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Fixed client frame offsets/padding (#557)
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@@ -4813,9 +4813,6 @@ public class Game extends RSApplet {
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Component getGameComponent() {
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if (Signlink.mainapp != null) {
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return Signlink.mainapp;
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}
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if (super.gameFrame != null) {
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return super.gameFrame;
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} else {
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return this;
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}
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