mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-08 00:32:12 +00:00
committed by
Daniel Ginovker
parent
68013f3498
commit
aaf0a48140
@@ -16,19 +16,10 @@ public class NpcAggressive {
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110, 1611, 83, 941, 49, 117, 111, 125, 1154, 107, 1342, 1338, 447, 448, 449, 917
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110, 1611, 83, 941, 49, 117, 111, 125, 1154, 107, 1342, 1338, 447, 448, 449, 917
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};
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};
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for (int element : data) {
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for (int element : data) {
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if (NpcHandler.npcs[i].npcType == element) {
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if ((NpcHandler.npcs[i].npcType == element || PestControl.npcIsPCMonster(NpcHandler.npcs[i].npcType) || FightCaves.isFightCaveNpc(i)) && NpcHandler.npcs[i].MaxHP > 0) {
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return true;
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return true;
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}
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}
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}
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}
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if (PestControl.npcIsPCMonster(NpcHandler.npcs[i].npcType)) {
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return true;
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}
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if (NpcHandler.npcs[i].inWild() && NpcHandler.npcs[i].MaxHP > 0) {
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return true;
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}
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if (FightCaves.isFightCaveNpc(i)) {
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return true;
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}
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return false;
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return false;
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}
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}
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@@ -413,21 +413,14 @@ public class NpcHandler {
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continue;
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continue;
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}
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}
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/**
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* Attacking player
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**/
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Client client = (Client) PlayerHandler.players[NpcData.getCloseRandomPlayer(i)];
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Client client = (Client) PlayerHandler.players[NpcData.getCloseRandomPlayer(i)];
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if (client != null) {
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if (client != null) {
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boolean aggressive = NpcAggressive.isAggressive(i) || getNpcListCombat(npcs[i].npcType) * 2 > client.combatLevel;
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boolean aggressive = (NpcAggressive.isAggressive(i) && getNpcListCombat(npcs[i].npcType) * 2 > client.combatLevel) || npcs[i].inWild();
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if (aggressive && !npcs[i].underAttack && !npcs[i].isDead && !switchesAttackers(i)) {
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if (aggressive && !npcs[i].underAttack && !npcs[i].isDead) {
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npcs[i].killerId = NpcData.getCloseRandomPlayer(i);
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} else if (aggressive && !npcs[i].underAttack && !npcs[i].isDead && switchesAttackers(i)) {
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npcs[i].killerId = NpcData.getCloseRandomPlayer(i);
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npcs[i].killerId = NpcData.getCloseRandomPlayer(i);
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}
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}
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}
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}
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if (System.currentTimeMillis() - npcs[i].lastDamageTaken > 5000) {
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if (System.currentTimeMillis() - npcs[i].lastDamageTaken > 5000) {
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npcs[i].underAttackBy = 0;
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npcs[i].underAttackBy = 0;
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}
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}
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