mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-07 08:39:07 +00:00
Make bots stay after restart (#405)
This commit is contained in:
@@ -13,6 +13,7 @@ import java.util.concurrent.TimeUnit;
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import java.util.concurrent.locks.Lock;
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import java.util.concurrent.locks.Lock;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.concurrent.locks.ReentrantLock;
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import com.rebotted.game.bots.BotHandler;
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import org.apache.mina.common.IoAcceptor;
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import org.apache.mina.common.IoAcceptor;
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import org.apache.mina.transport.socket.nio.SocketAcceptor;
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import org.apache.mina.transport.socket.nio.SocketAcceptor;
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import org.apache.mina.transport.socket.nio.SocketAcceptorConfig;
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import org.apache.mina.transport.socket.nio.SocketAcceptorConfig;
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@@ -195,6 +196,7 @@ public class GameEngine {
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GlobalDropsHandler.initialize();
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GlobalDropsHandler.initialize();
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Connection.initialize();
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Connection.initialize();
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HostBlacklist.loadBlacklist();
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HostBlacklist.loadBlacklist();
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BotHandler.loadPlayerShops();
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startMinutesCounter();
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startMinutesCounter();
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setMinutesCounter(minutesCounter);
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setMinutesCounter(minutesCounter);
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@@ -15,7 +15,7 @@ public class Bot {
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private Client botClient;
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private Client botClient;
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static Timer timer = new Timer();
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static Timer timer = new Timer();
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public Bot(String username, int x, int y, int z) {
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public Bot(String username, Integer x, Integer y, Integer z) {
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botClient = new Client(null);
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botClient = new Client(null);
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botClient.playerName = username;
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botClient.playerName = username;
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@@ -33,9 +33,11 @@ public class Bot {
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botClient.npcCanAttack = false;
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botClient.npcCanAttack = false;
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GameEngine.playerHandler.newPlayerClient(botClient);
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GameEngine.playerHandler.newPlayerClient(botClient);
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botClient.getPlayerAssistant().movePlayer(x, y, z);
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loadPlayerInfo(botClient, username, "bot_password", false);
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loadPlayerInfo(botClient, username, "bot_password", false);
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if (x != null) {
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botClient.getPlayerAssistant().movePlayer(x, y, z);
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}
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new TradeChat().run();
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new TradeChat().run();
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}
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}
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@@ -1,5 +1,6 @@
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package com.rebotted.game.bots;
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package com.rebotted.game.bots;
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import java.io.File;
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import java.security.SecureRandom;
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import java.security.SecureRandom;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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@@ -13,12 +14,12 @@ import com.rebotted.game.shops.ShopHandler;
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import com.rebotted.util.Misc;
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import com.rebotted.util.Misc;
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public class BotHandler {
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public class BotHandler {
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static final List<Bot> botList = new ArrayList<>(BotConstants.MAX_BOTS);
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static final List<Bot> botList = new ArrayList<>(BotConstants.MAX_BOTS);
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static final Random random = new SecureRandom();
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static final Random random = new SecureRandom();
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static final int currency = 995;
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static final int currency = 995;
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public static Bot connectBot(String username, int x, int y, int z) {
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public static Bot connectBot(String username, Integer x, Integer y, Integer z) {
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Bot bot;
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Bot bot;
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if (PlayerHandler.playerCount >= GameConstants.MAX_PLAYERS) {
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if (PlayerHandler.playerCount >= GameConstants.MAX_PLAYERS) {
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System.out.println("Bot could not be connected, server is full.");
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System.out.println("Bot could not be connected, server is full.");
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@@ -30,71 +31,87 @@ public class BotHandler {
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return bot;
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return bot;
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}
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}
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public static void playerShop(Player player){
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public static void loadPlayerShops() {
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// Must be in the correct zones OR have developer rights
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File dir = new File(System.getProperty("user.dir") + "/data/characters/");
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if (!player.inPlayerShopArea() && player.playerRights < 3) {
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File[] directoryListing = dir.listFiles();
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if (directoryListing != null) {
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for (File child : directoryListing) {
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if (child.getName().startsWith("♥")) {
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String playerName = child.getName().split("♥")[1];
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playerName = playerName.substring(0, playerName.length() - 4);
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System.out.println("Loading " + playerName + " shop");
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String shopName = getShopName(playerName);
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Bot bot = connectBot(shopName, null, null, null);
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Client playerShop = bot.getBotClient();
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ShopHandler.createPlayerShop(playerShop);
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}
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}
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}
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}
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public static void playerShop(Player player) {
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if (!player.inPlayerShopArea()) {
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player.getPacketSender().sendMessage("You need to be in a bank zone or trade area for this.");
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player.getPacketSender().sendMessage("You need to be in a bank zone or trade area for this.");
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return;
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return;
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}
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}
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player.getPacketSender().sendMessage("Shop commands- ::withdrawshop, ::closeshop");
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player.getPacketSender().sendMessage("Shop commands- ::shop, ::withdrawshop, ::closeshop");
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Client playerShop = getPlayerShop(player);
