Agility fixes (#224)

* Fixed stuff related to shop trading

> Refactored stuff to facilitate resolving an issue regarding sellnig item to a full shop
> Removed double value message in shop

* Fixed some stuff related to agility

-Removed a useless obstacle in wilderness course that alowed insane xp gains;
-Added some 'flexibility' to some obstacles at agility pyramid;
-Removed useless vars;
-Added proper xp to obstacles;
-Added bonus xp for completing agility pyramid
-Most likely more;

***Animations still missing: Crossing gaps and jumping gaps***

* resolve conflicts

* delete old files
This commit is contained in:
Gptaqbc
2019-12-01 19:03:29 -05:00
committed by Daniel Ginovker
parent 705f624a2b
commit e2cf6d2998
3 changed files with 607 additions and 588 deletions
@@ -39,7 +39,7 @@ public class Agility {
c.isRunning2 = false; c.isRunning2 = false;
c.playerWalkIndex = id; c.playerWalkIndex = id;
c.getPlayerAssistant().requestUpdates(); // this was needed to make the c.getPlayerAssistant().requestUpdates(); // this was needed to make the
// agility work // agility work
} }
/** /**
@@ -51,7 +51,7 @@ public class Agility {
c.getPlayerAction().setAction(false); c.getPlayerAction().setAction(false);
c.getPlayerAction().canWalk(true); c.getPlayerAction().canWalk(true);
c.getPlayerAssistant().requestUpdates(); // this was needed to make the c.getPlayerAssistant().requestUpdates(); // this was needed to make the
// agility work // agility work
c.isRunning2 = true; c.isRunning2 = true;
} }
@@ -135,9 +135,9 @@ public class Agility {
public void destinationReached(int x2, int y2, final int endingEmote) { public void destinationReached(int x2, int y2, final int endingEmote) {
if (x2 >= 0 && y2 >= 0 && x2 != y2) { if (x2 >= 0 && y2 >= 0 && x2 != y2) {
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() { CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override @Override
public void execute(CycleEventContainer container) { public void execute(CycleEventContainer container) {
if (c.disconnected) { if (c.disconnected) {
container.stop(); container.stop();
return; return;
@@ -151,14 +151,14 @@ public class Agility {
container.stop(); container.stop();
} }
@Override @Override
public void stop() { public void stop() {
} }
}, x2 + y2); }, x2 + y2);
} else if (x2 == y2) { } else if (x2 == y2) {
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() { CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override @Override
public void execute(CycleEventContainer container) { public void execute(CycleEventContainer container) {
if (c.disconnected) { if (c.disconnected) {
container.stop(); container.stop();
return; return;
@@ -171,15 +171,15 @@ public class Agility {
c.startAnimation(endingEmote); c.startAnimation(endingEmote);
container.stop(); container.stop();
} }
@Override @Override
public void stop() { public void stop() {
} }
}, x2); }, x2);
} else if (x2 < 0) { } else if (x2 < 0) {
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() { CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override @Override
public void execute(CycleEventContainer container) { public void execute(CycleEventContainer container) {
if (c.disconnected) { if (c.disconnected) {
container.stop(); container.stop();
return; return;
@@ -194,14 +194,14 @@ public class Agility {
container.stop(); container.stop();
} }
@Override @Override
public void stop() { public void stop() {
} }
}, -x2 + y2); }, -x2 + y2);
} else if (y2 < 0) { } else if (y2 < 0) {
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() { CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override @Override
public void execute(CycleEventContainer container) { public void execute(CycleEventContainer container) {
if (c.disconnected) { if (c.disconnected) {
container.stop(); container.stop();
return; return;
@@ -216,9 +216,9 @@ public class Agility {
