God capes, Ancient chamber teleport and axe array checks (#16)

* Revised shop re-stocking interval.

* Revised shop re-stocking interval.

* Updated character save directory.

* Renamed new player save directory from accounts to characters.

* Added inverse for random toggle, since it's the first thing I type every time.

* Added god capes.

* Re-implemented experiments.

* Yell now looks a little cleaner.

* Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

* Cleaned up Magic Teleports class and added level requirements.

* Fixed exit portal from ancient chamber.

* Added check to ensure axe id isn't outside the bounds of expected axes.
This commit is contained in:
Ben Maher
2019-10-06 17:35:24 +01:00
committed by Daniel Ginovker
parent b327e34f8e
commit f777f24e53
10 changed files with 77 additions and 59 deletions
+2 -1
View File
@@ -4,7 +4,8 @@
// North -2 face = doorX +1 face = -1
// West -3 face = doorY +1 face = -2
// doorX doorY Height Face State //0 closed, 1 open
// doorX doorY Height Face State //0 closed, 1 open
door = 2474 3233 9312 0 1 //Ancient temple portal
door = 3312 3235 0 0 0 //duel arena gate
door = 3312 3234 0 0 0 //duel arena gate
door = 3253 3266 0 0 0 //cow gate
+2 -1
View File
@@ -1018,4 +1018,5 @@
5244 3684 3476 1 0 0
5244 3656 3514 0 1 0
1530 3079 3497 3 0 0
12348 3207 3217 1 0 0
12348 3207 3217 1 0 0
2474 3233 9312 0 1 0