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Client playerShop = getPlayerShop(player.playerName);
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if (playerShop == null) {
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if (playerShop == null) {
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String shopName = getShopName(player);
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String shopName = getShopName(player.playerName);
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Bot bot = connectBot(shopName, player.getX(), player.getY(), player.getH());
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Bot bot = connectBot(shopName, player.getX(), player.getY(), player.getH());
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playerShop = bot.getBotClient();
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playerShop = bot.getBotClient();
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ShopHandler.createPlayerShop(playerShop);
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ShopHandler.createPlayerShop(playerShop);
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}
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}
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Client client = playerShop;
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playerShop.getPlayerAssistant().movePlayer(player.getX(), player.getY(), player.getH());
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client.getPlayerAssistant().movePlayer(player.getX(), player.getY(), player.getH());
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client.faceUpdate(player.face);
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playerShop.faceUpdate(player.face);
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client.turnPlayerTo(player.getX() + Misc.random(-1, 1), player.getY() + Misc.random(-1, 1));
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playerShop.turnPlayerTo(player.getX() + Misc.random(-1, 1), player.getY() + Misc.random(-1, 1));
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int i = 0;
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int i = 0;
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// Remove all inventory items except money
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// Remove all inventory items except money
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for (int item_id : client.playerItems) {
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for (int item_id : playerShop.playerItems) {
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if (item_id > 0 && item_id != currency + 1){
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if (item_id > 0 && item_id != currency + 1) {
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client.playerItems[i] = 0;
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playerShop.playerItems[i] = 0;
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client.playerItemsN[i] = 0;
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playerShop.playerItemsN[i] = 0;
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}
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}
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i++;
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i++;
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}
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}
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// Set bot to same level as player
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// Set bot to same level as player
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i = 0;
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i = 0;
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for (int level : player.playerLevel) {
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for (int level : player.playerLevel) {
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client.playerLevel[i] = level;
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playerShop.playerLevel[i] = level;
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client.getPlayerAssistant().refreshSkill(i);
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playerShop.getPlayerAssistant().refreshSkill(i);
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i++;
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i++;
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}
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}
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// Take the appearance of the player
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// Take the appearance of the player
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i = 0;
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i = 0;
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for (int id : player.playerAppearance) {
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for (int id : player.playerAppearance) {
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client.playerAppearance[i] = id;
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playerShop.playerAppearance[i] = id;
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i++;
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i++;
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}
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}
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// Dress the bot the same as the player
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// Dress the bot the same as the player
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i = 0;
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i = 0;
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for (int item_id : player.playerEquipment) {
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for (int item_id : player.playerEquipment) {
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client.playerEquipment[i] = item_id;
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playerShop.playerEquipment[i] = item_id;
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client.playerEquipmentN[i] = 1;
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playerShop.playerEquipmentN[i] = 1;
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i++;
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i++;
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}
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}
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}
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}
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private static String getShopName(Player player){
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private static String getShopName(String playerName) {
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return "♥" + player.playerName;
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return "♥" + playerName;
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}
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}
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private static Client getPlayerShop(Player player){
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private static Client getPlayerShop(String playerName) {
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String shopName = getShopName(player);
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String shopName = getShopName(playerName);
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for(Bot bot : botList) {
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for (Bot bot : botList) {
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if(bot != null && bot.getBotClient() != null) {
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if (bot != null && bot.getBotClient() != null) {
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Client botClient = bot.getBotClient();
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Client botClient = bot.getBotClient();
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if(botClient.playerName.equalsIgnoreCase(shopName)) {
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if (botClient.playerName.equalsIgnoreCase(shopName)) {
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return botClient;
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return botClient;
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}
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}
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}
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}
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@@ -102,11 +119,11 @@ public class BotHandler {
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return null;
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return null;
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}
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}
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private static Client getPlayerShop(int shop_id){
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private static Client getPlayerShop(int shop_id) {
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for(Bot bot : botList) {
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for (Bot bot : botList) {
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if(bot != null && bot.getBotClient() != null) {
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if (bot != null && bot.getBotClient() != null) {
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Client botClient = bot.getBotClient();
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Client botClient = bot.getBotClient();
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if(botClient.shopId == shop_id) {
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if (botClient.shopId == shop_id) {
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return botClient;
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return botClient;
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}
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}
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}
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}
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@@ -115,40 +132,39 @@ public class BotHandler {