container.stop(); container.stop();
} }
@Override @Override
public void stop() { public void stop() {
} }
}, x2 - y2); }, x2 - y2);
} }
} }
@@ -230,53 +230,57 @@ public class Agility {
public double getXp(int objectId) { public double getXp(int objectId) {
switch (objectId) { switch (objectId) {
case GnomeAgility.TREE_OBJECT: case GnomeAgility.TREE_OBJECT:
case GnomeAgility.TREE_BRANCH_OBJECT: case GnomeAgility.TREE_BRANCH_OBJECT:
return 5; return 5;
case GnomeAgility.LOG_OBJECT: case GnomeAgility.LOG_OBJECT:
case GnomeAgility.PIPES1_OBJECT: case GnomeAgility.PIPES1_OBJECT:
case GnomeAgility.PIPES2_OBJECT: case GnomeAgility.PIPES2_OBJECT:
case GnomeAgility.NET2_OBJECT: case GnomeAgility.NET2_OBJECT:
case GnomeAgility.NET1_OBJECT: case GnomeAgility.NET1_OBJECT:
case GnomeAgility.ROPE_OBJECT: case GnomeAgility.ROPE_OBJECT:
return 7.5; return 7.5;
case PyramidAgility.PYRAMID_WALL_OBJECT: case PyramidAgility.PYRAMID_WALL_OBJECT:
case BarbarianAgility.BARBARIAN_NET_OBJECT: case BarbarianAgility.BARBARIAN_NET_OBJECT:
return 8; return 8;
case WildernessAgility.WILDERNESS_PIPE_OBJECT: case WildernessAgility.WILDERNESS_PIPE_OBJECT:
return 12; return 12;
case WildernessAgility.WILDERNESS_SWING_ROPE_OBJECT: case WildernessAgility.WILDERNESS_SWING_ROPE_OBJECT:
case WildernessAgility.WILDERNESS_STEPPING_STONE_OBJECT: case WildernessAgility.WILDERNESS_STEPPING_STONE_OBJECT:
case WildernessAgility.WILDERNESS_LOG_BALANCE_OBJECT: case WildernessAgility.WILDERNESS_LOG_BALANCE_OBJECT:
return 20; return 20;
case WildernessAgility.WILDERNESS_ROCKS_OBJECT: case WildernessAgility.WILDERNESS_ROCKS_OBJECT:
return 0; return 0;
case BarbarianAgility.BARBARIAN_LOG_OBJECT: case BarbarianAgility.BARBARIAN_LOG_OBJECT:
case BarbarianAgility.BARBARIAN_WALL_OBJECT: case BarbarianAgility.BARBARIAN_WALL_OBJECT:
return 14; return 14;
case WerewolfAgility.WEREWOLF_PIPES_OBJECT: case WerewolfAgility.WEREWOLF_PIPES_OBJECT:
return 15; return 15;
case WerewolfAgility.WEREWOLF_SKULL_OBJECT: case WerewolfAgility.WEREWOLF_SKULL_OBJECT:
return 25; return 25;
case WerewolfAgility.WEREWOLF_HURDLE_OBJECT1: case WerewolfAgility.WEREWOLF_HURDLE_OBJECT1:
case WerewolfAgility.WEREWOLF_HURDLE_OBJECT2: case WerewolfAgility.WEREWOLF_HURDLE_OBJECT2:
case WerewolfAgility.WEREWOLF_HURDLE_OBJECT3: case WerewolfAgility.WEREWOLF_HURDLE_OBJECT3:
return 20; return 20;
case BarbarianAgility.BARBARIAN_ROPE_SWING_OBJECT: case BarbarianAgility.BARBARIAN_ROPE_SWING_OBJECT:
case BarbarianAgility.BARBARIAN_LEDGE_OBJECT: case BarbarianAgility.BARBARIAN_LEDGE_OBJECT:
return 22; return 22;
case WerewolfAgility.WEREWOLF_STEPPING_STONE_OBJECT: case WerewolfAgility.WEREWOLF_STEPPING_STONE_OBJECT:
return 50; return 50;
case PyramidAgility.PYRAMID_GAP_OBJECT: case PyramidAgility.PYRAMID_GAP:
case PyramidAgility.PYRAMID_GAP_2: case PyramidAgility.PYRAMID_GAP_1:
case PyramidAgility.PYRAMID_GAP_3: case PyramidAgility.PYRAMID_GAP_2:
case PyramidAgility.PYRAMID_GAP_4: return 57;
case PyramidAgility.PYRAMID_GAP_5: case PyramidAgility.PYRAMID_JUMP:
return 52; return 22;
case PyramidAgility.PYRAMID_PLANK_OBJECT: case PyramidAgility.LEDGE:
return 56; case PyramidAgility.LEDGE_2:
case WerewolfAgility.WEREWOLF_SLING_OBJECT: case PyramidAgility.LEDGE_3:
return 190; return 52;
case PyramidAgility.PYRAMID_PLANK_OBJECT:
return 57;
case WerewolfAgility.WEREWOLF_SLING_OBJECT:
return 190;
} }
return -1; return -1;
} }
@@ -288,49 +292,48 @@ public class Agility {
private int getLevelRequired(int objectId) { private int getLevelRequired(int objectId) {
switch (objectId) { switch (objectId) {
case PyramidAgility.PYRAMID_WALL_OBJECT: case PyramidAgility.PYRAMID_WALL_OBJECT:
case PyramidAgility.PYRAMID_STAIRCE_OBJECT: case PyramidAgility.PYRAMID_STAIRCE_OBJECT:
case PyramidAgility.PYRAMID_PLANK_OBJECT: case PyramidAgility.PYRAMID_PLANK_OBJECT:
case PyramidAgility.PYRAMID_GAP_OBJECT: case PyramidAgility.PYRAMID_GAP:
case PyramidAgility.PYRAMID_GAP_2: case PyramidAgility.PYRAMID_GAP_1:
case PyramidAgility.PYRAMID_GAP_3: case PyramidAgility.PYRAMID_GAP_2:
case PyramidAgility.PYRAMID_GAP_4: case PyramidAgility.PYRAMID_JUMP:
case PyramidAgility.PYRAMID_GAP_5: case PyramidAgility.LEDGE:
case PyramidAgility.LEDGE: case PyramidAgility.LEDGE_2:
case PyramidAgility.LEDGE_2: case PyramidAgility.LEDGE_3:
case PyramidAgility.LEDGE_3: case PyramidAgility.PYRAMID_ROCKS:
case PyramidAgility.PYRAMID_ROCKS: return 30;
return 30; case BarbarianAgility.BARBARIAN_ROPE_SWING_OBJECT:
case BarbarianAgility.BARBARIAN_ROPE_SWING_OBJECT: case BarbarianAgility.BARBARIAN_LOG_OBJECT:
case BarbarianAgility.BARBARIAN_LOG_OBJECT: case BarbarianAgility.BARBARIAN_NET_OBJECT:
case BarbarianAgility.BARBARIAN_NET_OBJECT: case BarbarianAgility.BARBARIAN_LEDGE_OBJECT:
case BarbarianAgility.BARBARIAN_LEDGE_OBJECT: case BarbarianAgility.BARBARIAN_WALL_OBJECT:
case BarbarianAgility.BARBARIAN_WALL_OBJECT: return 35;
return 35;
case ApeAtollAgility.APE_ATOLL_STEPPING_STONES_OBJECT: case ApeAtollAgility.APE_ATOLL_STEPPING_STONES_OBJECT:
case ApeAtollAgility.APE_ATOLL_TROPICAL_TREE_OBJECT: case ApeAtollAgility.APE_ATOLL_TROPICAL_TREE_OBJECT:
case ApeAtollAgility.APE_ATOLL_MONKEYBARS_OBJECT: case ApeAtollAgility.APE_ATOLL_MONKEYBARS_OBJECT:
case ApeAtollAgility.APE_ATOLL_SKULL_SLOPE_OBJECT: case ApeAtollAgility.APE_ATOLL_SKULL_SLOPE_OBJECT:
case ApeAtollAgility.APE_ATOLL_SWINGROPE_OBJECT: case ApeAtollAgility.APE_ATOLL_SWINGROPE_OBJECT:
case ApeAtollAgility.APE_ATOLL_BIG_TROPICAL_TREE_OBJECT: case ApeAtollAgility.APE_ATOLL_BIG_TROPICAL_TREE_OBJECT:
return 50; return 50;
case WildernessAgility.WILDERNESS_PIPE_OBJECT: case WildernessAgility.WILDERNESS_PIPE_OBJECT:
case WildernessAgility.WILDERNESS_SWING_ROPE_OBJECT: case WildernessAgility.WILDERNESS_SWING_ROPE_OBJECT:
case WildernessAgility.WILDERNESS_STEPPING_STONE_OBJECT: case WildernessAgility.WILDERNESS_STEPPING_STONE_OBJECT:
case WildernessAgility.WILDERNESS_ROCKS_OBJECT: case WildernessAgility.WILDERNESS_ROCKS_OBJECT:
case WildernessAgility.WILDERNESS_LOG_BALANCE_OBJECT: case WildernessAgility.WILDERNESS_LOG_BALANCE_OBJECT:
return 52; return 52;
case WerewolfAgility.WEREWOLF_STEPPING_STONE_OBJECT: case WerewolfAgility.WEREWOLF_STEPPING_STONE_OBJECT:
case WerewolfAgility.WEREWOLF_HURDLE_OBJECT1: case WerewolfAgility.WEREWOLF_HURDLE_OBJECT1:
case WerewolfAgility.WEREWOLF_HURDLE_OBJECT2: case WerewolfAgility.WEREWOLF_HURDLE_OBJECT2:
case WerewolfAgility.WEREWOLF_HURDLE_OBJECT3: case WerewolfAgility.WEREWOLF_HURDLE_OBJECT3:
case WerewolfAgility.WEREWOLF_PIPES_OBJECT: case WerewolfAgility.WEREWOLF_PIPES_OBJECT:
case WerewolfAgility.WEREWOLF_SKULL_OBJECT: case WerewolfAgility.WEREWOLF_SKULL_OBJECT:
case WerewolfAgility.WEREWOLF_SLING_OBJECT: case WerewolfAgility.WEREWOLF_SLING_OBJECT:
return 60; return 60;
} }
return -1; return -1;
} }
@@ -342,54 +345,54 @@ public class Agility {
public int getAnimation(int objectId) { public int getAnimation(int objectId) {
switch (objectId) { switch (objectId) {
case GnomeAgility.LOG_OBJECT: case GnomeAgility.LOG_OBJECT:
case WildernessAgility.WILDERNESS_LOG_BALANCE_OBJECT: case WildernessAgility.WILDERNESS_LOG_BALANCE_OBJECT:
case BarbarianAgility.BARBARIAN_LOG_OBJECT: case BarbarianAgility.BARBARIAN_LOG_OBJECT:
case GnomeAgility.ROPE_OBJECT: case GnomeAgility.ROPE_OBJECT:
case 2332: case 2332:
return LOG_EMOTE; return LOG_EMOTE;
case 154: case 154:
case 4084: case 4084:
case 9330: case 9330:
case 9228: case 9228:
case 5100: case 5100:
case WildernessAgility.WILDERNESS_PIPE_OBJECT: case WildernessAgility.WILDERNESS_PIPE_OBJECT:
case WerewolfAgility.WEREWOLF_PIPES_OBJECT: case WerewolfAgility.WEREWOLF_PIPES_OBJECT:
return PIPES_EMOTE; return PIPES_EMOTE;
case WildernessAgility.WILDERNESS_SWING_ROPE_OBJECT: case WildernessAgility.WILDERNESS_SWING_ROPE_OBJECT:
case BarbarianAgility.BARBARIAN_ROPE_SWING_OBJECT: case BarbarianAgility.BARBARIAN_ROPE_SWING_OBJECT:
case WerewolfAgility.WEREWOLF_STEPPING_STONE_OBJECT: case WerewolfAgility.WEREWOLF_STEPPING_STONE_OBJECT:
return 3067; return 3067;
case WildernessAgility.WILDERNESS_STEPPING_STONE_OBJECT: case WildernessAgility.WILDERNESS_STEPPING_STONE_OBJECT:
return 1604; // 2588 return 1604; // 2588
case WildernessAgility.WILDERNESS_ROCKS_OBJECT: case WildernessAgility.WILDERNESS_ROCKS_OBJECT:
case WerewolfAgility.WEREWOLF_SKULL_OBJECT: case WerewolfAgility.WEREWOLF_SKULL_OBJECT:
case PyramidAgility.PYRAMID_ROCKS: case PyramidAgility.PYRAMID_ROCKS:
return 1148; return 1148;
case BarbarianAgility.BARBARIAN_LEDGE_OBJECT: case BarbarianAgility.BARBARIAN_LEDGE_OBJECT:
case PyramidAgility.LEDGE: case PyramidAgility.LEDGE:
case PyramidAgility.LEDGE_2: case PyramidAgility.LEDGE_2:
case PyramidAgility.LEDGE_3: case PyramidAgility.LEDGE_3:
return 756; return 756;
case BarbarianAgility.BARBARIAN_WALL_OBJECT: case BarbarianAgility.BARBARIAN_WALL_OBJECT:
case PyramidAgility.PYRAMID_WALL_OBJECT: case PyramidAgility.PYRAMID_WALL_OBJECT:
return WALL_EMOTE; return WALL_EMOTE;
case ApeAtollAgility.APE_ATOLL_STEPPING_STONES_OBJECT: case ApeAtollAgility.APE_ATOLL_STEPPING_STONES_OBJECT:
return 3480; return 3480;
case ApeAtollAgility.APE_ATOLL_MONKEYBARS_OBJECT: case ApeAtollAgility.APE_ATOLL_MONKEYBARS_OBJECT:
return 3483; return 3483;
case ApeAtollAgility.APE_ATOLL_SKULL_SLOPE_OBJECT: case ApeAtollAgility.APE_ATOLL_SKULL_SLOPE_OBJECT:
return 3485; return 3485;
case ApeAtollAgility.APE_ATOLL_BIG_TROPICAL_TREE_OBJECT: case ApeAtollAgility.APE_ATOLL_BIG_TROPICAL_TREE_OBJECT:
return 3494; return 3494;
case ApeAtollAgility.APE_ATOLL_SWINGROPE_OBJECT: case ApeAtollAgility.APE_ATOLL_SWINGROPE_OBJECT:
return 3482; return 3482;
case WerewolfAgility.WEREWOLF_SLING_OBJECT: case WerewolfAgility.WEREWOLF_SLING_OBJECT:
return 744; return 744;
case WerewolfAgility.WEREWOLF_HURDLE_OBJECT1: case WerewolfAgility.WEREWOLF_HURDLE_OBJECT1:
case WerewolfAgility.WEREWOLF_HURDLE_OBJECT2: case WerewolfAgility.WEREWOLF_HURDLE_OBJECT2:
case WerewolfAgility.WEREWOLF_HURDLE_OBJECT3: case WerewolfAgility.WEREWOLF_HURDLE_OBJECT3:
return 2750; return 2750;
} }
return -1; return -1;
} }
@@ -405,9 +408,9 @@ public class Agility {
c.startAnimation(CLIMB_UP_MONKEY_EMOTE); c.startAnimation(CLIMB_UP_MONKEY_EMOTE);
c.getPlayerAction().setAction(true); c.getPlayerAction().setAction(true);
c.getPlayerAction().canWalk(false); c.getPlayerAction().canWalk(false);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() { CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override @Override
public void execute(CycleEventContainer container) { public void execute(CycleEventContainer container) {
if (c.disconnected) { if (c.disconnected) {
container.stop(); container.stop();
return; return;
@@ -418,9 +421,9 @@ public class Agility {
container.stop(); container.stop();
} }
@Override @Override
public void stop() { public void stop() {
} }
}, 2); }, 2);
} }
@@ -433,9 +436,9 @@ public class Agility {
c.startAnimation(CLIMB_UP_EMOTE); c.startAnimation(CLIMB_UP_EMOTE);
c.getPlayerAction().setAction(true); c.getPlayerAction().setAction(true);
c.getPlayerAction().canWalk(false); c.getPlayerAction().canWalk(false);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() { CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override @Override
public void execute(CycleEventContainer container) { public void execute(CycleEventContainer container) {
if (c.disconnected) { if (c.disconnected) {
stop(); stop();
return; return;
@@ -446,9 +449,9 @@ public class Agility {
container.stop(); container.stop();
} }
@Override @Override
public void stop() { public void stop() {
} }
}, 1); }, 1);
} }
@@ -461,9 +464,9 @@ public class Agility {
