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Farming Skill, Orb Charging, Battle Staff Creation, etc
- Farming Skill Added - Orb charging implemented - Battle staff creation implemented - Cleaned up some code - Stuck command will now tele you from further out in wildy if you are not in combat - Fixed an issue with amulet of glory - Added forcechats for npcs at Gnome Agility Course, and for Cows, Ducks and Sheeps just like in actual osrs - Added base for God Book preaching
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@@ -44,6 +44,18 @@ import com.rebotted.game.content.skills.agility.WildernessAgility;
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import com.rebotted.game.content.skills.cooking.Potatoes;
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import com.rebotted.game.content.skills.core.Mining;
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import com.rebotted.game.content.skills.crafting.GlassBlowing;
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import com.rebotted.game.content.skills.farming.Allotments;
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import com.rebotted.game.content.skills.farming.Bushes;
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import com.rebotted.game.content.skills.farming.Compost;
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import com.rebotted.game.content.skills.farming.Flowers;
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import com.rebotted.game.content.skills.farming.FruitTree;
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import com.rebotted.game.content.skills.farming.Herbs;
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import com.rebotted.game.content.skills.farming.Hops;
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import com.rebotted.game.content.skills.farming.Seedling;
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import com.rebotted.game.content.skills.farming.SpecialPlantOne;
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import com.rebotted.game.content.skills.farming.SpecialPlantTwo;
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import com.rebotted.game.content.skills.farming.ToolLeprechaun;
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import com.rebotted.game.content.skills.farming.WoodTrees;
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import com.rebotted.game.content.skills.fletching.LogCuttingInterface;
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import com.rebotted.game.content.skills.runecrafting.Runecrafting;
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import com.rebotted.game.content.skills.slayer.Slayer;
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@@ -56,7 +68,8 @@ import com.rebotted.game.globalworldobjects.DoubleGates;
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import com.rebotted.game.globalworldobjects.GateHandler;
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import com.rebotted.game.globalworldobjects.SingleGates;
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import com.rebotted.game.items.GameItem;
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import com.rebotted.game.items.Item;
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import com.rebotted.game.items.Inventory;
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import com.rebotted.game.items.ItemData;
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import com.rebotted.game.items.ItemAssistant;
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import com.rebotted.game.items.impl.PotionMixing;
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import com.rebotted.game.items.impl.Teles;
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@@ -80,6 +93,18 @@ import com.rebotted.world.ObjectManager;
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public abstract class Player {
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public byte buffer[] = null;
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private Compost compost = new Compost(this);
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private Allotments allotment = new Allotments(this);
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private Flowers flower = new Flowers(this);
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private Herbs herb = new Herbs(this);
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private Hops hops = new Hops(this);
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private Bushes bushes = new Bushes(this);
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private Seedling seedling = new Seedling(this);
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private WoodTrees trees = new WoodTrees(this);
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private FruitTree fruitTrees = new FruitTree(this);
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private SpecialPlantOne specialPlantOne = new SpecialPlantOne(this);
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private SpecialPlantTwo specialPlantTwo = new SpecialPlantTwo(this);
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private ToolLeprechaun toolLeprechaun = new ToolLeprechaun(this);
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public Stream inStream = null, outStream = null;
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public IoSession session;
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private final ItemAssistant itemAssistant = new ItemAssistant(this);
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@@ -135,6 +160,65 @@ public abstract class Player {
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private SingleGates singleGates = new SingleGates();
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private DoubleGates doubleGates = new DoubleGates();
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public int lastMainFrameInterface = -1; //Possibly used in future to prevent packet exploits
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public boolean isPreaching() {
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return preaching;
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}
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public void setPreaching(boolean preaching) {
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this.preaching = preaching;
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}
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public boolean preaching = false;
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public Compost getCompost() {
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return compost;
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}
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public Allotments getAllotment() {
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return allotment;
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}
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public Flowers getFlowers() {
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return flower;
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}
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public Herbs getHerbs() {
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return herb;
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}
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public Hops getHops() {
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return hops;
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}
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public Bushes getBushes() {
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return bushes;
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}
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public Seedling getSeedling() {
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return seedling;
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}
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public WoodTrees getTrees() {
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return trees;
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}
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public FruitTree getFruitTrees() {
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return fruitTrees;
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}
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public SpecialPlantOne getSpecialPlantOne() {
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return specialPlantOne;
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}
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public SpecialPlantTwo getSpecialPlantTwo() {
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return specialPlantTwo;
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}
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public ToolLeprechaun getFarmingTools() {
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return toolLeprechaun;
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}
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public LogCuttingInterface getFletching() {
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return fletching;
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@@ -351,8 +435,31 @@ public abstract class Player {
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public Food getFood() {
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return food;
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}
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public Inventory getInventory() {
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return inventory;
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}
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private Inventory inventory = new Inventory(this);
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private int tempInteger;
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public boolean tempBoolean = false;
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public void setTempInteger(int tempInteger) {
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this.tempInteger = tempInteger;
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}
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public int getTempInteger() {
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return tempInteger;
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}
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public int totalShopItems;
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public boolean stopPlayer(boolean stop) {
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return (stop ? stopPlayerPacket == true : stopPlayerPacket == false);
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}
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public boolean isSnowy;
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@@ -1265,7 +1372,7 @@ public abstract class Player {
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followId, skullTimer, nextChat = 0, talkingNpc = -1,
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dialogueAction = 0, autocastId, followDistance, followId2,
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barrageCount = 0, delayedDamage = 0, delayedDamage2 = 0,
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pcPoints = 0, magePoints = 0, desertTreasure = 0,
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pcPoints = 0, magePoints = 0, desertTreasure = 0, skillAmount,
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lastArrowUsed = -1, autoRet = 1, pcDamage = 0, xInterfaceId = 0,
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xRemoveId = 0, xRemoveSlot = 0, tzhaarToKill = 0, tzhaarKilled = 0,
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waveId, frozenBy = 0, poisonDamage = 0, teleAction = 0,
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@@ -2541,7 +2648,7 @@ public abstract class Player {
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playerProps.writeByte(0);
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}
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if (!Item.isFullBody(playerEquipment[playerChest])) {
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if (!ItemData.isFullBody(playerEquipment[playerChest])) {
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playerProps.writeWord(0x100 + playerAppearance[3]);
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} else {
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playerProps.writeByte(0);
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@@ -2553,8 +2660,8 @@ public abstract class Player {
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playerProps.writeWord(0x100 + playerAppearance[5]);
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}
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if (!Item.isFullHelm(playerEquipment[playerHat])
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&& !Item.isFullMask(playerEquipment[playerHat])) {
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if (!ItemData.isFullHelm(playerEquipment[playerHat])
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&& !ItemData.isFullMask(playerEquipment[playerHat])) {
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playerProps.writeWord(0x100 + playerAppearance[1]);
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} else {
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playerProps.writeByte(0);
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@@ -2573,7 +2680,7 @@ public abstract class Player {
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}
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if (playerAppearance[0] != 1
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&& !Item.isFullMask(playerEquipment[playerHat])) {
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&& !ItemData.isFullMask(playerEquipment[playerHat])) {
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playerProps.writeWord(0x100 + playerAppearance[7]);
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} else {
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playerProps.writeByte(0);
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