mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-03 00:31:51 +00:00
Implement Party Room, A bunch of client side changes, Other stuff (#503)
* Fixup Discord links * Fix required level to chop Dramen tree * More Discord link fixes * Show bots as (store) * Fixup port move to port 8080 as used by file server * Fixup report handler * Some client changes * minor changes Show mod status * Show item value on ground * Mark stores and players differently on mini map * Some tidy up * default to world 1 * Update trade with text * revert nodeID changes * Update RS Guide name * Remove some command aliases * Log bots and players differently * Fixup * minor changes * Fixup colors * Update RSInterface.java * Settings for controlling options * Add memory command * Update server skill magic numbers * Update server skill magic numbers * Update colors for ground item text * Update .gitignore * Update player health value more often * Add in game item/NPC/object search * Item amounts and value displayed * Update examine text * Start with volume off * Fixup tab 7 still showing with other interfaces * Fixup search * Fixup entering numbers after letter in amounts * minor fixup * fix indentation * change type of value * Fixup values shown * Fix when clicking while tab 7 open * Fixup negative amounts * Update some method names * Fixup method name * tidy up method values * Initial move for overlays * Update more method names, variables * Update debug menu * Update experience info area * Update Signlink.java * more refactoring/deob * Tidy up * refresh skills * Update method name, debug display * fixup * Show wrench icon on custom settings tab * alignment * Modify zoom * Use smaller numbers for exp/h * Update interface command * tidy up * Fixup tele location * Fixup if interface doesn't exist * Add some interface options * Update checks * Open bank interface for item search TODO: change title maybe not display in chat change options for items? change command to searchitem - open the bank interface, open a text input interface * re-fix * Show open interface ID * Update bank string shown * Update search function * Scroll zooming * Only fill chat with search if not searching for an item * add comments * Change system update message * Remove fps command * Increase draw distance * fixup * Draw distance option * [Party Room] Fix party room stairs * Add new free slots method to check for stackable items counting as a free slot * [Party Room] Deposit/Withdraw items all working * [Party Room] Fully working * [Party Room] Don't spawn balloons on the table Players cannot pickup the items * Fixup boundary * Drop items in random amounts up to 4 stacks * Update swampy boat to work * Minor fixup * Update Game.java * Move player name up slightly * Update some naming * Tidy up * Add ectoplasm agility shortcuts * Update ObjectsActions.java * Ectofuntus stuff * fixup * Ectofuntus bone grinder get status * auto worship * Allow claiming ecto-tokens * change variable * fixup * Make use of GameConstants.WORLD * Randomize bot passwords * Don't show player shops as online * Update opening oysters * Update GemCutting.java * Dragontooth island transport * Ectofuntus stuff * More constants * Bill teach travel to Mos Le'Harmless and back Also able to explore the whole ship * Use better looking buttons * Update .gitignore
This commit is contained in:
@@ -23,7 +23,7 @@ public class ClientSettings {
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* on localhost (Assuming you're running Client and LocalGame respectively)
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*
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*/
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public static String SERVER_IP = "127.0.0.1";
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public static String SERVER_IP = "www.2006Scape.org";
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/**
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* The Npc Bits for the Server
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*/
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@@ -50,29 +50,29 @@ public class DrawingArea extends NodeSub {
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}
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public static void method335(int i, int j, int k, int l, int i1, int k1) {
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if (k1 < topX) {
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k -= topX - k1;
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k1 = topX;
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public static void fillArea(int _color, int _y, int _width, int _height, int _opacity, int _x) {
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if (_x < topX) {
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_width -= topX - _x;
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_x = topX;
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}
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if (j < topY) {
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l -= topY - j;
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j = topY;
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if (_y < topY) {
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_height -= topY - _y;
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_y = topY;
