A few changes (#362)

- Stalls now dissapear when thieving them
- Added the missing coal rock in barbarian village
- Added some height level checks for object spawns
This commit is contained in:
Mr Extremez
2020-01-13 06:53:18 -06:00
committed by Daniel Ginovker
parent 85a0406d9b
commit 60239a38cf
8 changed files with 42 additions and 30 deletions
@@ -54,9 +54,9 @@ public class SpecialObjects {
public static void openShantayChest(Player player, int objectId, int obX,
int obY, String type) {
if (type == "open") {
GameEngine.objectHandler.createAnObject(player, 104, obX, obY, -1);
GameEngine.objectHandler.createAnObject(player, 104, obX, obY, player.heightLevel, -1);
} else if (type == "shut") {
GameEngine.objectHandler.createAnObject(player, 2693, obX, obY, -1);
GameEngine.objectHandler.createAnObject(player, 2693, obX, obY, player.heightLevel, -1);
}
}
@@ -66,7 +66,7 @@ public class SpecialObjects {
player.nextChat = 0;
return;
}
GameEngine.objectHandler.createAnObject(player, -1, player.objectX, player.objectY, -1);
GameEngine.objectHandler.createAnObject(player, -1, player.objectX, player.objectY, player.heightLevel, -1);
final int[] coords = new int[2];
openKharid(player, objectId);
if (player.absX == 3267) {