Various fixes and improvements (#640)

* Added more client settings for winter and hide roofs

* Removed unnecessary local var and added Javadoc comment

* Fixed dark wizards casting magic in melee range

* Added AttackType enum

* Removed extra asterisk

* Removed attackType magic numbers

* Enabled snow toggles by default

* Combined snow month into one variable

* Added option for fixes without custom settings

Added option for fixes (and QoL tab) without overriding specific features.

* Added more main args

* Fixed typo

* Added player sound saving

We have it for music, so why not for sounds too?

* Fixed typos

* Added closed client exception to ignores

* Fixed NPC definitions not loading

* Replaced NPC definitions XML with JSON

* Replaced NPCDefinition Array with HashMap

* Use err for early exit output

* Fixed KQ death causing client crash

It had the wrong anims.

* Added zoom level to debug info

* Added zoom level messages option

* Added fire breath attack type enum

* Replaced remaining fire breath attack types

* Fixed client lag

This should technically not be necessary, but it's more of a workaround due to server inefficiencies (if you kill a bunch of cows, your client will start to lag and you will even stack hits, I suspect it's due to the ground items) until we fix the server inefficiencies. There's not really any downsides in changing this from 5 to 100, so it's a good change for now.

* Make definitions private

* Fixed dark wizards not attacking back

* Improved comments

* Removed extra giant mole spawns

* Added mole lair rope action

* Only send yes chat head when talking to NPC

* Fixed removing item does not reset autocast

* Fixed picking up stackable items with full inv

* Fixed lvl 7 dark wizard anims

* Added confirm param to xprate command and fixed players command

* Removed usages of Misc.println

This hides which file the println is actually called from, so it's actually better to remove this helper.

* Don't move player when clicking on barrows check

This is both unauthentic and unnecessary.

* Removed unnecessary commented out code

We don't even need it commented out tbh.

* Fixed incorrect barrows NPC attack anims

* Improved slayer points message

* Fixed slayer task message cut off

* Might as well make this naming consistent

* Fixed typo

* Fixed stronghold slayer dungeon getting stuck in wall

* Require control key for zooming

It's too easy to accidentally zoom in/out with the scroll wheel, so let's make it so you need the control key held to scroll wheel zoom in/out.

* Added option for control key zooming

This way, it's off by default so it works the way it always did by default.

* Added alias for control key zoom

* Fixed quest interface not emptying out completely

* Updated slayer point dialogue to be more accurate

* Fixed compile error

* Fixed formatting

* More formatting fixes

* Added 5th click object handling (fixes pick-lock crash)

* Fixed lower level NPCs always hitting 0

* Fixed NPCs having incorrect max hit

Chickens were hitting 3's, ouch...

* Fixed NPCs still hitting 0s

This is much better now. Combat feels good.

* Fixed boss max hits

* Fixed al-kharid gate talking option

* Copied over max hits from spawns.json to npcDefinitions.json

This fixes a lot of NPCs. Many NPCs already seem to be correct.