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}
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if (k1 + k > bottomX) {
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k = bottomX - k1;
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if (_x + _width > bottomX) {
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_width = bottomX - _x;
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}
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if (j + l > bottomY) {
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l = bottomY - j;
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if (_y + _height > bottomY) {
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_height = bottomY - _y;
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}
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int l1 = 256 - i1;
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int i2 = (i >> 16 & 0xff) * i1;
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int j2 = (i >> 8 & 0xff) * i1;
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int k2 = (i & 0xff) * i1;
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int k3 = width - k;
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int l3 = k1 + j * width;
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for (int i4 = 0; i4 < l; i4++) {
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for (int j4 = -k; j4 < 0; j4++) {
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int l1 = 256 - _opacity;
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int i2 = (_color >> 16 & 0xff) * _opacity;
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int j2 = (_color >> 8 & 0xff) * _opacity;
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int k2 = (_color & 0xff) * _opacity;
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int k3 = width - _width;
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int l3 = _x + _y * width;
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for (int i4 = 0; i4 < _height; i4++) {
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for (int j4 = -_width; j4 < 0; j4++) {
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int l2 = (pixels[l3] >> 16 & 0xff) * l1;
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int i3 = (pixels[l3] >> 8 & 0xff) * l1;
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int j3 = (pixels[l3] & 0xff) * l1;
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@@ -84,26 +84,26 @@ public class DrawingArea extends NodeSub {
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}
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}
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public static void method336(int i, int j, int l, int i1, int k) {
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if (k < topX) {
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i1 -= topX - k;
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k = topX;
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public static void fillArea(int _height, int _y, int _color, int _width, int _x) {
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if (_x < topX) {
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_width -= topX - _x;
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_x = topX;
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}
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if (j < topY) {
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i -= topY - j;
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j = topY;
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if (_y < topY) {
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_height -= topY - _y;
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_y = topY;
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}
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if (k + i1 > bottomX) {
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i1 = bottomX - k;
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if (_x + _width > bottomX) {
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_width = bottomX - _x;
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}
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if (j + i > bottomY) {
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i = bottomY - j;
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if (_y + _height > bottomY) {
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_height = bottomY - _y;
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}
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int k1 = width - i1;
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int l1 = k + j * width;
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for (int i2 = -i; i2 < 0; i2++) {
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for (int j2 = -i1; j2 < 0; j2++) {
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pixels[l1++] = l;
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int k1 = width - _width;
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int l1 = _x + _y * width;
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for (int i2 = -_height; i2 < 0; i2++) {
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for (int j2 = -_width; j2 < 0; j2++) {
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pixels[l1++] = _color;
