Cleanup part 1 (#213)

* Clean up part 1

- Removed lots of dead code
- Removed unncessary files not in use
- Cleaned up small bits of code
- Removed a few warnings
- Server.java ---> GameEngine.java
- Constants.java ---> GameConstants.java

* Cape Dye

Rewrote cape dying

* Packaging

- redone ----> com.rebotted

* PacketSender/clean up

- ActionSender ---> PacketSender
- Moved many more packets to packetsender
- Cleaned up more dead code

* Merge Client/Player

- Merged Client.java with Player.java (both were doing same thing so redundant to have both)
- Removed some more dead code
- Tidy a few small things up

* Quests/more clean up

- Removed more dead code
- Made quests static in order to clean them up a bit

* More cleanup

- Removed some more of the dead quest code
- Correcting naming of some of the shop variables
This commit is contained in:
Mr Extremez
2019-11-25 11:08:56 -06:00
committed by Daniel Ginovker
parent 3d1ae1b288
commit d876a923b9
379 changed files with 80684 additions and 83170 deletions
@@ -0,0 +1,30 @@
package com.rebotted.net.packets.impl;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.net.packets.PacketType;
/**
* Challenge Player
**/
public class ChallengePlayer implements PacketType {
@Override
public void processPacket(Player c, int packetType, int packetSize) {
switch (packetType) {
case 128:
int answerPlayer = c.getInStream().readUnsignedWord();
if(PlayerHandler.players[answerPlayer] == null || answerPlayer == c.playerId)
return;
if (c.duelingArena() || c.duelStatus == 5) {
c.getPacketSender().sendMessage("You can't challenge inside the arena!");
return;
}
if (c.inDuelArena()) {
c.getDueling().requestDuel(answerPlayer);
}
break;
}
}
}