c.startAnimation(CLIMB_DOWN_EMOTE); c.startAnimation(CLIMB_DOWN_EMOTE);
c.getPlayerAction().setAction(true); c.getPlayerAction().setAction(true);
c.getPlayerAction().canWalk(false); c.getPlayerAction().canWalk(false);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() { CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override @Override
public void execute(CycleEventContainer container) { public void execute(CycleEventContainer container) {
if (c.disconnected) { if (c.disconnected) {
stop(); stop();
return; return;
@@ -474,9 +477,9 @@ public class Agility {
container.stop(); container.stop();
} }
@Override @Override
public void stop() { public void stop() {
} }
}, 1); }, 1);
} }
@@ -15,344 +15,348 @@ public class PyramidAgility {
public static final int PYRAMID_STAIRCE_OBJECT = 10857, public static final int PYRAMID_STAIRCE_OBJECT = 10857,
PYRAMID_WALL_OBJECT = 10865, PYRAMID_PLANK_OBJECT = 10868, PYRAMID_WALL_OBJECT = 10865, PYRAMID_PLANK_OBJECT = 10868,
PYRAMID_GAP_OBJECT = 10863, PYRAMID_GAP_2 = 10885, PYRAMID_GAP = 10884,PYRAMID_GAP_1 = 10882 ,PYRAMID_GAP_2 = 10861,
PYRAMID_GAP_3 = 10859, PYRAMID_GAP_4 = 10883, PYRAMID_JUMP = 10859, LEDGE = 10860, LEDGE_2 = 10886,
PYRAMID_GAP_5 = 10862, LEDGE = 10860, LEDGE_2 = 10886, LEDGE_3 = 10888, PYRAMID_ROCKS = 10852; // pyramid
LEDGE_3 = 10888, PYRAMID_ROCKS = 10852; // course
// objects
public boolean pyramidCourse(int objectId) { public boolean pyramidCourse(int objectId) {
switch (objectId) { switch (objectId) {
case PYRAMID_STAIRCE_OBJECT: case PYRAMID_STAIRCE_OBJECT:
if (c.getAgility().checkLevel(objectId)) { if (c.getAgility().checkLevel(objectId)) {
return false; return false;
}
if (c.getAgility().hotSpot(3357, 2832)
|| c.getAgility().hotSpot(3356, 2832)
|| c.getAgility().hotSpot(3355, 2830)
|| c.getAgility().hotSpot(3359, 2834)
|| c.getAgility().hotSpot(3358, 2834)
|| c.getAgility().hotSpot(3361, 2836)
|| c.getAgility().hotSpot(3360, 2836)) {
if (c.heightLevel == 0) {
c.getAgility().climbUp(c.getX(), c.getY() + 3, 1);
} else if (c.heightLevel == 1) {
c.getAgility().climbUp(c.getX(), c.getY() + 3, 2);
} else if (c.heightLevel == 2) {
c.getAgility().climbUp(c.getX(), c.getY() + 3, 3);
} else {
c.getAgility().climbUp(c.getX(), c.getY() - 8, 0);
c.getPacketSender()
.sendMessage(
"Congratulations you completed the pyramid course!");
} }
} if (c.getAgility().hotSpot(3357, 2832)
return true; || c.getAgility().hotSpot(3356, 2832)
|| c.getAgility().hotSpot(3354, 2830)
|| c.getAgility().hotSpot(3355, 2830)
|| c.getAgility().hotSpot(3359, 2834)
|| c.getAgility().hotSpot(3358, 2834)
|| c.getAgility().hotSpot(3361, 2836)
|| c.getAgility().hotSpot(3360, 2836)) {
if (c.heightLevel == 0) {
c.getAgility().climbUp(c.getX(), c.getY() + 3, 1);
} else if (c.heightLevel == 1) {
c.getAgility().climbUp(c.getX(), c.getY() + 3, 2);
} else if (c.heightLevel == 2) {
c.getAgility().climbUp(c.getX(), c.getY() + 3, 3);
} else {
c.getAgility().climbUp(c.getX() + 3, c.getY() - 6, 0);
c.getAgility().agilityProgress[5] = true;
c.getAgility().lapBonus = 30 + c.playerLevel[c.playerAgility] * 8;
c.getAgility().lapFinished();
c.getPacketSender()
.sendMessage(
"Congratulations you completed the pyramid course!");
}
}
return true;
case PYRAMID_ROCKS: case PYRAMID_ROCKS:
if (c.getAgility().checkLevel(objectId)) { if (c.getAgility().checkLevel(objectId)) {
return false; return false;
} }
if (c.absX == 3349) { if (c.absX == 3349) {
c.getAgility().walk(-6, 0, c.getAgility().walk(-6, 0,
c.getAgility().getAnimation(objectId), -1); c.getAgility().getAnimation(objectId), -1);
c.getPacketSender().sendMessage( c.getPacketSender().sendMessage(
"You leave the agility pyramid"); "You leave the agility pyramid.");
} else if (c.absX == 3343) { } else if (c.absX == 3343) {
c.getAgility() //Problem: Animation isn't working properly. Solution: Replaced it by forced move. Looks smooth.