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}
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l1 += k1;
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@@ -111,23 +111,23 @@ public class DrawingArea extends NodeSub {
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}
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public static void fillPixels(int i1, int k, int l, int i, int j) {
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method339(i1, l, j, i);
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method339(i1 + k - 1, l, j, i);
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method341(i1, l, k, i);
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method341(i1, l, k, i + j - 1);
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public static void fillPixels(int _y, int _height, int _color, int _x, int _width) {
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drawHorizontalLine(_y, _color, _width, _x);
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drawHorizontalLine(_y + _height - 1, _color, _width, _x);
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drawVerticalLine(_y, _color, _height, _x);
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drawVerticalLine(_y, _color, _height, _x + _width - 1);
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}
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public static void method338(int i, int j, int k, int l, int i1, int j1) {
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method340(l, i1, i, k, j1);
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method340(l, i1, i + j - 1, k, j1);
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if (j >= 3) {
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method342(l, j1, k, i + 1, j - 2);
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method342(l, j1 + i1 - 1, k, i + 1, j - 2);
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public static void drawFrameRounded(int _y, int _height, int _opacity, int _color, int _width, int _x) {
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drawHorizontalLine(_color, _width, _y, _opacity, _x);
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drawHorizontalLine(_color, _width, _y + _height - 1, _opacity, _x);
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if (_height >= 3) {
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drawVerticalLine(_color, _x, _opacity, _y + 1, _height - 2);
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drawVerticalLine(_color, _x + _width - 1, _opacity, _y + 1, _height - 2);
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}
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}
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public static void method339(int i, int j, int k, int l) {
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public static void drawHorizontalLine(int i, int j, int k, int l) {
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if (i < topY || i >= bottomY) {
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return;
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}
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@@ -145,23 +145,23 @@ public class DrawingArea extends NodeSub {
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}
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private static void method340(int i, int j, int k, int l, int i1) {
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if (k < topY || k >= bottomY) {
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private static void drawHorizontalLine(int _color, int _width, int _y, int _opacity, int _x) {
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if (_y < topY || _y >= bottomY) {
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return;
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}
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if (i1 < topX) {
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j -= topX - i1;
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i1 = topX;
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if (_x < topX) {
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_width -= topX - _x;
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_x = topX;
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}
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if (i1 + j > bottomX) {
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j = bottomX - i1;
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if (_x + _width > bottomX) {
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_width = bottomX - _x;
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}
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int j1 = 256 - l;
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int k1 = (i >> 16 & 0xff) * l;
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int l1 = (i >> 8 & 0xff) * l;
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int i2 = (i & 0xff) * l;
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int i3 = i1 + k * width;
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for (int j3 = 0; j3 < j; j3++) {
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int j1 = 256 - _opacity;
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int k1 = (_color >> 16 & 0xff) * _opacity;
