mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-06 00:32:01 +00:00
Unix compatible, you heard of it?
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@@ -207,7 +207,7 @@ public class Item {
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int c;
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try {
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FileInputStream dataIn = new FileInputStream(new File("./Data/data/stackable.dat"));
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FileInputStream dataIn = new FileInputStream(new File("./data/data/stackable.dat"));
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while ((c = dataIn.read()) != -1) {
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if (c == 0) {
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itemStackable[counter] = false;
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@@ -225,7 +225,7 @@ public class Item {
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counter = 0;
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try {
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FileInputStream dataIn = new FileInputStream(new File("./Data/data/notes.dat"));
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FileInputStream dataIn = new FileInputStream(new File("./data/data/notes.dat"));
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while ((c = dataIn.read()) != -1) {
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if (c == 0) {
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itemIsNote[counter] = true;
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@@ -242,7 +242,7 @@ public class Item {
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counter = 0;
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try {
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FileInputStream dataIn = new FileInputStream(new File("./Data/data/equipment.dat"));
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FileInputStream dataIn = new FileInputStream(new File("./data/data/equipment.dat"));
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while ((c = dataIn.read()) != -1) {
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targetSlots[counter++] = c;
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}
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@@ -44,7 +44,7 @@ public class ItemDefinitions {
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*/
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public static void read() {
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try {
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DataInputStream in = new DataInputStream(new FileInputStream("./Data/data/itemdef.gsu"));
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DataInputStream in = new DataInputStream(new FileInputStream("./data/data/itemdef.gsu"));
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total = in.readShort();
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if(definitions == null)
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definitions = new ItemDefinitions[total];
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@@ -39,8 +39,8 @@ public class NpcHandler {
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for (int i = 0; i < maxListedNPCs; i++) {
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NpcList[i] = null;
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}
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loadNPCList("./Data/CFG/npc.cfg");
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loadAutoSpawn("./Data/CFG/spawn-config.cfg");
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loadNPCList("./data/CFG/npc.cfg");
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loadAutoSpawn("./data/CFG/spawn-config.cfg");
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}
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public static boolean isUndead(int index) {
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@@ -27,7 +27,7 @@ public class PlayerSave {
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try {
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characterfile = new BufferedReader(new FileReader(
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"./Data/characters/" + playerName + ".txt"));
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"./data/characters/" + playerName + ".txt"));
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File1 = true;
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} catch (FileNotFoundException fileex1) {
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}
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@@ -373,7 +373,7 @@ public class PlayerSave {
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BufferedWriter characterfile = null;
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try {
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characterfile = new BufferedWriter(new FileWriter(
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"./Data/characters/" + player.playerName + ".txt"));
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"./data/characters/" + player.playerName + ".txt"));
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/* ACCOUNT */
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characterfile.write("[ACCOUNT]", 0, 9);
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@@ -114,7 +114,7 @@ public class ShopHandler {
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boolean EndOfFile = false;
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BufferedReader characterfile = null;
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try {
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characterfile = new BufferedReader(new FileReader("./Data/CFG/" + FileName));
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characterfile = new BufferedReader(new FileReader("./data/CFG/" + FileName));
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} catch (FileNotFoundException fileex) {
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Misc.println(FileName + ": file not found.");
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return false;
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