mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-04 16:49:04 +00:00
Cleanup part 1 (#213)
* Clean up part 1 - Removed lots of dead code - Removed unncessary files not in use - Cleaned up small bits of code - Removed a few warnings - Server.java ---> GameEngine.java - Constants.java ---> GameConstants.java * Cape Dye Rewrote cape dying * Packaging - redone ----> com.rebotted * PacketSender/clean up - ActionSender ---> PacketSender - Moved many more packets to packetsender - Cleaned up more dead code * Merge Client/Player - Merged Client.java with Player.java (both were doing same thing so redundant to have both) - Removed some more dead code - Tidy a few small things up * Quests/more clean up - Removed more dead code - Made quests static in order to clean them up a bit * More cleanup - Removed some more of the dead quest code - Correcting naming of some of the shop variables
This commit is contained in:
committed by
Daniel Ginovker
parent
3d1ae1b288
commit
d876a923b9
@@ -0,0 +1,187 @@
|
||||
package com.rebotted.game.content.skills;
|
||||
|
||||
import com.rebotted.event.CycleEventHandler;
|
||||
import com.rebotted.game.content.skills.cooking.Cooking;
|
||||
import com.rebotted.game.content.skills.core.Fishing;
|
||||
import com.rebotted.game.content.skills.core.Mining;
|
||||
import com.rebotted.game.content.skills.core.Woodcutting;
|
||||
import com.rebotted.game.content.skills.herblore.Herblore;
|
||||
import com.rebotted.game.content.skills.smithing.Smelting;
|
||||
import com.rebotted.game.items.ItemAssistant;
|
||||
import com.rebotted.game.players.Player;
|
||||
|
||||
/**
|
||||
* Skillhandler
|
||||
* @author Andrew (I'm A Boss on Rune-Server, Mr Extremez on Moparscape & Runelocus)
|
||||
*/
|
||||
|
||||
public class SkillHandler {
|
||||
|
||||
public static final int SKILLING_EXP = 1;
|
||||
public static boolean view190 = false;
|
||||
private static long lastAction = 0;
|
||||
public static boolean[] isSkilling = new boolean[25];
|
||||
public static long lastSkillingAction;
|
||||
|
||||
public static boolean FISHING = true, AGILITY = true, COOKING = true,
|
||||
FIREMAKING = true, HERBLORE = true, MINING = true,
|
||||
RUNECRAFTING = true, THIEVING = true, WOODCUTTING = true,
|
||||
PRAYER = true, FLETCHING = true, CRAFTING = true, MAGIC = true,
|
||||
FARMING = false, SLAYER = true, SMITHING = true;
|
||||
|
||||
public static boolean isSkilling(Player player) {
|
||||
if (player.playerSkilling[10] || player.playerStun || player.playerSkilling[12]
|
||||
|| player.playerIsFletching || player.isFletching || player.playerIsCooking
|
||||
|| player.isMining || player.isWoodcutting || player.isSmithing
|
||||
|| player.isSmelting || player.isSpinning || player.isPotionMaking
|
||||
|| player.isPotCrafting || player.isFiremaking
|
||||
|| player.playerSkilling[player.playerHerblore] == true
|
||||
|| player.playerSkilling[13]) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public static void resetItemOnNpc(Player player) {
|
||||
if (player.isMining) {// mining
|
||||
Mining.resetMining(player);
|
||||
} else if (player.playerIsFletching == true) {// fletching
|
||||
player.playerIsFletching = false;
|
||||
} else if (player.playerIsCooking) {// cooking
|
||||
Cooking.resetCooking(player);
|
||||
} else if (player.isSmithing) {// smithing
|
||||
player.isSmithing = false;
|
||||
} else if (isSkilling[12]) {// crafting
|
||||
isSkilling[12] = false;
|
||||
} else if (player.isSmelting) {
|
||||
player.isSmelting = false;
|
||||
} else if (player.isCrafting == true) {
|
||||
player.isCrafting = false;
|
||||
} else if (player.isPotionMaking) {// herblore
|
||||
Herblore.resetHerblore(player);
|
||||
} else if (player.isWoodcutting) {// woodcutting
|
||||
Woodcutting.stopWoodcutting(player);
|
||||
} else if (player.isSpinning) {// spinning
|
||||
player.isSpinning = false;
|
||||