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int l1 = (_color >> 8 & 0xff) * _opacity;
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int i2 = (_color & 0xff) * _opacity;
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int i3 = _x + _y * width;
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for (int j3 = 0; j3 < _width; j3++) {
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int j2 = (pixels[i3] >> 16 & 0xff) * j1;
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int k2 = (pixels[i3] >> 8 & 0xff) * j1;
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int l2 = (pixels[i3] & 0xff) * j1;
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@@ -171,25 +171,25 @@ public class DrawingArea extends NodeSub {
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}
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public static void method341(int i, int j, int k, int l) {
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if (l < topX || l >= bottomX) {
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public static void drawVerticalLine(int _y, int _color, int _height, int _x) {
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if (_x < topX || _x >= bottomX) {
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return;
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}
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if (i < topY) {
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k -= topY - i;
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i = topY;
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if (_y < topY) {
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_height -= topY - _y;
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_y = topY;
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}
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if (i + k > bottomY) {
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k = bottomY - i;
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if (_y + _height > bottomY) {
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_height = bottomY - _y;
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}
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int j1 = l + i * width;
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for (int k1 = 0; k1 < k; k1++) {
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pixels[j1 + k1 * width] = j;
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int j1 = _x + _y * width;
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for (int k1 = 0; k1 < _height; k1++) {
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pixels[j1 + k1 * width] = _color;
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}
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}
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private static void method342(int i, int j, int k, int l, int i1) {
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private static void drawVerticalLine(int i, int j, int k, int l, int i1) {
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if (j < topX || j >= bottomX) {
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return;
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}
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@@ -25,7 +25,7 @@ public final class EntityDef {
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break;
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case 945:
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entityDef.name = "2006Scape Guide";
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entityDef.name = ClientSettings.SERVER_NAME + " Guide";
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break;
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}
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return entityDef;
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@@ -92,10 +92,12 @@ public final class EntityDef {
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}
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}
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public static int totalNPCs;
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public static void unpackConfig(StreamLoader streamLoader) {
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stream = new Stream(streamLoader.getDataForName("npc.dat"));
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Stream stream2 = new Stream(streamLoader.getDataForName("npc.idx"));
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int totalNPCs = stream2.readUnsignedWord();
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totalNPCs = stream2.readUnsignedWord();
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streamIndices = new int[totalNPCs];
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int i = 2;
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for (int j = 0; j < totalNPCs; j++) {
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File diff suppressed because it is too large
Load Diff
@@ -7,7 +7,7 @@ final class Item extends Animable {
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@Override
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public final Model getRotatedModel() {
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ItemDef itemDef = ItemDef.forID(ID);
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return itemDef.method201(anInt1559);
