Firemaking: Fix some text (#548)

This commit is contained in:
Josh Shippam
2023-01-26 03:31:05 +00:00
committed by GitHub
parent 66a554aeeb
commit aa6dbba8e2
@@ -60,7 +60,7 @@ public class Firemaking {
boolean notInstant = System.currentTimeMillis() - SkillHandler.lastSkillingAction > 2500;
int cycle = 2;
if (notInstant) {
c.getPacketSender().sendMessage("You attempt to light a fire.");
c.getPacketSender().sendMessage("You attempt to light the logs.");
c.getPacketSender().sendSound(SoundList.FIRE_LIGHT, 100, 0);
if (!notInstant) {
c.getPacketSender().sendSound(SoundList.FIRST_ATTEMPT, 100, 0);// testing
@@ -122,7 +122,7 @@ public class Firemaking {
new Object(11404, x, y, 0, 0, 10, -1, 60 + Misc.random(30));
else
new Object(2732, x, y, 0, 0, 10, -1, 60 + Misc.random(30));
c.getPacketSender().sendMessage("The fire catches and the log beings to burn.");
c.getPacketSender().sendMessage("The fire catches and the logs begin to burn.");
c.getPlayerAssistant().addSkillXP((int) l.getXp(), 11);
if (c.tutorialProgress == 4) {
c.getDialogueHandler().sendDialogues(3016, 943);