} else if (player.isPotCrafting == true) {// pot crafting
|
||||
player.isPotCrafting = false;
|
||||
} else if (player.playerIsCooking) {// cooking
|
||||
Cooking.resetCooking(player);
|
||||
} else if (player.playerSkilling[13]) {// smelting
|
||||
Smelting.resetSmelting(player);
|
||||
}
|
||||
}
|
||||
|
||||
public static void resetSkills(Player player) {// call when walking, dropping,
|
||||
// picking up, leveling up
|
||||
if (player.playerSkilling[10]) {// fishing
|
||||
Fishing.resetFishing(player);
|
||||
} else if (player.isMining) {// mining
|
||||
Mining.resetMining(player);
|
||||
} else if (player.playerIsFletching == true) {// fletching
|
||||
player.playerIsFletching = false;
|
||||
} else if (player.playerIsCooking) {// cooking
|
||||
Cooking.resetCooking(player);
|
||||
} else if (player.isSmithing) {// smithing
|
||||
player.isSmithing = false;
|
||||
} else if (isSkilling[12]) {// crafting
|
||||
isSkilling[12] = false;
|
||||
} else if (player.isSmelting) {
|
||||
player.isSmelting = false;
|
||||
} else if (player.isCrafting == true) {
|
||||
player.isCrafting = false;
|
||||
} else if (player.isPotionMaking) {// herblore
|
||||
Herblore.resetHerblore(player);
|
||||
} else if (player.isWoodcutting) {// woodcutting
|
||||
Woodcutting.stopWoodcutting(player);
|
||||
} else if (player.isSpinning) {// spinning
|
||||
player.isSpinning = false;
|
||||
} else if (player.isPotCrafting == true) {// pot crafting
|
||||
player.isPotCrafting = false;
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean canDoAction(int timer) {
|
||||
if (System.currentTimeMillis() >= lastAction) {
|
||||
lastAction = System.currentTimeMillis() + timer;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean membersOnly(Player c) {
|
||||
if (c.membership == false) {
|
||||
c.getPacketSender()
|
||||
.sendMessage("This is a members only skill.");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean noInventorySpace(Player c, String skill) {
|
||||
if (c.getItemAssistant().freeSlots() == 0) {
|
||||
c.getPacketSender().sendMessage(
|
||||
"You don't have enough inventory space to continue "
|
||||
+ skill + "!");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void deleteTime(Player c) {
|
||||
c.doAmount--;
|
||||
}
|
||||
|
||||
public static void stopEvents(Player player, int eventId) {
|
||||
CycleEventHandler.getSingleton().stopEvents(player, eventId);
|
||||
}
|
||||
|
||||
public static void send1Item(Player c, int itemId) {
|
||||
c.getPacketSender().sendFrame246(1746, view190 ? 190 : 150, itemId);
|
||||
c.getPacketSender().sendFrame126(
|
||||
getLine(c) + "" + ItemAssistant.getItemName(itemId) + "", 2799);
|
||||
c.getPacketSender().sendChatInterface(4429);
|
||||
}
|
||||
|
||||
public static boolean playerHasItem(Player c, String itemName,
|
||||
String skill, int itemID) {
|
||||
if (!c.getItemAssistant().playerHasItem(itemID, 1)) {
|
||||
c.getPacketSender().sendMessage(
|
||||
"You dont have any " + itemName + " to continue " + skill
|
||||
+ "!");
|
||||
c.getDialogueHandler().sendStatement(
|
||||
"You dont have any " + itemID + " to continue " + skill
|
||||
+ "!");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void resetPlayerSkillVariables(Player c) {
|
||||
for (int i = 0; i < 20; i++) {
|
||||
if (c.playerSkilling[i]) {
|
||||
for (int l = 0; l < 15; l++) {
|
||||
c.playerSkillProp[i][l] = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean hasRequiredLevel(final Player c, int id, int lvlReq,
|
||||
String skill, String event) {
|
||||
if (c.playerLevel[id] < lvlReq) {
|
||||
c.getPacketSender().sendMessage(
|
||||
"You don't have a high enough " + skill + " level to "
|
||||
+ event + ".");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static String getLine(Player c) {
|
||||
return c.below459 ? "\\n\\n\\n\\n" : "\\n\\n\\n\\n\\n";
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user