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return itemDef.method201(amount);
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}
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public Item() {
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@@ -16,5 +16,5 @@ final class Item extends Animable {
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public int ID;
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public int x;
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public int y;
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public int anInt1559;
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public int amount;
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}
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@@ -2103,7 +2103,7 @@ public final class ItemDef {
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int j3 = DrawingArea.bottomY;
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Texture.aBoolean1464 = false;
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DrawingArea.initDrawingArea(32, 32, sprite2.pixels);
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DrawingArea.method336(32, 0, 0, 32, 0);
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DrawingArea.fillArea(32, 0, 0, 32, 0);
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Texture.method364();
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int k3 = itemDef.modelZoom;
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if (k == -1) {
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@@ -2372,7 +2372,7 @@ public final class ItemDef {
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private int[] originalModelColors;
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public boolean membersObject;
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private int anInt162;
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private int certTemplateID;
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public int certTemplateID;
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private int anInt164;
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private int anInt165;
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private int anInt166;
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@@ -2405,7 +2405,7 @@ public final class ItemDef {
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private int anInt197;
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public int modelRotation2;
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private int anInt200;
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private int[] stackAmounts;
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public int[] stackAmounts;
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public int team;
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public static int totalItems;
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private int anInt204;
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@@ -1335,7 +1335,10 @@ public final class Model extends Animable {
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int k2 = k1 * j + j2 * k >> 16;
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int l2 = anInt1650 * k >> 16;
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int i3 = k2 + l2;
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if (i3 <= 50 || k2 >= 3500) {
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// Check distance of model to camera for rendering (default 3500)
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int distance = WorldController.drawDistance * 256;
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distance *= 1 + (Game.zoom / 10);
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if (i3 <= 50 || k2 >= distance) {
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return;
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}
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int j3 = l1 * l + j1 * i1 >> 16;
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@@ -83,10 +83,12 @@ public final class ObjectDef {
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stream = null;
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}
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public static int totalObjects;
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public static void unpackConfig(StreamLoader streamLoader) {
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stream = new Stream(streamLoader.getDataForName("loc.dat"));
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Stream stream = new Stream(streamLoader.getDataForName("loc.idx"));
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int totalObjects = stream.readUnsignedWord();
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totalObjects = stream.readUnsignedWord();
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streamIndices = new int[totalObjects];
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int i = 2;
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for (int j = 0; j < totalObjects; j++) {
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@@ -11,12 +11,14 @@ import java.awt.event.KeyEvent;
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import java.awt.event.KeyListener;
