GameEngine {
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public static ObjectManager objectManager = new ObjectManager();
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public static FightCaves fightCaves = new FightCaves();
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private static PestControl pestControl = new PestControl();
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public static Trawler trawler = new Trawler();
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public static Trawler trawler = new Trawler();
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private final static ScheduledExecutorService scheduler = Executors.newScheduledThreadPool(1);
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private final static Lock lock = new ReentrantLock();
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@@ -138,12 +137,11 @@ public class GameEngine {
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public static void main(java.lang.String[] args)
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throws NullPointerException, IOException {
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for (int i = 0; i < args.length; i++) {
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if (args[i].startsWith("-") && (i + 1) < args.length && !args[i + 1].startsWith("-")) {
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switch(args[i]) {
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if (args[i].startsWith("-") && (i + 1) < args.length && !args[i + 1].startsWith("-")) {
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switch (args[i]) {
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case "-c":
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case "-config":
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try {
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//TODO Load A Default Config File When Arg Not Used
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System.out.println("Loading External Config..");
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ConfigLoader.loadSettings(args[++i]);
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System.out.println("Loaded Config File " + args[i]);
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@@ -161,9 +159,8 @@ public class GameEngine {
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System.out.println("@@@@ DEBUG MODE IS ENABLED @@@@");
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}
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if (!new File("data").exists())
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{
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System.out.println("************************************");
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if (!new File("data").exists()) {
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System.out.println("************************************");
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System.out.println("************************************");
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System.out.println("************************************");
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System.out.println("WARNING: I could not find the /data folder. You are LIKELY running this in the wrong directory!");
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@@ -183,7 +180,7 @@ public class GameEngine {
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/**
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* Starts The File Server If Enabled In GameConstants
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*/
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if(GameConstants.FILE_SERVER) {
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if (GameConstants.FILE_SERVER) {
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FileServer fs = new FileServer();
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try {
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fs.start();
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@@ -194,7 +191,7 @@ public class GameEngine {
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/**
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* Start Integration Services
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**/
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**/
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ConfigLoader.loadSecrets();
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JavaCord.init();
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@@ -240,11 +237,11 @@ public class GameEngine {
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/**
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* Main Server Tick
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*
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*
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* This scheduler will tick once every 600ms. If the previous tick takes
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* 300ms to execute, this scheduler will wait 300ms only before the next
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* tick.
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*
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*
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* scheduleAtFixedRate() does not invoke concurrent Runnables.
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*/
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scheduler.scheduleAtFixedRate(new Runnable() {
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@@ -267,11 +264,11 @@ public class GameEngine {
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objectHandler.process();
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MageTrainingArena.process();
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CycleEventHandler.getSingleton().process();
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PlayersOnlineWebsite.addUpdatePlayersOnlineTask();
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if(GameConstants.WEBSITE_TOTAL_CHARACTERS_INTEGRATION) {
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RegisteredAccsWebsite.addUpdateRegisteredUsersTask();
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if (GameConstants.WEBSITE_INTEGRATION) {
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PlayersOnlineWebsite.addUpdatePlayersOnlineTask();
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RegisteredAccsWebsite.addUpdateRegisteredUsersTask();
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}
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if(DiscordActivity.playerCount) {
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if (DiscordActivity.playerCount) {
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DiscordActivity.updateActivity();
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}
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if (System.currentTimeMillis() - lastMassSave > 300000) {
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@@ -304,13 +301,13 @@ public class GameEngine {
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}
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}
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}, 0, GameConstants.CYCLE_TIME, TimeUnit.MILLISECONDS);
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/*
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* I'd recommend disabling this until I can be bothered to implement it
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* properly.
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*/
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// CommandConsole.getInstance();
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try {
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while (!scheduler.awaitTermination(60, TimeUnit.SECONDS)) {
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// TODO
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@@ -319,7 +316,7 @@ public class GameEngine {
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} catch (InterruptedException e) {
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e.printStackTrace();
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}
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acceptor = null;
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connectionHandler = null;
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sac = null;
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@@ -328,6 +325,4 @@ public class GameEngine {
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public static boolean playerExecuted = false;
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private static BufferedReader minuteFile;
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}
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}
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