* Added workaround preventing players stuck in level 28 wildy

* Changed comment to TODO

* Added control key zoom toggle

* Extracted config option to ClientSettings

* added message for control key zooming
This commit is contained in:
ipkpjersi
2024-09-20 20:30:57 -04:00
committed by GitHub
parent 0e484985ad
commit cad090d8fe
57 changed files with 134756 additions and 134494 deletions
@@ -2,25 +2,35 @@ package com.rs2.game.npcs;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.List;
import java.lang.reflect.Type;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.*;
import java.io.*;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.reflect.TypeToken;
import com.rs2.util.XStreamUtil;
public class NPCDefinition {
private static NPCDefinition[] definitions = null;
private static HashMap<Integer, NPCDefinition> definitions = new HashMap<>();
public static void init() throws IOException {
@SuppressWarnings("unchecked")
List<NPCDefinition> defs = (List<NPCDefinition>) XStreamUtil.getXStream().fromXML(new FileInputStream("data/cfg/npcDefinitions.xml"));
definitions = new NPCDefinition[3790];
Gson gson = new Gson();
Type type = new TypeToken<List<NPCDefinition>>(){}.getType();
List<NPCDefinition> defs;
try (FileReader reader = new FileReader("data/cfg/npcDefinitions.json")) {
defs = gson.fromJson(reader, type);
}
for (NPCDefinition def : defs) {
definitions[def.getId()] = def;
definitions.put(def.getId(), def);
}
}
public static NPCDefinition forId(int id) {
NPCDefinition d = definitions[id];
NPCDefinition d = definitions.get(id);
if (d == null) {
d = produceDefinition(id);
}
@@ -1137,7 +1137,7 @@ public class NpcActions {
break;
default:
if (player.playerRights == 3) {
Misc.println("Third Click NPC : " + npcType);
System.out.println("Third Click NPC : " + npcType);
}
break;
@@ -1,5 +1,6 @@
package com.rs2.game.npcs;
import com.rs2.game.content.combat.AttackType;
import com.rs2.game.content.minigames.FightCaves;
import com.rs2.game.players.PlayerHandler;
import com.rs2.util.Misc;
@@ -227,8 +228,8 @@ public class NpcData {
return 3;
case 2745:
if (NpcHandler.npcs[i].attackType == 1
|| NpcHandler.npcs[i].attackType == 2) {
if (NpcHandler.npcs[i].attackType == AttackType.RANGE.getValue()
|| NpcHandler.npcs[i].attackType == AttackType.MAGIC.getValue()) {
return 5;
} else {
return 2;
@@ -279,23 +280,26 @@ public class NpcData {
return 25;
}
}
/**
* Distance required to attack
* It's also worth checking {@link NpcHandler#distanceRequired}
*/
public static int distanceRequired(int i) {
int distanceNeeded = 1;
if (NpcHandler.npcs[i].attackType == 1) {
return distanceNeeded += 7;
} else if (NpcHandler.npcs[i].attackType == 2) {
return distanceNeeded += 9;
} else if (NpcHandler.npcs[i].attackType > 2) {
return distanceNeeded += 4;
if (NpcHandler.npcs[i].attackType == AttackType.RANGE.getValue()) {
return 8;
} else if (NpcHandler.npcs[i].attackType == AttackType.MAGIC.getValue()) {
return 10;
} else if (NpcHandler.npcs[i].attackType > AttackType.MAGIC.getValue()) {
return 5;
}
switch (NpcHandler.npcs[i].npcType) {
case 2562:
return distanceNeeded += 1;
return 2;
case 2881:// dag kings
case 2882:
case 3200:// chaos ele
return distanceNeeded += 7;
return 8;
case 2552:
case 2553:
case 2556:
@@ -305,11 +309,11 @@ public class NpcData {
case 2560:
case 2564:
case 2565:
return distanceNeeded += 8;
return 9;
// things around dags
case 2892:
case 2894:
return distanceNeeded += 9;
return 10;
case 907 : // Kolodian
case 908 :
case 909 :
@@ -324,16 +328,18 @@ public class NpcData {
case 1158 : // Kalphite queen form 1
case 1160 : // Kalphite queen form 2
case 2025 : // Ahrim
return distanceNeeded += 9;
return 10;
case 2028 : // Karil
case 2631 : // Tok-Xil (Tzhaar ranging guy)
case 1183 : // Elf ranger
return distanceNeeded += 7;
case 172: // dark wizards
case 174:
return 8;
case 941 : // Green drag
case 50 : // Kbd
return distanceNeeded += 5;
return 6;
}
return distanceNeeded;
return 1;
}
@@ -7,6 +7,7 @@ import com.rs2.GameEngine;
import com.rs2.event.CycleEvent;
import com.rs2.event.CycleEventContainer;
import com.rs2.event.CycleEventHandler;
import com.rs2.game.content.combat.AttackType;
import com.rs2.game.content.combat.CombatConstants;
import com.rs2.game.content.combat.npcs.NpcAggressive;
