mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-03 00:31:51 +00:00
JFrame Links to Vars & Add Some Args (#561)
* Changed JFrame Links to Variables in ClientSettings.java * -qol/-fixes sets true BILINEAR_MINIMAP_FILTERING, FIX_TRANSPARENCY_OVERFLOW & FULL_512PX_VIEWPORT * -no-nav/-disable-nav sets false SHOW_NAVBAR
This commit is contained in:
@@ -2,69 +2,73 @@ import java.math.BigInteger;
|
||||
|
||||
/**
|
||||
* ClientSettings
|
||||
*
|
||||
* @author Andrew (I'm A Boss on Rune-Server and Mr Extremez on Mopar & Runelocus)
|
||||
*/
|
||||
|
||||
public class ClientSettings {
|
||||
|
||||
public static String SNOW_MONTH = ".12";
|
||||
/**
|
||||
* The Servers Name
|
||||
*/
|
||||
public final static String SERVER_NAME = "2006Scape";
|
||||
/**
|
||||
* The Servers Website
|
||||
*/
|
||||
public final static String SERVER_WEBSITE = "www.2006Scape.org";
|
||||
/**
|
||||
* The Servers Ip
|
||||
* You don't have to change this, the client will automatically connect to the server
|
||||
* on localhost (Assuming you're running Client and LocalGame respectively)
|
||||
*/
|
||||
public static String SERVER_IP = "localhost";
|
||||
/**
|
||||
* The Servers World
|
||||
* This Determines The Port The Server Will Connect On
|
||||
* World 1 Will Connect On Port 43594
|
||||
* World 2 Will Connect On Port 43598
|
||||
*/
|
||||
public static int SERVER_WORLD = 1;
|
||||
/**
|
||||
* The Servers Name
|
||||
*/
|
||||
public final static String SERVER_NAME = "2006Scape";
|
||||
/**
|
||||
* The Servers Website
|
||||
*/
|
||||
public final static String SERVER_WEBSITE = "https://2006Scape.org/";
|
||||
/**
|
||||
* The Servers Ip
|
||||
* You don't have to change this, the client will automatically connect to the server
|
||||
* on localhost (Assuming you're running Client and LocalGame respectively)
|
||||
*/
|
||||
public static String SERVER_IP = "localhost";
|
||||
/**
|
||||
* The Servers World
|
||||
* This Determines The Port The Server Will Connect On
|
||||
* World 1 Will Connect On Port 43594
|
||||
* World 2 Will Connect On Port 43598
|
||||
*/
|
||||
public static int SERVER_WORLD = 1;
|
||||
|
||||
/**
|
||||
* If false, the server will run the on demand server on every world. If true it will
|
||||
* only connect to the server on world 1.
|
||||
*/
|
||||
public static boolean SINGLE_ONDEMAND = true;
|
||||
/**
|
||||
* If false, the client will run the on demand fetcher based on SERVER_WORLD. If true it will
|
||||
* only connect to the server on world 1/Port 43594.
|
||||
*/
|
||||
public static boolean SINGLE_ONDEMAND = true;
|
||||
|
||||
|
||||
/**
|
||||
* Enables/Disables FileServer CRC Checking For Cache Updates
|
||||
* FileServer Must Be Running Before Starting The Client If This Is True
|
||||
*/
|
||||
public static boolean CHECK_CRC = true;
|
||||
public static boolean SHOW_NAVBAR = true;
|
||||
public static final String NAV_MAINMENU_LINK = SERVER_WEBSITE;
|
||||
public static final String NAV_WORLDMAP_LINK = SERVER_WEBSITE + "img/worldmap.jpg";
|
||||
public static final String NAV_MANUAL_LINK = SERVER_WEBSITE;
|
||||
public static final String NAV_RULES_LINK = SERVER_WEBSITE + "kbase/rules.php";
|
||||
|
||||
/**
|
||||
* The Npc Bits for the Server
|
||||
*/
|
||||
public final static int NPC_BITS = 12;
|
||||
/**
|
||||
* The Servers Uid
|
||||
*/
|
||||
public final static int UID = 314268572;
|
||||
|
||||
public static final BigInteger RSA_MODULUS = new BigInteger("91553247461173033466542043374346300088148707506479543786501537350363031301992107112953015516557748875487935404852620239974482067336878286174236183516364787082711186740254168914127361643305190640280157664988536979163450791820893999053469529344247707567448479470137716627440246788713008490213212272520901741443");
|
||||
public static final BigInteger RSA_EXPONENT = new BigInteger("65537");
|
||||
// smooths out lines and sprites on the minimap
|
||||
public static boolean BILINEAR_MINIMAP_FILTERING = false;
|
||||
|
||||
public static final boolean SHOW_NAVBAR = true;
|
||||
// fixes overlapping lines drawn on transparent objects by post-incrementing the offset
|
||||
// note: there's 2 other instances that haven't been updated in Texture.java (misnamed) because rarely used like this
|
||||
public static boolean FIX_TRANSPARENCY_OVERFLOW = false;
|
||||
|
||||
// smooths out lines and sprites on the minimap
|
||||
public static final boolean BILINEAR_MINIMAP_FILTERING = false;
|
||||
// render the game to 512px instead of 511px (black line on right side)
|
||||
public static boolean FULL_512PX_VIEWPORT = false;
|
||||
|
||||
// fixes overlapping lines drawn on transparent objects by post-incrementing the offset
|
||||
// note: there's 2 other instances that haven't been updated in Texture.java (misnamed) because rarely used like this
|
||||
public static final boolean FIX_TRANSPARENCY_OVERFLOW = false;
|
||||
/**
|
||||
* Enables/Disables FileServer CRC Checking For Cache Updates
|
||||
* FileServer Must Be Running Before Starting The Client If This Is True
|
||||
*/
|
||||
public static boolean CHECK_CRC = true;
|
||||
|
||||
// render the game to 512px instead of 511px (black line on right side)
|
||||
public static final boolean FULL_512PX_VIEWPORT = false;
|
||||
/**
|
||||
* The Npc Bits for the Server
|
||||
*/
|
||||
public final static int NPC_BITS = 12;
|
||||
/**
|
||||
* The Servers Uid
|
||||
*/
|
||||
public final static int UID = 314268572;
|
||||
|
||||
public static final BigInteger RSA_MODULUS = new BigInteger("91553247461173033466542043374346300088148707506479543786501537350363031301992107112953015516557748875487935404852620239974482067336878286174236183516364787082711186740254168914127361643305190640280157664988536979163450791820893999053469529344247707567448479470137716627440246788713008490213212272520901741443");
|
||||
public static final BigInteger RSA_EXPONENT = new BigInteger("65537");
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user