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Update Firemaking.java (#627)
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+5
-5
@@ -115,13 +115,13 @@ public class Firemaking {
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GameEngine.itemHandler.removeGroundItem(c, logId, x, y, false);
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c.getPacketSender().sendSound(SoundList.FIRE_SUCCESSFUL, 100, 0);
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if (itemUsed == 7331 || usedWith == 7331)
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new Object(11406, x, y, 0, 0, 10, -1, 60 + Misc.random(30));
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new Object(11406, x, y, 0, 0, 10, -1, 200);
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else if (itemUsed == 7330 || usedWith == 7330)
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new Object(11405, x, y, 0, 0, 10, -1, 60 + Misc.random(30));
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new Object(11405, x, y, 0, 0, 10, -1, 200);
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else if (itemUsed == 7329 || usedWith == 7329)
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new Object(11404, x, y, 0, 0, 10, -1, 60 + Misc.random(30));
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new Object(11404, x, y, 0, 0, 10, -1, 200);
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else
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new Object(2732, x, y, 0, 0, 10, -1, 60 + Misc.random(30));
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new Object(2732, x, y, 0, 0, 10, -1, 200);
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c.getPacketSender().sendMessage("The fire catches and the logs begin to burn.");
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c.getPlayerAssistant().addSkillXP((int) l.getXp(), 11);
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if (c.tutorialProgress == 4) {
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@@ -169,7 +169,7 @@ public class Firemaking {
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public void stop() {
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}
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}, 60);
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}, 100 + Misc.random(98));
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}
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}
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}
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