import com.rs2.game.content.combat.npcs.NpcCombat;
@@ -153,7 +154,8 @@ public class NpcHandler {
try {
NPCDefinition.init();
} catch (Exception e) {
//System.out.println("npc def error");
System.out.println("npc def error: ");
e.printStackTrace();
}
}
@@ -263,7 +265,7 @@ public class NpcHandler {
}
}
if (slot == -1) {
// Misc.println("No Free Slot");
// System.out.println("No Free Slot");
return; // no free slot found
}
Npc newNPC = new Npc(slot, npcType);
@@ -310,7 +312,7 @@ public class NpcHandler {
}
}
if (slot == -1) {
// Misc.println("No Free Slot");
// System.out.println("No Free Slot");
return; // no free slot found
}
Npc newNPC = new Npc(slot, npcType);
@@ -907,21 +909,21 @@ public class NpcHandler {
public static boolean multiAttacks(int i) {
switch (npcs[i].npcType) {
case 1158: //kq
if (npcs[i].attackType == 2) {
if (npcs[i].attackType == AttackType.MAGIC.getValue()) {
return true;
}
case 1160: //kq
if (npcs[i].attackType == 1) {
if (npcs[i].attackType == AttackType.RANGE.getValue()) {
return true;
}
case 2558:
return true;
case 2562:
if (npcs[i].attackType == 2) {
if (npcs[i].attackType == AttackType.MAGIC.getValue()) {
return true;
}
case 2550:
if (npcs[i].attackType == 1) {
if (npcs[i].attackType == AttackType.RANGE.getValue()) {
return true;
}
default:
@@ -1138,7 +1140,8 @@ public class NpcHandler {
int points = c.getSlayer().getDifficulty(c.slayerTask) * 4;
c.slayerTask = -1;
c.slayerPoints += points;
c.getPacketSender().sendMessage("You completed your slayer task. You obtain " + points + " slayer points. Please talk to your slayer master.");
c.getPacketSender().sendMessage("You completed your slayer task. You obtain " + points + " slayer points.");
c.getPacketSender().sendMessage("Please talk to your slayer master for a new task.");
}
}
}
@@ -1273,6 +1276,8 @@ public class NpcHandler {
/**
* Distanced required to attack
* If NPCs are maging in melee distance check that the NPC ID is actually in here.
* It's also worth checking {@link NpcData#distanceRequired}
**/
public static int distanceRequired(int i) {
switch (npcs[i].npcType) {
@@ -1282,6 +1287,8 @@ public class NpcHandler {
case 50:
case 2562:
return 2;
case 172: // dark wizards
case 174:
case 2881:// dag kings
case 2882:
case 3200:// chaos ele
@@ -1420,7 +1427,7 @@ public class NpcHandler {
case 1158:
return 30;
case 2558:
if (npcs[i].attackType == 2) {
if (npcs[i].attackType == AttackType.MAGIC.getValue()) {
return 28;
} else {
return 68;
@@ -1467,7 +1474,7 @@ public class NpcHandler {
spawn.getStrength());
}
} catch (FileNotFoundException fileex) {
Misc.println("spawns.json: file not found.");
System.out.println("spawns.json: file not found.");
}
}
@@ -1484,13 +1491,13 @@ public class NpcHandler {
try {
characterfile = new BufferedReader(new FileReader(FileName));
} catch (FileNotFoundException fileex) {
Misc.println(FileName + ": file not found.");
System.out.println(FileName + ": file not found.");
return false;
}
try {
line = characterfile.readLine();
} catch (IOException ioexception) {
Misc.println(FileName + ": error loading file.");
System.out.println(FileName + ": error loading file.");
// return false;
}
while (EndOfFile == false && line != null) {
@@ -1581,7 +1588,7 @@ public class NpcHandler {
newNPCList(npc.getId(), npc.getName(), npc.getCombat(), npc.getHitpoints());
}
} catch (FileNotFoundException fileex) {
Misc.println("npc.json: file not found.");
System.out.println("npc.json: file not found.");
}
}
@@ -1597,14 +1604,14 @@ public class NpcHandler {
try {
characterfile = new BufferedReader(new FileReader(FileName));
} catch (FileNotFoundException fileex) {
Misc.println(FileName + ": file not found.");
System.out.println(FileName + ": file not found.");
return false;
}
try {
line = characterfile.readLine();
// characterfile.close();
} catch (IOException ioexception) {
Misc.println(FileName + ": error loading file.");
System.out.println(FileName + ": error loading file.");
// return false;
}
while (EndOfFile == false && line != null) {
@@ -28,7 +28,7 @@ public class NPCDropsHandler {
try {
npcDrops = new Gson().fromJson(new FileReader("./data/cfg/npcdrops.json"), NpcDrop[].class);
} catch (FileNotFoundException fileex) {
Misc.println("npcdrops.json: file not found.");
System.out.println("npcdrops.json: file not found.");
}
}