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Sound fix
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@@ -170,9 +170,6 @@ public int itemAmount(String name, int itemId, int itemX, int itemY) {
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}
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}
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}
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if (player.isDead == false) {
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return;
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}
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if (!redone.game.items.Item.itemStackable[itemId] && itemAmount > 0) {
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for (int j = 0; j < itemAmount; j++) {
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player.getActionSender().createGroundItem(itemId, itemX, itemY, 1);
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