.walk(6, 0, c.getAgility().getAnimation(3043), -1); //c.getAgility().walk(6, 0, c.getAgility().getAnimation(1603), -1);
c.getPacketSender().sendMessage( c.getPlayerAssistant().movePlayer(3349, c.absY, 0);
"You enter the agility pyramid"); c.getPacketSender().sendMessage(
} "You enter the agility pyramid.");
return true; }
return true;
case LEDGE: case LEDGE:
case LEDGE_2: case LEDGE_2:
case LEDGE_3: case LEDGE_3:
if (c.getAgility().checkLevel(objectId)) { if (c.getAgility().checkLevel(objectId)) {
return false; return false;
} }
if (c.getAgility().hotSpot(3363, 2851)) { if (c.getAgility().hotSpot(3363, 2851)) {
c.getAgility().walk(5, 0, c.getAgility().walk(5, 0,
c.getAgility().getAnimation(objectId), -1); c.getAgility().getAnimation(objectId), -1);
} else if (c.getAgility().hotSpot(3364, 2832)) { } else if (c.getAgility().hotSpot(3364, 2832)) {
c.getAgility().walk(-5, 0, c.getAgility().walk(-5, 0,
c.getAgility().getAnimation(objectId), -1); c.getAgility().getAnimation(objectId), -1);
} else if (c.getAgility().hotSpot(3372, 2841)) { } else if (c.getAgility().hotSpot(3372, 2841)) {
c.getAgility().walk(0, -5, c.getAgility().walk(0, -5,
c.getAgility().getAnimation(objectId), -1); c.getAgility().getAnimation(objectId), -1);
} else if (c.getAgility().hotSpot(3359, 2842)) { } else if (c.getAgility().hotSpot(3359, 2842)) {
c.getAgility().walk(0, 5, c.getAgility().walk(0, 5,
c.getAgility().getAnimation(objectId), -1); c.getAgility().getAnimation(objectId), -1);
} }
return true; c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
return true;
case PyramidAgility.PYRAMID_WALL_OBJECT: case PyramidAgility.PYRAMID_WALL_OBJECT:
if (c.getAgility().checkLevel(objectId)) { if (c.getAgility().checkLevel(objectId)) {
return false; return false;
} }
if (c.getAgility().hotSpot(3354, 2848) if (c.getAgility().hotSpot(3354, 2848)
|| c.getAgility().hotSpot(3355, 2848)) { || c.getAgility().hotSpot(3355, 2848)) {
c.getAgility().walk(0, 2, c.getAgility().walk(0, 2,
c.getAgility().getAnimation(objectId), -1); c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP( c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility); c.getAgility().getXp(objectId), c.playerAgility);
} }
if (c.getAgility().hotSpot(3371, 2834) if (c.getAgility().hotSpot(3371, 2834)
|| c.getAgility().hotSpot(3371, 2833)) { || c.getAgility().hotSpot(3371, 2833)) {
c.getAgility().walk(-2, 0, c.getAgility().walk(-2, 0,
c.getAgility().getAnimation(objectId), -1); c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP( c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility); c.getAgility().getXp(objectId), c.playerAgility);
} }
if (c.getAgility().hotSpot(3359, 2838) if (c.getAgility().hotSpot(3359, 2838)
|| c.getAgility().hotSpot(3358, 2838)) { || c.getAgility().hotSpot(3358, 2838)) {
c.getAgility().walk(0, 2, c.getAgility().walk(0, 2,
c.getAgility().getAnimation(objectId), -1); c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP( c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility); c.getAgility().getXp(objectId), c.playerAgility);
} }
return true; return true;
case PYRAMID_GAP_OBJECT: case PYRAMID_GAP:
case PYRAMID_GAP_2: case PYRAMID_GAP_1:
case PYRAMID_GAP_3: case PYRAMID_GAP_2:
case PYRAMID_GAP_4: case PYRAMID_JUMP:
case PYRAMID_GAP_5: if (c.getAgility().checkLevel(objectId)) {
if (c.getAgility().checkLevel(objectId)) { return false;
return false; }
} if (c.getAgility().hotSpot(3363, 2851)) {
if (c.getAgility().hotSpot(3363, 2851)) { c.getAgility().walk(1, 0,
c.getAgility().walk(1, 0, c.getAgility().getAnimation(objectId), -1);
c.getAgility().getAnimation(objectId), -1); c.getPlayerAssistant().addSkillXP(
c.getPlayerAssistant().addSkillXP( c.getAgility().getXp(objectId), c.playerAgility);
c.getAgility().getXp(objectId), c.playerAgility); CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() { @Override
@Override public void execute(CycleEventContainer container) {
public void execute(CycleEventContainer container) { if (c.disconnected) {
if (c.disconnected) { container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3368, 2851, 1);
container.stop(); container.stop();
return;
} }
c.getPlayerAssistant().movePlayer(3368, 2851, 1); @Override
container.stop();
}
@Override
public void stop() { public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3372, 2832)
|| c.getAgility().hotSpot(3372, 2831)) {
c.getAgility().walk(-1, 0,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3367, c.absY, 1);// was
// 2832
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3364, 2832)) {
c.getAgility().walk(-1, 0,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3359, 2832, 1);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3357, 2836)) {
c.getAgility().walk(0, 5,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3357, 2841, 2);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3357, 2846)) {
c.getAgility().walk(0, 3,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3357, 2849, 2);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3359, 2849)