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import java.awt.event.MouseEvent;
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import java.awt.event.MouseListener;
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import java.awt.event.MouseWheelEvent;
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import java.awt.event.MouseWheelListener;
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import java.awt.event.MouseMotionListener;
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import java.awt.event.WindowEvent;
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import java.awt.event.WindowListener;
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@SuppressWarnings("serial")
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public class RSApplet extends Applet implements Runnable, MouseListener, MouseMotionListener, KeyListener, FocusListener, WindowListener {
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public class RSApplet extends Applet implements Runnable, MouseListener, MouseWheelListener, MouseMotionListener, KeyListener, FocusListener, WindowListener {
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|
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public static boolean ctrlDown = false;
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public static boolean shiftDown = false;
|
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@@ -45,6 +47,7 @@ public class RSApplet extends Applet implements Runnable, MouseListener, MouseMo
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public void run() {
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getGameComponent().addMouseListener(this);
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getGameComponent().addMouseMotionListener(this);
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getGameComponent().addMouseWheelListener(this);
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getGameComponent().addKeyListener(this);
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getGameComponent().addFocusListener(this);
|
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if (gameFrame != null) {
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@@ -296,6 +299,9 @@ public class RSApplet extends Applet implements Runnable, MouseListener, MouseMo
|
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mouseY = j;
|
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}
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@Override
|
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public void mouseWheelMoved(MouseWheelEvent e) {}
|
||||
|
||||
@Override
|
||||
public void keyPressed(KeyEvent keyevent) {
|
||||
idleTime = 0;
|
||||
|
||||
@@ -25,8 +25,6 @@ public final class RSInterface {
|
||||
rsInterface.id = k;
|
||||
rsInterface.parentID = i;
|
||||
rsInterface.type = stream.readUnsignedByte();
|
||||
//if(rsInterface.type == 0)
|
||||
// System.out.println(rsInterface.parentID+":"+k);
|
||||
rsInterface.atActionType = stream.readUnsignedByte();
|
||||
rsInterface.anInt214 = stream.readUnsignedWord();
|
||||
rsInterface.width = stream.readUnsignedWord();
|
||||
|
||||
@@ -404,17 +404,17 @@ public final class Signlink implements Runnable {
|
||||
public static boolean reporterror = true;
|
||||
public static String errorname = "";
|
||||
public static Midi midii = new Midi();
|
||||
private static int savelen;
|
||||
private static String saveReq = null;
|
||||
private static byte savebuf[] = null;
|
||||
public static boolean play;
|
||||
private static int midiPos;
|
||||
public static String midi = null;
|
||||
public static int midiVolume;
|
||||
public static int midifade;
|
||||
private static boolean waveplay;
|
||||
private static int wavepos;
|
||||
public static String wave = null;
|
||||
public static int wavevol;
|
||||
private static int savelen;
|
||||
private static String saveReq = null;
|
||||
private static byte savebuf[] = null;
|
||||
public static boolean play;
|
||||
private static int midiPos;
|
||||
public static String midi = null;
|
||||
public static int midiVolume;
|
||||
public static int midifade;
|
||||
private static boolean waveplay;
|
||||
private static int wavepos;
|
||||
public static String wave = null;
|
||||
public static int wavevol;
|
||||
|
||||
}
|
||||
|
||||
@@ -75,16 +75,20 @@ public final class TextDrawingArea extends DrawingArea {
|
||||
}
|
||||
}
|
||||
|
||||
public void method380(String s, int i, int j, int k) {
|
||||
method385(j, s, k, i - method384(s));
|
||||
public void textRight(int i, String s, int k, int l) {
|
||||
textLeft(i, s, k, l - method384(s));
|
||||
}
|
||||
|
||||
public void drawText(int i, String s, int k, int l) {
|
||||
method385(i, s, k, l - method384(s) / 2);
|
||||
public void textCenter(int i, String s, int k, int l) {
|
||||
textLeft(i, s, k, l - method384(s) / 2);
|
||||
}
|
||||
|
||||
public void method382(int i, int j, String s, int l, boolean flag) {
|
||||
method389(flag, j - getTextWidth(s) / 2, i, s, l);
|
||||
public void textCenterShadow(int _color, int _x, String s, int _y, boolean _shadow) {
|
||||
textLeftShadow(_shadow, _x - getTextWidth(s) / 2, _color, s, _y);
|
||||
}
|
||||
|
||||
public void textRightShadow(boolean _shadow, int _x, int _color, String s, int _y) {
|
||||
textLeftShadow(_shadow, _x - getTextWidth(s), _color, s, _y);
|
||||
}
|
||||
