From 5559d100375f8398698c41d8a59c76452fe695e3 Mon Sep 17 00:00:00 2001 From: Olivier <75835176+JohnsonMichaels123@users.noreply.github.com> Date: Wed, 30 Dec 2020 10:06:06 -0800 Subject: [PATCH] Added Death Song (#464) - Plays the death song when you respawn after dying --- .../main/java/com/rebotted/game/players/PlayerAssistant.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/2006Redone Server/src/main/java/com/rebotted/game/players/PlayerAssistant.java b/2006Redone Server/src/main/java/com/rebotted/game/players/PlayerAssistant.java index 4a2acd47..5bdd5e99 100644 --- a/2006Redone Server/src/main/java/com/rebotted/game/players/PlayerAssistant.java +++ b/2006Redone Server/src/main/java/com/rebotted/game/players/PlayerAssistant.java @@ -1380,7 +1380,6 @@ public class PlayerAssistant { o.cwKills += 1; } else if (player.duelStatus <= 4) { player.getDueling().stakedItems.clear(); - player.getPacketSender().sendMessage("Oh dear you are dead!"); } else if (player.duelStatus != 6) { Client duelOpponent = (Client) PlayerHandler.players[player.duelingWith]; player.getDueling().stakedItems.clear(); @@ -1519,6 +1518,8 @@ public class PlayerAssistant { player.lostDuel = false; } PlayerSave.saveGame(player); + player.getPacketSender().sendMessage("Oh dear, you are dead!"); + player.getPacketSender().sendQuickSong(75, 1); player.getCombatAssistant().resetPlayerAttack(); resetAnimation(); player.startAnimation(65535);