Various Changes (#614)

* Clean Old Log Files

* Various Changes

* Moved minutes.log to log folder
* Made SERVER_LOG_DIR constant
* Moved FILE_SYSTEM_DIR to GameConstants & Deleted org.apollo.jagcached.Constants
* Removed unused minutes.log from data/data
* Removed Duplicate RSAKeyGen
* Moved RSAKeyGen from com.rs2.net.rsa to com.rs2.util.rsa

* Removed data/net.xml & Created Moved NetworkConstants.java

* Add HTTP & Jaggrab Port's to ConfigLoader

* IntelliJ Reformat ConfigLoader.java

* Fix Mistake

* Attempt #2

* Woops, wrong port
This commit is contained in:
Josh Shippam
2023-02-09 01:05:06 +00:00
committed by GitHub
parent 88a9562e03
commit 55ca851d07
201 changed files with 1264 additions and 12570 deletions
@@ -1,7 +1,8 @@
package com.rs2.game.players;
import java.net.InetSocketAddress;
import com.rs2.GameConstants;
import com.rs2.Constants;
import com.rs2.GameEngine;
import com.rs2.game.content.minigames.castlewars.CastleWars;
import com.rs2.game.npcs.Npc;
@@ -12,9 +13,9 @@ import com.rs2.world.GlobalDropsHandler;
public class PlayerHandler {
public static Player players[] = new Player[GameConstants.MAX_PLAYERS];
public static Player players[] = new Player[Constants.MAX_PLAYERS];
public static int playerCount = 0, playerShopCount = 0;
public static String playersCurrentlyOn[] = new String[GameConstants.MAX_PLAYERS];
public static String playersCurrentlyOn[] = new String[Constants.MAX_PLAYERS];
public static boolean updateAnnounced;
public static boolean updateRunning;
public static int updateSeconds;
@@ -22,14 +23,14 @@ public class PlayerHandler {
private boolean kickAllPlayers = false;
static {
for (int i = 0; i < GameConstants.MAX_PLAYERS; i++) {
for (int i = 0; i < Constants.MAX_PLAYERS; i++) {
players[i] = null;
}
}
public boolean newPlayerClient(Client client1) {
int slot = -1;
for (int i = 1; i < GameConstants.MAX_PLAYERS; i++) {
for (int i = 1; i < Constants.MAX_PLAYERS; i++) {
if (players[i] == null || players[i].disconnected) {
slot = i;
break;
@@ -43,7 +44,7 @@ public class PlayerHandler {
players[slot] = client1;
players[slot].isActive = true;
players[slot].connectedFrom = client1.isBot ? "127.0.0.1" : ((InetSocketAddress) client1.getSession().getRemoteAddress()).getAddress().getHostAddress();
if (GameConstants.SERVER_DEBUG) {
if (Constants.SERVER_DEBUG) {
Misc.println("Player Slot " + slot + " slot 0 " + players[0]
+ " Player Hit " + players[slot]);
}
@@ -56,7 +57,7 @@ public class PlayerHandler {
public static int getNonPlayerCount() {
int count = 0;
for (int i = 0; i < GameConstants.MAX_PLAYERS; i++) {
for (int i = 0; i < Constants.MAX_PLAYERS; i++) {
if (players[i] != null) {
if (players[i].playerRights >= 1) {
count++;
@@ -73,7 +74,7 @@ public class PlayerHandler {
public void updatePlayerNames() {
playerShopCount = 0;
playerCount = 0;
for (int i = 0; i < GameConstants.MAX_PLAYERS; i++) {
for (int i = 0; i < Constants.MAX_PLAYERS; i++) {
if (players[i] != null) {
playersCurrentlyOn[i] = players[i].playerName;
if (players[i].isBot)
@@ -331,7 +332,7 @@ public class PlayerHandler {
}
private final Stream updateBlock = new Stream(
new byte[GameConstants.BUFFER_SIZE]);
new byte[Constants.BUFFER_SIZE]);
public void updatePlayer(Player plr, Stream outStr) {
// synchronized(plr) {