|
||||
public int getTextWidth(String s) {
|
||||
@@ -114,7 +118,7 @@ public final class TextDrawingArea extends DrawingArea {
|
||||
return j;
|
||||
}
|
||||
|
||||
public void method385(int i, String s, int j, int l) {
|
||||
public void textLeft(int i, String s, int j, int l) {
|
||||
if (s == null) {
|
||||
return;
|
||||
}
|
||||
@@ -180,37 +184,37 @@ public final class TextDrawingArea extends DrawingArea {
|
||||
|
||||
}
|
||||
|
||||
public void method389(boolean flag1, int i, int j, String s, int k) {
|
||||
public void textLeftShadow(boolean _shadow, int _x, int _color, String s, int _y) {
|
||||
aBoolean1499 = false;
|
||||
int l = i;
|
||||
int l = _x;
|
||||
if (s == null) {
|
||||
return;
|
||||
}
|
||||
k -= anInt1497;
|
||||
_y -= anInt1497;
|
||||
for (int i1 = 0; i1 < s.length(); i1++) {
|
||||
if (s.charAt(i1) == '@' && i1 + 4 < s.length() && s.charAt(i1 + 4) == '@') {
|
||||
int j1 = getColorByName(s.substring(i1 + 1, i1 + 4));
|
||||
if (j1 != -1) {
|
||||
j = j1;
|
||||
_color = j1;
|
||||
}
|
||||
i1 += 4;
|
||||
} else {
|
||||
char c = s.charAt(i1);
|
||||
if (c != ' ') {
|
||||
if (flag1) {
|
||||
method392(aByteArrayArray1491[c], i + anIntArray1494[c] + 1, k + anIntArray1495[c] + 1, anIntArray1492[c], anIntArray1493[c], 0);
|
||||
if (_shadow) {
|
||||
method392(aByteArrayArray1491[c], _x + anIntArray1494[c] + 1, _y + anIntArray1495[c] + 1, anIntArray1492[c], anIntArray1493[c], 0);
|
||||
}
|
||||
try {
|
||||
method392(aByteArrayArray1491[c], i + anIntArray1494[c], k + anIntArray1495[c], anIntArray1492[c], anIntArray1493[c], j);
|
||||
method392(aByteArrayArray1491[c], _x + anIntArray1494[c], _y + anIntArray1495[c], anIntArray1492[c], anIntArray1493[c], _color);
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
}
|
||||
i += anIntArray1496[c];
|
||||
_x += anIntArray1496[c];
|
||||
}
|
||||
}
|
||||
if (aBoolean1499) {
|
||||
DrawingArea.method339(k + (int) (anInt1497 * 0.69999999999999996D), 0x800000, i - l, l);
|
||||
DrawingArea.drawHorizontalLine(_y + (int) (anInt1497 * 0.69999999999999996D), 0x800000, _x - l, l);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Decompiler options: packimports(3)
|
||||
|
||||
final class WorldController {
|
||||
public static int drawDistance = 25;
|
||||
|
||||
public WorldController(int ai[][][]) {
|
||||
int i = 104;// was parameter
|
||||
@@ -794,7 +795,7 @@ final class WorldController {
|
||||
anInt498 = l;
|
||||
anInt493 = k / 2;
|
||||
anInt494 = l / 2;
|
||||
boolean aflag[][][][] = new boolean[9][32][53][53];
|
||||
boolean aflag[][][][] = new boolean[9][32][256][256];
|
||||
for (int i1 = 128; i1 <= 384; i1 += 32) {
|
||||
for (int j1 = 0; j1 < 2048; j1 += 64) {
|
||||
anInt458 = Model.modelIntArray1[i1];
|
||||
@@ -803,8 +804,8 @@ final class WorldController {
|
||||
anInt461 = Model.modelIntArray2[j1];
|
||||
int l1 = (i1 - 128) / 32;
|
||||
int j2 = j1 / 64;
|
||||
for (int l2 = -26; l2 <= 26; l2++) {
|
||||
for (int j3 = -26; j3 <= 26; j3++) {
|
||||
for (int l2 = -(drawDistance + 1); l2 <= (drawDistance + 1); l2++) {
|
||||
for (int j3 = -(drawDistance + 1); j3 <= (drawDistance + 1); j3++) {
|
||||
int k3 = l2 * 128;
|
||||
int i4 = j3 * 128;
|
||||
boolean flag2 = false;
|
||||
@@ -816,7 +817,7 @@ final class WorldController {
|
||||
break;
|
||||
}
|
||||
|
||||
aflag[l1][j2][l2 + 25 + 1][j3 + 25 + 1] = flag2;
|
||||
aflag[l1][j2][l2 + drawDistance + 1][j3 + drawDistance + 1] = flag2;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -827,19 +828,19 @@ final class WorldController {
|
||||
|
||||
for (int k1 = 0; k1 < 8; k1++) {
|
||||
for (int i2 = 0; i2 < 32; i2++) {
|
||||
for (int k2 = -25; k2 < 25; k2++) {
|
||||
for (int i3 = -25; i3 < 25; i3++) {
|
||||
for (int k2 = -drawDistance; k2 < drawDistance; k2++) {
|
||||
for (int i3 = -drawDistance; i3 < drawDistance; i3++) {
|
||||
boolean flag1 = false;
|
||||
label0 : for (int l3 = -1; l3 <= 1; l3++) {
|
||||
for (int j4 = -1; j4 <= 1; j4++) {
|
||||
if (aflag[k1][i2][k2 + l3 + 25 + 1][i3 + j4 + 25 + 1]) {
|
||||
if (aflag[k1][i2][k2 + l3 + drawDistance + 1][i3 + j4 + drawDistance + 1]) {
|
||||
flag1 = true;
|
||||
} else if (aflag[k1][(i2 + 1) % 31][k2 + l3 + 25 + 1][i3 + j4 + 25 + 1]) {
|
||||
} else if (aflag[k1][(i2 + 1) % 31][k2 + l3 + drawDistance + 1][i3 + j4 + drawDistance + 1]) {
|
||||
flag1 = true;
|
||||
} else if (aflag[k1 + 1][i2][k2 + l3 + 25 + 1][i3 + j4 + 25 + 1]) {
|
||||
} else if (aflag[k1 + 1][i2][k2 + l3 + drawDistance + 1][i3 + j4 + drawDistance + 1]) {
|
||||
flag1 = true;
|
||||
} else {
|
||||
if (!aflag[k1 + 1][(i2 + 1) % 31][k2 + l3 + 25 + 1][i3 + j4 + 25 + 1]) {
|
||||
if (!aflag[k1 + 1][(i2 + 1) % 31][k2 + l3 + drawDistance + 1][i3 + j4 + drawDistance + 1]) {
|
||||
continue;
|
||||
}
|
||||
flag1 = true;
|
||||
@@ -849,7 +850,7 @@ final class WorldController {
|
||||
|
||||
}
|
||||
|
||||
aBooleanArrayArrayArrayArray491[k1][i2][k2 + 25][i3 + 25] = flag1;
|
||||
aBooleanArrayArrayArrayArray491[k1][i2][k2 + drawDistance][i3 + drawDistance] = flag1;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -904,19 +905,19 @@ final class WorldController {
|
||||
anInt453 = i / 128;
|
||||
anInt454 = j / 128;
|
||||
anInt447 = i1;
|
||||
anInt449 = anInt453 - 25;
|
||||
anInt449 = anInt453 - drawDistance;
|
||||
if (anInt449 < 0) {
|
||||
anInt449 = 0;
|
||||
}
|
||||
anInt451 = anInt454 - 25;
