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Magic num nums (#619)
* Update Libs * Replaced Some Magic Numbers * Rename DWARF_REMAINS to NULL_0 * Food.java Rename DWARF_REMAINS to NULL_0 * Kebabs.java static import * Kebabs.java IntelliJ Code Format * Fix some fullmask item names * Potions.java Replace Magic Numbers * Potions.java IntelliJ Code Format * BattleStaffs.java Replaced Magic numbers * BattleStaffs.java IntelliJ Code Format * CraftingData.java Replaced Some Magic Numbers & Fixed Some Enums? * CraftingData.java IntelliJ Code Format
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@@ -138,13 +138,13 @@ public class ItemData {
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"tunic", "blouse", "Wizard robe(g)", "Wizard robe(t)"
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};
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/* Fullhat covers your head but not your beard. */
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private static String[] fullhat = { "med helm", "coif", "Dharok's helm",
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private static String[] fullhat = { "med helm", "coif", "Dharoks helm",
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"hood", "Initiate helm", "Coif", "Helm of neitiznot",
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"Armadyl helmet", "Berserker helm", "Archer helm", "Farseer helm",
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"Warrior helm", "Void"};
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/* Fullmask covers your entire head. */
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private static String[] fullmask = { "full helm(t)", "full helm(g)", "full helm", "mask", "Verac's helm",
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"Guthan's helm", "Karil's coif", "mask", "Torag's helm", "Void", "helmet",
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private static String[] fullmask = { "full helm(t)", "full helm(g)", "full helm", "mask", "Veracs helm",
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"Guthans helm", "Karils coif", "mask", "Torags helm", "Void", "helmet",
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"sallet", "Facemask", "Bearhead"};
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public static boolean isFullBody(int itemId) {
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