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Firemaking: Fix some text (#548)
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+2
-2
@@ -60,7 +60,7 @@ public class Firemaking {
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boolean notInstant = System.currentTimeMillis() - SkillHandler.lastSkillingAction > 2500;
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int cycle = 2;
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if (notInstant) {
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c.getPacketSender().sendMessage("You attempt to light a fire.");
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c.getPacketSender().sendMessage("You attempt to light the logs.");
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c.getPacketSender().sendSound(SoundList.FIRE_LIGHT, 100, 0);
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if (!notInstant) {
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c.getPacketSender().sendSound(SoundList.FIRST_ATTEMPT, 100, 0);// testing
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@@ -122,7 +122,7 @@ public class Firemaking {
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new Object(11404, x, y, 0, 0, 10, -1, 60 + Misc.random(30));
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else
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new Object(2732, x, y, 0, 0, 10, -1, 60 + Misc.random(30));
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c.getPacketSender().sendMessage("The fire catches and the log beings to burn.");
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c.getPacketSender().sendMessage("The fire catches and the logs begin to burn.");
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c.getPlayerAssistant().addSkillXP((int) l.getXp(), 11);
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if (c.tutorialProgress == 4) {
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c.getDialogueHandler().sendDialogues(3016, 943);
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