God capes, Ancient chamber teleport and axe array checks (#16)

* Revised shop re-stocking interval.

* Revised shop re-stocking interval.

* Updated character save directory.

* Renamed new player save directory from accounts to characters.

* Added inverse for random toggle, since it's the first thing I type every time.

* Added god capes.

* Re-implemented experiments.

* Yell now looks a little cleaner.

* Fixed outside of bounds exception on High scores, when player count doesn't meet threshold.

* Cleaned up Magic Teleports class and added level requirements.

* Fixed exit portal from ancient chamber.

* Added check to ensure axe id isn't outside the bounds of expected axes.
This commit is contained in:
Ben Maher
2019-10-06 17:35:24 +01:00
committed by Daniel Ginovker
parent b327e34f8e
commit f777f24e53
10 changed files with 77 additions and 59 deletions
@@ -98,6 +98,7 @@ public class Commands implements PacketType {
player.startAnimation(404);
break;
case "randomtoggle":
case "togglerandom":
player.randomToggle = !player.randomToggle;
message = player.randomToggle ? "You will now receive random events." : "You will no longer receieve random events.";
player.getActionSender().sendMessage(message);
@@ -147,7 +148,6 @@ public class Commands implements PacketType {
}
public static void donatorCommands(Client player, String playerCommand) {
}
@@ -158,11 +158,11 @@ public class Commands implements PacketType {
if (PlayerHandler.players[j] != null) {
Client c2 = (Client)PlayerHandler.players[j];
if (player.playerRights == 1) {
c2.getActionSender().sendMessage("@blu@[Moderator]@bla@"+ Misc.optimizeText(player.playerName) +": " + Misc.optimizeText(playerCommand.substring(5)) +"");
c2.getActionSender().sendMessage("@blu@[Moderator] @bla@"+ Misc.optimizeText(player.playerName) +": " + Misc.optimizeText(playerCommand.substring(5)) +"");
} else if (player.playerRights == 2) {
c2.getActionSender().sendMessage("@gre@[Administator]@bla@"+ Misc.optimizeText(player.playerName) +": " + Misc.optimizeText(playerCommand.substring(5)) +"");
c2.getActionSender().sendMessage("@gre@[Administator] @bla@"+ Misc.optimizeText(player.playerName) +": " + Misc.optimizeText(playerCommand.substring(5)) +"");
} else if (player.playerRights == 3) {
c2.getActionSender().sendMessage("@red@[Owner]@bla@"+ Misc.optimizeText(player.playerName) +": " + Misc.optimizeText(playerCommand.substring(5)) +"");
c2.getActionSender().sendMessage("@red@[Developer] @bla@"+ Misc.optimizeText(player.playerName) +": " + Misc.optimizeText(playerCommand.substring(5)) +"");
}
}
}