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Mage Training Arena and stuff (#504)
* Fixup door/stairs in mage training arena * Fixup bedsheets, should be worn on head, not weapon slot * [Mage Training Arena] spawn rewards guardian * [Mage Training Arena] Add arena teleports (non functioning) * Just adding some comments * [Mage Training Arena] Basic mage training arena stuff * [Mage Training Arena] Allow shop to open and show items correctly * [Mage Training Arena] Show shop prices when clicked * noclip * [Mage Training Arena] Add 2nd option handler (filler) * [Mage Training Arena] Be able to purchase stuff, lock bones to peaches * Update MageArena.java * [Mage Training Arena] setup boundary * Readability * Tidy up enchanting * MageArena -> MageTrainingArena * Create Alchemy.java * Update RSInterface.java * [Mage Training Arena] Spawn entrance npcs * [Mage Training Arena] Initial Alchemy * [Mage Training Arena] Add comments * [Mage Training Arena] Handle alchemy while in arena * [Mage Training Arena] Show interface for alchemy room * [Mage Training Arena] Display values, Search cupboards * [Mage Training Arena] Don't allow the player to wear items from the Alchemy game * [Mage Training Arena] Announce when items are changing * Don't allow the player to bring any coins with them * Sort by values * [Mage Training Arena] Allow alching items etc * Update method name * Show magic tab after using alch even if can't alch * [Mage Training Arena] Coin collector - temp * [Mage Training Arena] Give player points, take items, add bonus xp, add bank items * [Mage Training Arena] Remove items when player leaves the alchemy training area * Fixup staffs for runes, Tidy up checks Was missing all Mystic staff
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@@ -525,6 +525,8 @@ final class CollisionMap {
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return false;
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}
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// Something to do with moving to objects/npcs etc when clicked on
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// Maybe checking distance?
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public boolean method221(int i, int j, int k, int l, int i1, int j1, int k1) {
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int l1 = j + j1 - 1;
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int i2 = i + l - 1;
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