Cleanup part 1 (#213)

* Clean up part 1

- Removed lots of dead code
- Removed unncessary files not in use
- Cleaned up small bits of code
- Removed a few warnings
- Server.java ---> GameEngine.java
- Constants.java ---> GameConstants.java

* Cape Dye

Rewrote cape dying

* Packaging

- redone ----> com.rebotted

* PacketSender/clean up

- ActionSender ---> PacketSender
- Moved many more packets to packetsender
- Cleaned up more dead code

* Merge Client/Player

- Merged Client.java with Player.java (both were doing same thing so redundant to have both)
- Removed some more dead code
- Tidy a few small things up

* Quests/more clean up

- Removed more dead code
- Made quests static in order to clean them up a bit

* More cleanup

- Removed some more of the dead quest code
- Correcting naming of some of the shop variables
This commit is contained in:
Mr Extremez
2019-11-25 11:08:56 -06:00
committed by Daniel Ginovker
parent 3d1ae1b288
commit d876a923b9
379 changed files with 80684 additions and 83170 deletions
@@ -0,0 +1,31 @@
package com.rebotted.net.packets.impl;
import com.rebotted.Connection;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.antimacro.AntiSpam;
import com.rebotted.net.packets.PacketType;
import com.rebotted.util.Misc;
/**
* Chat
**/
public class Chat implements PacketType {
@Override
public void processPacket(Player player, int packetType, int packetSize) {
player.setChatTextEffects(player.getInStream().readUnsignedByteS());
player.setChatTextColor(player.getInStream().readUnsignedByteS());
player.setChatTextSize((byte) (player.packetSize - 2));
player.inStream.readBytes_reverseA(player.getChatText(), player.getChatTextSize(), 0);
ReportHandler.addText(player.playerName, player.getChatText(), packetSize - 2);
String word = Misc.textUnpack(player.getChatText(), player.packetSize - 2).toLowerCase();
if (AntiSpam.blockedWords(player, word, true) && !Connection.isMuted(player)) {
player.setChatTextUpdateRequired(true);
}
if (Connection.isMuted(player)) {
player.getPacketSender().sendMessage("You are muted and can't speak.");
player.setChatTextUpdateRequired(false);
return;
}
}
}