|| c.getAgility().hotSpot(3359, 2850)) {
c.getAgility().walk(5, 0,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3364, c.absY, 2);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3366, 2834)) {
c.getAgility().walk(-1, 0,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3363, 2834, 2);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3359, 2842)) {
c.getAgility().walk(0, 1,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3359, 2847, 3);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3370, 2843)) {
c.getAgility().walk(0, -1,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3370, 2838, 3);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3372, 2841)) {
c.getAgility().walk(0, -1,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3372, 2836, 2);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
return true;
case PYRAMID_PLANK_OBJECT: }
if (c.getAgility().checkLevel(objectId)) { }, 1);
return false; }
} if (c.getAgility().hotSpot(3372, 2832) || c.getAgility().hotSpot(3372, 2831)) {
if (c.getAgility().hotSpot(3375, 2845)) { c.getAgility().walk(-1, 0,
c.getAgility().walk(0, -6, c.getAgility().getAnimation(1603), -1);
c.getAgility().getAnimation(objectId), -1); c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility); CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
} @Override
if (c.getAgility().hotSpot(3370, 2835)) { public void execute(CycleEventContainer container) {
c.getAgility().walk(-6, 0, if (c.disconnected) {
c.getAgility().getAnimation(objectId), -1); container.stop();
c.getPlayerAssistant().addSkillXP( return;
c.getAgility().getXp(objectId), c.playerAgility); }
} c.getPlayerAssistant().movePlayer(3367, c.absY, 1);
return true; container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3364, 2832)) {
c.getAgility().walk(-1, 0,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3359, 2832, 1);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3357, 2836) || c.getAgility().hotSpot(3356, 2836)) {
c.getAgility().walk(0, 5,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(c.absX, 2841, 2);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3357, 2846) || c.getAgility().hotSpot(3356, 2846)) {
c.getAgility().walk(0, 3,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(c.absX, 2849, 2);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3359, 2849)
|| c.getAgility().hotSpot(3359, 2850)) {
c.getAgility().walk(5, 0,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3364, c.absY, 2);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3366, 2834) || c.getAgility().hotSpot(3366, 2833)) {
c.getAgility().walk(0, 0,
c.getAgility().getAnimation(10859), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3363, c.absY, 2);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3359, 2842)) {
c.getAgility().walk(0, 1,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3359, 2847, 3);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3370, 2843) || c.getAgility().hotSpot(3371, 2843)) {
c.getAgility().walk(0, -1,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(c.absX, 2840, 3);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
if (c.getAgility().hotSpot(3372, 2841)) {
c.getAgility().walk(0, -1,
c.getAgility().getAnimation(objectId), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3372, 2836, 2);
container.stop();
}
@Override
public void stop() {
}
}, 1);
}
return true;
case PYRAMID_PLANK_OBJECT:
if (c.getAgility().checkLevel(objectId)) {
return false;
}
if (c.getAgility().hotSpot(3375, 2845) || c.getAgility().hotSpot(3375, 2846)) {
c.getAgility().walk(0, -6,
c.getAgility().getAnimation(2295), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
}
if (c.getAgility().hotSpot(3370, 2835) || c.getAgility().hotSpot(3371, 2835)) {
c.getAgility().walk(-6, 0,
c.getAgility().getAnimation(2295), -1);
c.getPlayerAssistant().addSkillXP(
c.getAgility().getXp(objectId), c.playerAgility);
}
return true;
} }
return false; return false;
} }
@@ -21,97 +21,109 @@ public class WildernessAgility {
public boolean wildernessCourse(final int objectId) { public boolean wildernessCourse(final int objectId) {
switch (objectId) { switch (objectId) {
case WILDERNESS_PIPE_OBJECT: // pipe case WILDERNESS_PIPE_OBJECT: // pipe
if (c.getAgility().checkLevel(objectId)) { if (c.getAgility().checkLevel(objectId)) {
return false; return false;
} }
if (c.getAgility().hotSpot(3004, 3937)) { if ((c.absX >= 3003 && c.absX <= 3006) && (c.absY >= 3945 && c.absY <= 3954)) {
c.getAgility().walk(0, 13, return false;
c.getAgility().getAnimation(objectId), 748); }
} else if (c.absX == 3004 && c.absY > 3937 && c.absY < 3950) {
c.getPlayerAssistant().movePlayer(3004, 3950, 0); if (c.getAgility().hotSpot(3004, 3937)) {
} c.getAgility().walk(0, 13,
c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility); c.getAgility().getAnimation(objectId), -1);
c.getAgility().resetAgilityProgress(); } else if ((c.absX >= 3003 && c.absX <= 3005) && (c.absY > 3937 && c.absY < 3950)) {