|
||||
anInt451 = anInt454 - drawDistance;
|
||||
if (anInt451 < 0) {
|
||||
anInt451 = 0;
|
||||
}
|
||||
anInt450 = anInt453 + 25;
|
||||
anInt450 = anInt453 + drawDistance;
|
||||
if (anInt450 > anInt438) {
|
||||
anInt450 = anInt438;
|
||||
}
|
||||
anInt452 = anInt454 + 25;
|
||||
anInt452 = anInt454 + drawDistance;
|
||||
if (anInt452 > anInt439) {
|
||||
anInt452 = anInt439;
|
||||
}
|
||||
@@ -928,7 +929,7 @@ final class WorldController {
|
||||
for (int k2 = anInt451; k2 < anInt452; k2++) {
|
||||
Ground class30_sub3 = aclass30_sub3[i2][k2];
|
||||
if (class30_sub3 != null) {
|
||||
if (class30_sub3.anInt1321 > i1 || !aBooleanArrayArray492[i2 - anInt453 + 25][k2 - anInt454 + 25] && anIntArrayArrayArray440[k1][i2][k2] - l < 2000) {
|
||||
if (class30_sub3.anInt1321 > i1 || !aBooleanArrayArray492[i2 - anInt453 + drawDistance][k2 - anInt454 + drawDistance] && anIntArrayArrayArray440[k1][i2][k2] - l < 50) {
|
||||
class30_sub3.aBoolean1322 = false;
|
||||
class30_sub3.aBoolean1323 = false;
|
||||
class30_sub3.anInt1325 = 0;
|
||||
@@ -947,11 +948,11 @@ final class WorldController {
|
||||
|
||||
for (int l1 = anInt442; l1 < anInt437; l1++) {
|
||||
Ground aclass30_sub3_1[][] = groundArray[l1];
|
||||
for (int l2 = -25; l2 <= 0; l2++) {
|
||||
for (int l2 = -drawDistance; l2 <= 0; l2++) {
|
||||
int i3 = anInt453 + l2;
|
||||
int k3 = anInt453 - l2;
|
||||
if (i3 >= anInt449 || k3 < anInt450) {
|
||||
for (int i4 = -25; i4 <= 0; i4++) {
|
||||
for (int i4 = -drawDistance; i4 <= 0; i4++) {
|
||||
int k4 = anInt454 + i4;
|
||||
int i5 = anInt454 - i4;
|
||||
if (i3 >= anInt449) {
|
||||
@@ -995,11 +996,11 @@ final class WorldController {
|
||||
|
||||
for (int j2 = anInt442; j2 < anInt437; j2++) {
|
||||
Ground aclass30_sub3_2[][] = groundArray[j2];
|
||||
for (int j3 = -25; j3 <= 0; j3++) {
|
||||
for (int j3 = -drawDistance; j3 <= 0; j3++) {
|
||||
int l3 = anInt453 + j3;
|
||||
int j4 = anInt453 - j3;
|
||||
if (l3 >= anInt449 || j4 < anInt450) {
|
||||
for (int l4 = -25; l4 <= 0; l4++) {
|
||||
for (int l4 = -drawDistance; l4 <= 0; l4++) {
|
||||
int j5 = anInt454 + l4;
|
||||
int k5 = anInt454 - l4;
|
||||
if (l3 >= anInt449) {
|
||||
@@ -1691,15 +1692,15 @@ final class WorldController {
|
||||
for (int k = 0; k < j; k++) {
|
||||
Class47 class47 = aclass47[k];
|
||||
if (class47.anInt791 == 1) {
|
||||
int l = class47.anInt787 - anInt453 + 25;
|
||||
int l = class47.anInt787 - anInt453 + drawDistance;
|
||||
if (l < 0 || l > 50) {
|
||||
continue;
|
||||
}
|
||||
int k1 = class47.anInt789 - anInt454 + 25;
|
||||
int k1 = class47.anInt789 - anInt454 + drawDistance;
|
||||
if (k1 < 0) {
|
||||
k1 = 0;
|
||||
}
|
||||
int j2 = class47.anInt790 - anInt454 + 25;
|
||||
int j2 = class47.anInt790 - anInt454 + drawDistance;
|
||||
if (j2 > 50) {
|
||||
j2 = 50;
|
||||
}
|
||||
@@ -1731,15 +1732,15 @@ final class WorldController {
|
||||
continue;
|
||||
}
|
||||
if (class47.anInt791 == 2) {
|
||||
int i1 = class47.anInt789 - anInt454 + 25;
|
||||
int i1 = class47.anInt789 - anInt454 + drawDistance;
|
||||
if (i1 < 0 || i1 > 50) {
|
||||
continue;
|
||||
}
|
||||
int l1 = class47.anInt787 - anInt453 + 25;
|
||||
int l1 = class47.anInt787 - anInt453 + drawDistance;
|
||||
if (l1 < 0) {
|
||||
l1 = 0;
|
||||
}
|
||||
int k2 = class47.anInt788 - anInt453 + 25;
|
||||
int k2 = class47.anInt788 - anInt453 + drawDistance;
|
||||
if (k2 > 50) {
|
||||
k2 = 50;
|
||||
}
|
||||
@@ -1771,20 +1772,20 @@ final class WorldController {
|
||||
} else if (class47.anInt791 == 4) {
|
||||
int j1 = class47.anInt796 - anInt456;
|
||||
if (j1 > 128) {
|
||||
int i2 = class47.anInt789 - anInt454 + 25;
|
||||
int i2 = class47.anInt789 - anInt454 + drawDistance;
|
||||
if (i2 < 0) {
|
||||
i2 = 0;
|
||||
}
|
||||
int l2 = class47.anInt790 - anInt454 + 25;
|
||||
int l2 = class47.anInt790 - anInt454 + drawDistance;
|
||||
if (l2 > 50) {
|
||||
l2 = 50;
|
||||
}
|
||||
if (i2 <= l2) {
|
||||
int i3 = class47.anInt787 - anInt453 + 25;
|
||||
int i3 = class47.anInt787 - anInt453 + drawDistance;
|
||||
if (i3 < 0) {
|
||||
i3 = 0;
|
||||
}
|
||||
int l3 = class47.anInt788 - anInt453 + 25;
|
||||
int l3 = class47.anInt788 - anInt453 + drawDistance;
|
||||
if (l3 > 50) {
|
||||
l3 = 50;
|
||||
}
|
||||
@@ -2103,7 +2104,7 @@ final class WorldController {
|
||||
private int anInt488;
|
||||
private final int[][] anIntArrayArray489 = {new int[16], {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1}, {1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1}, {0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0}, {1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 1, 1}, {1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1}};
|
||||
private final int[][] anIntArrayArray490 = {{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}, {12, 8, 4, 0, 13, 9, 5, 1, 14, 10, 6, 2, 15, 11, 7, 3}, {15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0}, {3, 7, 11, 15, 2, 6, 10, 14, 1, 5, 9, 13, 0, 4, 8, 12}};
|
||||
private static boolean[][][][] aBooleanArrayArrayArrayArray491 = new boolean[8][32][51][51];
|
||||
private static boolean[][][][] aBooleanArrayArrayArrayArray491 = new boolean[8][32][256][256];
|
||||
private static boolean[][] aBooleanArrayArray492;
|
||||
private static int anInt493;
|
||||
private static int anInt494;
|
||||
|
||||
Reference in New Issue
Block a user