Cleanup part 1 (#213)

* Clean up part 1

- Removed lots of dead code
- Removed unncessary files not in use
- Cleaned up small bits of code
- Removed a few warnings
- Server.java ---> GameEngine.java
- Constants.java ---> GameConstants.java

* Cape Dye

Rewrote cape dying

* Packaging

- redone ----> com.rebotted

* PacketSender/clean up

- ActionSender ---> PacketSender
- Moved many more packets to packetsender
- Cleaned up more dead code

* Merge Client/Player

- Merged Client.java with Player.java (both were doing same thing so redundant to have both)
- Removed some more dead code
- Tidy a few small things up

* Quests/more clean up

- Removed more dead code
- Made quests static in order to clean them up a bit

* More cleanup

- Removed some more of the dead quest code
- Correcting naming of some of the shop variables
This commit is contained in:
Mr Extremez
2019-11-25 11:08:56 -06:00
committed by Daniel Ginovker
parent 3d1ae1b288
commit d876a923b9
379 changed files with 80684 additions and 83170 deletions
@@ -0,0 +1,208 @@
package com.rebotted.net.packets.impl;
import com.rebotted.game.content.skills.SkillHandler;
import com.rebotted.game.content.skills.cooking.Cooking;
import com.rebotted.game.content.skills.core.Fishing;
import com.rebotted.game.content.skills.smithing.Smelting;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.net.packets.PacketType;
/**
* Walking packet
**/
public class Walking implements PacketType {
@Override
public void processPacket(Player player, int packetType, int packetSize) {
player.getDueling().checkDuelWalk();
if (player.canChangeAppearance) { //|| c.performingAction) {
return;
}
if (player.getCannon().settingUp) {
return;
}
if (player.isTeleporting == true) {
player.isTeleporting = false;
}
if (player.playerSkilling[10]) {// fishing
Fishing.resetFishing(player);
}
if (player.playerIsCooking) {// cooking
Cooking.resetCooking(player);
}
if (player.playerSkilling[13]) {// smelting
Smelting.resetSmelting(player);
}
if (player.playerStun) {
return;
}
if (player.stopPlayer == true) {
return;
}
if (player.isFiremaking == true) {
player.isFiremaking = false;
}
if (player.stopPlayerPacket == true) {
return;
}
if (player.inTrade) {
player.inTrade = false;
player.getTrading().declineTrade(true);
}
if (player.tutorialProgress > 35 && !player.isSmithing) {
player.getPacketSender().closeAllWindows();
} else if (player.tutorialProgress < 36 && player.isSmithing) {
player.getPacketSender().closeAllWindows();
player.isSmithing = false;
}
SkillHandler.resetSkills(player);
if (player.closeTutorialInterface == false && player.tutorialProgress == 36) {
player.getDialogueHandler().sendDialogues(3116, player.npcType);
}
if (player.gliderOpen == true) {
player.gliderOpen = false;
}
if (player.isBanking == true) {
player.isBanking = false;
}
if (player.canWalkTutorial == false && player.tutorialProgress < 36) {
return;
}
if (player.followId > 0 || player.followId2 > 0) {
player.getPlayerAssistant().resetFollow();
}
if (player.getPlayerAction().checkWalking() == false) {
return;
}
if (packetType == 248 || packetType == 164) {
player.faceUpdate(0);
player.npcIndex = 0;
player.playerIndex = 0;
if (player.clickObjectType > 0) {
player.clickObjectType = 0;
} else if (player.clickNpcType > 0) {
player.clickNpcType = 0;
}
}
if (player.duelRule[1] && player.duelStatus == 5) {
if (PlayerHandler.players[player.duelingWith] != null) {
if (!player.goodDistance(player.getX(), player.getY(),
PlayerHandler.players[player.duelingWith].getX(),
PlayerHandler.players[player.duelingWith].getY(), 1)
|| player.attackTimer == 0) {
player.getPacketSender().sendMessage(
"Walking has been disabled in this duel!");
}
}
player.playerIndex = 0;
return;
}
if (player.freezeTimer > 0) {
if (PlayerHandler.players[player.playerIndex] != null) {
if (player.goodDistance(player.getX(), player.getY(),
PlayerHandler.players[player.playerIndex].getX(),
PlayerHandler.players[player.playerIndex].getY(), 1)
&& packetType != 98) {
player.playerIndex = 0;
return;
}
}
if (packetType != 98) {
player.getPacketSender().sendMessage("A magical force stops you from moving.");
player.playerIndex = 0;
}
return;
}
if (System.currentTimeMillis() - player.lastSpear < 4000) {
player.getPacketSender().sendMessage("You have been stunned.");
player.playerIndex = 0;
return;
}
if (packetType == 98) {
player.mageAllowed = true;
}
if (player.WildernessWarning == false && player.wildLevel > 0) {
player.resetWalkingQueue();
player.WildernessWarning = true;
player.getPacketSender().sendFrame126("WARNING!", 6940);
player.getPacketSender().showInterface(1908);
}
if(player.openDuel) {
Client o = (Client) PlayerHandler.players[player.duelingWith];
if(o != null) {
o.getDueling().declineDuel();
}
player.getDueling().declineDuel();
}
if((player.duelStatus >= 1 && player.duelStatus <= 4) || player.duelStatus == 6) {
if(player.duelStatus == 6) {
player.getDueling().claimStakedItems();
}
return;
}
if (player.respawnTimer > 3) {
return;
}
player.endCurrentTask();
if (packetType == 248) {
packetSize -= 14;
}
player.newWalkCmdSteps = (packetSize - 5) / 2;
if (++player.newWalkCmdSteps > player.walkingQueueSize) {
player.newWalkCmdSteps = 0;
return;
}
player.getNewWalkCmdX()[0] = player.getNewWalkCmdY()[0] = 0;
int firstStepX, firstStepY;
int realX = 0;
int realY = 0;
if (player.clickToTele) {
firstStepX = player.getInStream().readSignedWordBigEndianA();
} else {
realX = player.getInStream().readSignedWordBigEndianA();
firstStepX = realX - player.getMapRegionX() * 8;
}
for (int i = 1; i < player.newWalkCmdSteps; i++) {
player.getNewWalkCmdX()[i] = player.getInStream().readSignedByte();
player.getNewWalkCmdY()[i] = player.getInStream().readSignedByte();
}
if (player.clickToTele) {
firstStepY = player.getInStream().readSignedWordBigEndian();
} else {
realY = player.getInStream().readSignedWordBigEndian();
firstStepY = realY - player.getMapRegionY() * 8;
}
if (!player.clickToTele) {
if (player.distanceToPoint(realX, realY) > 30) {
return;
}
}
player.setNewWalkCmdIsRunning(player.getInStream().readSignedByteC() == 1 && player.playerEnergy > 0);
for (int i1 = 0; i1 < player.newWalkCmdSteps; i1++) {
if (player.clickToTele)
player.getPlayerAssistant().movePlayer(player.getNewWalkCmdX()[i1] + firstStepX, player.getNewWalkCmdY()[i1] + firstStepY, player.heightLevel);
player.getNewWalkCmdX()[i1] += firstStepX;
player.getNewWalkCmdY()[i1] += firstStepY;
}
}
}