c.getAgility().agilityProgress[0] = true; c.getPlayerAssistant().movePlayer(3004, 3950, 0);
return true;
case WILDERNESS_SWING_ROPE_OBJECT:
if (c.getAgility().checkLevel(objectId)) {
return false;
}
if (c.getAgility().hotSpot(3005, 3953)) {
c.getAgility().walk(0, 1,
c.getAgility().getAnimation(objectId), -1);
if (c.getAgility().agilityProgress[0] == true) {
c.getAgility().agilityProgress[1] = true;
} }
c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility); c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() { c.getAgility().resetAgilityProgress();
@Override c.getAgility().agilityProgress[0] = true;
public void execute(CycleEventContainer container) { return true;
if (c.disconnected) { case WILDERNESS_SWING_ROPE_OBJECT:
container.stop(); if (c.getAgility().checkLevel(objectId)) {
return; return false;
} }
c.getPlayerAssistant().movePlayer(3005, 3958, 0); if (c.getAgility().hotSpot(3005, 3953) || ((c.absX >= 3004 && c.absX <= 3006) && (c.absY > 3950 && c.absY < 3953))) {
container.stop(); c.getAgility().walk(0, 1,
c.getAgility().getAnimation(objectId), -1);
if (c.getAgility().agilityProgress[0] == true) {
c.getAgility().agilityProgress[1] = true;
} }
@Override c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
CycleEventHandler.getSingleton().addEvent(c, new CycleEvent() {
@Override
public void execute(CycleEventContainer container) {
if (c.disconnected) {
container.stop();
return;
}
c.getPlayerAssistant().movePlayer(3005, 3958, 0);
container.stop();
}
@Override
public void stop() { public void stop() {
// TODO Auto-generated method stub // TODO Auto-generated method stub
}
}, 1);
}
return true;
case WILDERNESS_STEPPING_STONE_OBJECT:
if (c.getAgility().checkLevel(objectId)) {
return false;
}
if (c.getAgility().hotSpot(3002, 3960)) {
c.getAgility().walk(-6, 0,
c.getAgility().getAnimation(objectId), -1);
} else if (c.absX > 2996 && c.absX < 3002 && c.absY == 3960) {
c.getPlayerAssistant().movePlayer(2996, 3960, 0);
}
c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
c.getAgility().steppingStone = 6;
c.getAgility().steppingStoneTimer = 2;
c.getAgility().steppingStone--;
if (c.getAgility().agilityProgress[2] == true) {
c.getAgility().agilityProgress[3] = true;
}
return true;
case WILDERNESS_LOG_BALANCE_OBJECT: }
if (c.getAgility().checkLevel(objectId)) { }, 1);
return false; }
} return true;
if (c.getAgility().hotSpot(3002, 3945)) { case WILDERNESS_STEPPING_STONE_OBJECT:
c.getAgility().walk(-8, 0, if (c.getAgility().checkLevel(objectId)) {
c.getAgility().getAnimation(objectId), -1); return false;
if (c.getAgility().agilityProgress[3] == true) { }
c.getAgility().agilityProgress[5] = true; if (c.getAgility().hotSpot(3002, 3960)) {
c.getAgility().walk(-6, 0,
c.getAgility().getAnimation(objectId), -1);
} else if (c.absX > 2996 && c.absX < 3002 && c.absY == 3960) {
c.getPlayerAssistant().movePlayer(2996, 3960, 0);
} }
c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility); c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
} else if (c.absX > 2994 && c.absX < 3002 && c.absY == 3945) { c.getAgility().steppingStone = 6;
c.getPlayerAssistant().movePlayer(2994, 3945, 0); c.getAgility().steppingStoneTimer = 2;
} c.getAgility().steppingStone--;
return true; if (c.getAgility().agilityProgress[2] == true) {
c.getAgility().agilityProgress[3] = true;
}
return true;
case WILDERNESS_ROCKS_OBJECT: case WILDERNESS_LOG_BALANCE_OBJECT:
if (c.getAgility().checkLevel(objectId)) { if (c.getAgility().checkLevel(objectId)) {
return false; return false;
} }
c.getAgility().walk(0, -4, c.getAgility().getAnimation(objectId), -1); if (c.getAgility().hotSpot(3002, 3945) || ((c.absX >= 3001 && c.absX <= 3002) && (c.absY >= 3944 && c.absY <= 3946))) {
if (c.getAgility().agilityProgress[5] == true) { if (c.absY != 3945)
c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility); {
c.getAgility().lapBonus = 2400 / 30; c.getPlayerAssistant().movePlayer(2994, ((3945 - c.absY) + c.absY), 0);
c.getAgility().lapFinished(); }
} else { else
c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility); {
} c.getAgility().walk(-8, 0,
return true; c.getAgility().getAnimation(objectId), -1);
}
if (c.getAgility().agilityProgress[3] == true) {
c.getAgility().agilityProgress[5] = true;
}
c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
} else if (c.absX > 2994 && c.absX < 3002 && c.absY == 3945) {
c.getPlayerAssistant().movePlayer(2994, 3945, 0);
}
return true;
case WILDERNESS_ROCKS_OBJECT:
if (c.getAgility().checkLevel(objectId)) {
return false;
}
c.getAgility().walk(0, -4, c.getAgility().getAnimation(objectId), -1);
if (c.getAgility().agilityProgress[5] == true) {
c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
c.getAgility().lapBonus = 2400 / 30;
c.getAgility().lapFinished();
} else {
c.getPlayerAssistant().addSkillXP(c.getAgility().getXp(objectId), c.playerAgility);
}
return true;
} }
return false; return false;
} }