From d061f1812895832b2f4c3b4fced859b4c61a459f Mon Sep 17 00:00:00 2001 From: Teddy <42761884+sad-emu@users.noreply.github.com> Date: Fri, 21 Jan 2022 10:53:19 +1100 Subject: [PATCH] Added jad ranged attack projectile (#521) Co-authored-by: Sad Emu --- .../main/java/com/rs2/game/content/combat/npcs/NpcCombat.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/2006Scape Server/src/main/java/com/rs2/game/content/combat/npcs/NpcCombat.java b/2006Scape Server/src/main/java/com/rs2/game/content/combat/npcs/NpcCombat.java index e8eb3d91..47473914 100644 --- a/2006Scape Server/src/main/java/com/rs2/game/content/combat/npcs/NpcCombat.java +++ b/2006Scape Server/src/main/java/com/rs2/game/content/combat/npcs/NpcCombat.java @@ -508,8 +508,7 @@ public class NpcCombat { NpcHandler.npcs[i].projectileId = 448; } else if (r3 == 1) { NpcHandler.npcs[i].attackType = 1; - NpcHandler.npcs[i].endGfx = 451; - NpcHandler.npcs[i].projectileId = -1; + NpcHandler.npcs[i].projectileId = 451; } else if (r3 == 2) { NpcHandler.npcs[i].attackType = 0; NpcHandler.npcs[i].projectileId = -1;