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}
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}
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public static void closeShop(Player player) {
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public static void closeShop(Player player) {
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Client shop = getPlayerShop(player);
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Client shop = getPlayerShop(player.playerName);
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if (shop == null) return;
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if (shop == null) return;
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shop.getPlayerAssistant().movePlayer(0,0,0);
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shop.getPlayerAssistant().movePlayer(0, 0, 0);
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new Thread(() -> {
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new Thread(() -> {
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try {
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try {
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Thread.sleep(500);
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Thread.sleep(500);
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shop.disconnected = true;
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shop.disconnected = true;
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shop.logout(true);
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shop.logout(true);
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for (int index = 0; index < botList.size(); index++){
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for (int index = 0; index < botList.size(); index++) {
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if (botList.get(index).getBotClient().properName.equalsIgnoreCase(player.properName)) {
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if (botList.get(index).getBotClient().properName.equalsIgnoreCase(player.properName)) {
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botList.remove(index);
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botList.remove(index);
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return;
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return;
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}
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}
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index++;
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index++;
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}
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}
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}
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} catch (Exception e) {
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catch (Exception e){
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System.err.println(e);
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System.err.println(e);
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}
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}
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}).start();
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}).start();
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}
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}
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public static void addCoins(int shop_id, int amount){
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public static void addCoins(int shop_id, int amount) {
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Client shop = getPlayerShop(shop_id);
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Client shop = getPlayerShop(shop_id);
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if (shop == null) return;
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if (shop == null) return;
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shop.getItemAssistant().addItem(currency, amount);
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shop.getItemAssistant().addItem(currency, amount);
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}
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}
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public static void takeCoins(Player player){
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public static void takeCoins(Player player) {
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if (!player.getItemAssistant().playerHasItem(currency) && player.getItemAssistant().freeSlots() <= 0) {
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if (!player.getItemAssistant().playerHasItem(currency) && player.getItemAssistant().freeSlots() <= 0) {
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player.getPacketSender().sendMessage("You don't have enough space in your inventory.");
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player.getPacketSender().sendMessage("You don't have enough space in your inventory.");
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return;
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return;
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}
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}
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Client shop = getPlayerShop(player);
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Client shop = getPlayerShop(player.playerName);
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if (shop == null) return;
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if (shop == null) return;
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if (!shop.getItemAssistant().playerHasItem(currency)) {
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if (!shop.getItemAssistant().playerHasItem(currency)) {
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player.getPacketSender().sendMessage("There are no coins to collect.");
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player.getPacketSender().sendMessage("There are no coins to collect.");
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@@ -160,19 +176,19 @@ public class BotHandler {
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player.getPacketSender().sendMessage("You collected " + totalCoins + " coins.");
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player.getPacketSender().sendMessage("You collected " + totalCoins + " coins.");
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}
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}
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public static void addTobank(int shop_id, int item_id, int amount){
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public static void addTobank(int shop_id, int item_id, int amount) {
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Client shop = getPlayerShop(shop_id);
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Client shop = getPlayerShop(shop_id);
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if (shop == null) return;
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if (shop == null) return;
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shop.getItemAssistant().addItemToBank(item_id, amount);
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shop.getItemAssistant().addItemToBank(item_id, amount);
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}
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}
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public static void removeFrombank(int shop_id, int item_id, int amount){
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public static void removeFrombank(int shop_id, int item_id, int amount) {
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Client shop = getPlayerShop(shop_id);
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Client shop = getPlayerShop(shop_id);
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if (shop == null) return;
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if (shop == null) return;
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shop.getItemAssistant().removeItemFromBank(item_id, amount);
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shop.getItemAssistant().removeItemFromBank(item_id, amount);
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}
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}
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public static int getItemPrice(int shop_id, int item_id){
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public static int getItemPrice(int shop_id, int item_id) {
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item_id++;
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item_id++;
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Client shop = getPlayerShop(shop_id);
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Client shop = getPlayerShop(shop_id);
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if (shop == null) return 0;
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if (shop == null) return 0;
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@@ -184,7 +200,7 @@ public class BotHandler {
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return 0;
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return 0;
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}
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}
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public static void setPrice(int shop_id, int item_id, int amount){
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public static void setPrice(int shop_id, int item_id, int amount) {
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item_id++;
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item_id++;
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Client shop = getPlayerShop(shop_id);
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Client shop = getPlayerShop(shop_id);
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if (shop == null) return;
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if (shop == null) return;
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