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Plugins System (#510)
* Started Ripping Plugin System From Astraeus
*Currently only ClickingButtons Support
*Also Started Using The Logout Button Plugin From Astraeus
* NpcFirstClickEvent setup for plugins
also made Man & Women chat work through this
* Server: Add Google Collect Lib
* Server: NpcSecondClickEvent setup for plugins
also handle pickpocketing npc clicking through plugin
* Server: NpcThirdClickEvent setup for plugins
* Server: Remove conflicting action for Secondclicking npc id 3
* Server: ItemFirstClickEvent setup for plugins
Also Handle Yo-Yo First Click Through This
* Server: ItemOnItemEvent setup for plugins
Also Handle Black Candle Lighting With Tinderbox Through this
* Server: ItemOnNpcEvent setup for plugins
* Server: ItemOnObjectEvent setup for plugins
Also Handle Fillable Items Through This
* Server: ItemSecondClickEvent & ItemThirdClickEvent setup for plugins
Also Handle Yo-Yo Actions Through This
* Server: ObjectFirstClickEvent setup for plugins
Also Handle FirstClick Mining Actions Through This
* Server: ObjectSecondClickEvent setup for plugins
Also Handle Stall Thieving Actions Through This
* Server: ObjectThirdClickEvent setup for plugins
* Server: ObjectFourthClickEvent setup for plugins
Also Handle Fourth Click Farming Object Actions Through This
* Server: MagicOnItemEvent setup for plugins
Also Handle SuperHeat Through This
* More mage training arena (#509)
* Fixup points display
* Only allow players to deposit up to 12k at one time
* Apple damage and play animation
* Update order or prices
* Update Telekinetic.java
(cherry picked from commit ab3b1e9731)
Co-authored-by: RedSparr0w <RedSparr0w@users.noreply.github.com>
Co-authored-by: Danial <admin@redsparr0w.com>
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package plugin.buttons.gameframe
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import com.rs2.event.SubscribesTo
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import com.rs2.event.impl.ButtonActionEvent
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import com.rs2.game.players.Player
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import plugin.buttons.ButtonClick
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@SubscribesTo(ButtonActionEvent::class)
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class LogoutButton : ButtonClick() {
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override fun execute(player: Player, event: ButtonActionEvent) {
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player.logout()
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}
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override fun test(event: ButtonActionEvent): Boolean {
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return event.button == 9154;
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}
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}
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[
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{
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"name": "Logout Button",
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"description": "The button for logging a player out.",
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"group": "button",
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"base": "plugin.buttons.gameframe.LogoutButton",
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"authors": [
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"Vult-R"
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],
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"version": 1.0
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}
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]
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