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noip, thanks @Dark98 :)
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@@ -18,11 +18,11 @@ public class ClientSettings {
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/**
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* The Servers Ip
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*
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* You dont have to change this, the client will automatically connect to the server
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* on localhost
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* You don't have to change this, the client will automatically connect to the server
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* on localhost (Assuming you're running Client and LocalGame respectively)
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*
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*/
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public static String SERVER_IP = "35.226.247.68";
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public static String SERVER_IP = "2006rebotted.hopto.org";
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/**
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* The Npc Bits for the Server
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*/
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@@ -16,7 +16,7 @@ public final class Main {
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*/
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public static void main(String[] args) {
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ClientSettings.SERVER_IP = "35.226.247.68";
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ClientSettings.SERVER_IP = "2006rebotted.hopto.org";
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if (args.length > 1)
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{
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System.out.println("Running local");
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