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Def cleanup (#585)
* Object definition cleanup * Update ShopAssistant.java * stackables * notables * unused files * more junk * almost done * working * moving old methods to deprecated * update * fixed pickpocket typos * Update Pickpocket.java * Remove redundant method. Fix stall stealing * Documentation for deprecated methods * WIP commit partial removal. Has test and dump classes * Final cleanup * Move definitions from data folder to cfg * Temporarily moving definition loaders to GameEngine This is until loading can be done asynchronously. * Correct indentation.
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@@ -30,7 +30,7 @@ import com.rs2.game.content.traveling.DesertCactus;
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import com.rs2.game.globalworldobjects.ClimbOther;
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import com.rs2.game.globalworldobjects.ClimbOther.ClimbData;
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import com.rs2.game.globalworldobjects.PassDoor;
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import com.rs2.game.items.ItemAssistant;
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import com.rs2.game.items.DeprecatedItems;
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import com.rs2.game.items.impl.LightSources;
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import com.rs2.game.npcs.NpcHandler;
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import com.rs2.game.npcs.impl.MilkCow;
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@@ -2884,7 +2884,7 @@ public class ObjectsActions {
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if (player.ectofuntusBoneCrusherState.equals("Empty")) {
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player.getPacketSender().sendMessage("You need to load some bones.");
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} else if (player.ectofuntusBoneCrusherState.equals("Loaded")) {
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player.getPacketSender().sendMessage(ItemAssistant.getItemName(player.ectofuntusBoneUsed) + " loaded and ready to be grinded.");
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player.getPacketSender().sendMessage(DeprecatedItems.getItemName(player.ectofuntusBoneUsed) + " loaded and ready to be grinded.");
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} else if (player.ectofuntusBoneCrusherState.equals("Bin")) {
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player.getPacketSender().sendMessage("Bonemeal is ready to be collected from the bin.");
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} else {
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