Various Changes (#614)

* Clean Old Log Files

* Various Changes

* Moved minutes.log to log folder
* Made SERVER_LOG_DIR constant
* Moved FILE_SYSTEM_DIR to GameConstants & Deleted org.apollo.jagcached.Constants
* Removed unused minutes.log from data/data
* Removed Duplicate RSAKeyGen
* Moved RSAKeyGen from com.rs2.net.rsa to com.rs2.util.rsa

* Removed data/net.xml & Created Moved NetworkConstants.java

* Add HTTP & Jaggrab Port's to ConfigLoader

* IntelliJ Reformat ConfigLoader.java

* Fix Mistake

* Attempt #2

* Woops, wrong port
This commit is contained in:
Josh Shippam
2023-02-09 01:05:06 +00:00
committed by GitHub
parent 88a9562e03
commit 55ca851d07
201 changed files with 1264 additions and 12570 deletions
@@ -1,6 +1,6 @@
package com.rs2.game.npcs;
import com.rs2.GameConstants;
import com.rs2.Constants;
import com.rs2.game.content.StaticNpcList;
import com.rs2.game.content.quests.QuestAssistant;
import com.rs2.game.content.skills.core.Fishing;
@@ -207,10 +207,10 @@ public class NpcActions {
player.getDialogueHandler().sendDialogues(1349, npcType);
break;
case MARTIN_THWAIT:
if (player.playerLevel[GameConstants.THIEVING] > 98) {
if (player.playerLevel[Constants.THIEVING] > 98) {
player.getShopAssistant().openShop(118);
} else if (player.playerLevel[GameConstants.THIEVING] > 49
&& player.playerLevel[GameConstants.AGILITY] > 49) {
} else if (player.playerLevel[Constants.THIEVING] > 49
&& player.playerLevel[Constants.AGILITY] > 49) {
player.getShopAssistant().openShop(118);
} else {
player.getPacketSender().sendMessage(
@@ -524,7 +524,7 @@ public class NpcActions {
}
break;
case GERTRUDE:
if (player.playerLevel[GameConstants.FISHING] < 4) {
if (player.playerLevel[Constants.FISHING] < 4) {
player.getDialogueHandler().sendStatement(
"You don't have the requirements to do this quest.");
return;
@@ -1017,10 +1017,10 @@ public class NpcActions {
Tanning.sendTanningInterface(player);
break;
case MARTIN_THWAIT:
if (player.playerLevel[GameConstants.THIEVING] > 98) {
if (player.playerLevel[Constants.THIEVING] > 98) {
player.getShopAssistant().openShop(118);
} else if (player.playerLevel[GameConstants.THIEVING] > 49
&& player.playerLevel[GameConstants.AGILITY] > 49) {
} else if (player.playerLevel[Constants.THIEVING] > 49
&& player.playerLevel[Constants.AGILITY] > 49) {
player.getShopAssistant().openShop(118);
} else {
player.getPacketSender().sendMessage(
@@ -1126,7 +1126,7 @@ public class NpcActions {
player.getPlayerAssistant().startTeleport(2911, 4832, 0, type);
break;
case MAGE_OF_ZAMORAK:
if (player.playerLevel[GameConstants.RUNECRAFTING] < 35) {
if (player.playerLevel[Constants.RUNECRAFTING] < 35) {
player.getPacketSender().sendMessage("You need a Runecrafting level of 35 to enter the Abyss.");
return;
}
@@ -2,7 +2,7 @@ package com.rs2.game.npcs;
import com.google.gson.Gson;
import com.google.gson.reflect.TypeToken;
import com.rs2.GameConstants;
import com.rs2.Constants;
