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God capes, Ancient chamber teleport and axe array checks (#16)
* Revised shop re-stocking interval. * Revised shop re-stocking interval. * Updated character save directory. * Renamed new player save directory from accounts to characters. * Added inverse for random toggle, since it's the first thing I type every time. * Added god capes. * Re-implemented experiments. * Yell now looks a little cleaner. * Fixed outside of bounds exception on High scores, when player count doesn't meet threshold. * Cleaned up Magic Teleports class and added level requirements. * Fixed exit portal from ancient chamber. * Added check to ensure axe id isn't outside the bounds of expected axes.
This commit is contained in:
committed by
Daniel Ginovker
parent
b327e34f8e
commit
f777f24e53
@@ -4,7 +4,8 @@
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// North -2 face = doorX +1 face = -1
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// West -3 face = doorY +1 face = -2
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// doorX doorY Height Face State //0 closed, 1 open
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// doorX doorY Height Face State //0 closed, 1 open
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door = 2474 3233 9312 0 1 //Ancient temple portal
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door = 3312 3235 0 0 0 //duel arena gate
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door = 3312 3234 0 0 0 //duel arena gate
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door = 3253 3266 0 0 0 //cow gate
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@@ -1018,4 +1018,5 @@
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5244 3684 3476 1 0 0
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5244 3656 3514 0 1 0
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1530 3079 3497 3 0 0
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12348 3207 3217 1 0 0
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12348 3207 3217 1 0 0
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2474 3233 9312 0 1 0
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