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https://github.com/2006-Scape/2006Scape.git
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init, thx MrExtremez
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@@ -0,0 +1,115 @@
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import java.io.InputStream;
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import javax.sound.sampled.AudioInputStream;
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import javax.sound.sampled.AudioSystem;
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import javax.sound.sampled.Clip;
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import javax.sound.sampled.DataLine;
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import javax.sound.sampled.FloatControl;
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import sun.audio.AudioPlayer;
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public class SoundPlayer implements Runnable {
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private AudioInputStream stream;
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private DataLine.Info info;
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private Clip sound;
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private InputStream soundStream;
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private Thread player;
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private int delay;
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private int soundLevel;
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private InputStream arg0;
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public static int volume;
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/**
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* Initializes the sound player.
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* @param stream
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* @param level
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* @param delay
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*/
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public SoundPlayer(InputStream stream, int level, int delay) {
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if (level == 0 || volume == 4 || level - volume <= 0) {
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return;
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}
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this.soundStream = stream;
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this.soundLevel = level;
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this.delay = delay;
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player = new Thread(this);
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player.start();
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}
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/**
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* Plays the sound.
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*/
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public void run() {
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try {
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AudioPlayer.player.start(arg0);
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stream = AudioSystem.getAudioInputStream(soundStream);
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info = new DataLine.Info(Clip.class, stream.getFormat());
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sound = (Clip) AudioSystem.getLine(info);
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sound.open(stream);
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FloatControl volume = (FloatControl) sound.getControl(FloatControl.Type.MASTER_GAIN);
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volume.setValue(getDecibels(soundLevel - getVolume()));
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if (delay > 0) {
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Thread.sleep(delay);
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}
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sound.start();
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while (sound.isActive()) {
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Thread.sleep(250);
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}
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Thread.sleep(10000);
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sound.close();
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stream.close();
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player.interrupt();
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} catch (Exception e) {
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player.interrupt();
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e.printStackTrace();
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}
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}
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/**
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* Sets the client's volume level.
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* @param level
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*/
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public static void setVolume(int level) {
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volume = level;
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}
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/**
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* Returns the client's volume level.
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*/
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public static int getVolume() {
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return volume;
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}
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/**
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* Returns the decibels for a given volume level.
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* @param level
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* @return
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*/
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public float getDecibels(int level) {
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switch (level) {
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case 1:
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return (float) -80.0;
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case 2:
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return (float) -70.0;
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case 3:
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return (float) -60.0;
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case 4:
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return (float) -50.0;
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case 5:
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return (float) -40.0;
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case 6:
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return (float) -30.0;
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case 7:
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return (float) -20.0;
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case 8:
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return (float) -10.0;
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case 9:
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return (float) -0.0;
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case 10:
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return (float) 6.0;
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default:
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return (float) 0.0;
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}
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}
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}
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