import com.rs2.GameEngine;
import com.rs2.event.CycleEvent;
import com.rs2.event.CycleEventContainer;
@@ -159,7 +159,7 @@ public class NpcHandler {
public static boolean isUndead(int index) {
String name = getNpcListName(npcs[index].npcType);
for (String s : GameConstants.UNDEAD) {
for (String s : Constants.UNDEAD) {
if (s.equalsIgnoreCase(name)) {
return true;
}
@@ -615,13 +615,13 @@ public class NpcHandler {
npcs[i].killerId = 0;
if (npcs[i].spawnedBy == 0) {
if (npcs[i].absX > npcs[i].makeX
+ GameConstants.NPC_RANDOM_WALK_DISTANCE
+ Constants.NPC_RANDOM_WALK_DISTANCE
|| npcs[i].absX < npcs[i].makeX
- GameConstants.NPC_RANDOM_WALK_DISTANCE
- Constants.NPC_RANDOM_WALK_DISTANCE
|| npcs[i].absY > npcs[i].makeY
+ GameConstants.NPC_RANDOM_WALK_DISTANCE
+ Constants.NPC_RANDOM_WALK_DISTANCE
|| npcs[i].absY < npcs[i].makeY
- GameConstants.NPC_RANDOM_WALK_DISTANCE) {
- Constants.NPC_RANDOM_WALK_DISTANCE) {
npcs[i].walkingHome = true;
}
}
@@ -787,8 +787,8 @@ public class NpcHandler {
}
if (npcs[i].npcType > 3726 && npcs[i].npcType < 3732) {
int damage = 10 + Misc.random(10);
player.playerLevel[GameConstants.HITPOINTS] = player.getPlayerAssistant().getLevelForXP(player.playerXP[GameConstants.HITPOINTS]) - damage;
player.getPlayerAssistant().refreshSkill(GameConstants.HITPOINTS);
player.playerLevel[Constants.HITPOINTS] = player.getPlayerAssistant().getLevelForXP(player.playerXP[Constants.HITPOINTS]) - damage;
player.getPlayerAssistant().refreshSkill(Constants.HITPOINTS);
player.handleHitMask(damage);
}
if (npcs[i].npcType == 655) {
@@ -1117,7 +1117,7 @@ public class NpcHandler {
{
scroll = 2679;
}
if (scroll >= 0 && GameConstants.CLUES_ENABLED) {
if (scroll >= 0 && Constants.CLUES_ENABLED) {
GameEngine.itemHandler.createGroundItem(c, scroll, npcs[i].absX, npcs[i].absY, 1, c.playerId);
}
}
@@ -1232,10 +1232,10 @@ public class NpcHandler {
int y = npc.absY;
Player player = PlayerHandler.players[playerId];
if (npcs[i].spawnedBy > 0
|| x < npc.makeX + GameConstants.NPC_FOLLOW_DISTANCE
&& x > npc.makeX - GameConstants.NPC_FOLLOW_DISTANCE
&& y < npc.makeY + GameConstants.NPC_FOLLOW_DISTANCE
&& y > npc.makeY - GameConstants.NPC_FOLLOW_DISTANCE) {
|| x < npc.makeX + Constants.NPC_FOLLOW_DISTANCE
&& x > npc.makeX - Constants.NPC_FOLLOW_DISTANCE
&& y < npc.makeY + Constants.NPC_FOLLOW_DISTANCE
&& y > npc.makeY - Constants.NPC_FOLLOW_DISTANCE) {
if (npc.heightLevel == player.heightLevel) {
if (player != null && npc != null) {
if (playerX > x && playerY < y) {
@@ -1394,9 +1394,9 @@ public class NpcHandler {
|| npcs[i].npcType == 1160) {
if (damage > 0) {
if (c != null) {
if (c.playerLevel[GameConstants.PRAYER] > 0) {
c.playerLevel[GameConstants.PRAYER]--;
c.getPlayerAssistant().refreshSkill(GameConstants.PRAYER);
if (c.playerLevel[Constants.PRAYER] > 0) {
c.playerLevel[Constants.PRAYER]--;
c.getPlayerAssistant().refreshSkill(Constants.PRAYER);
c.getPlayerAssistant().appendPoison(12);
}
}