From f9bc9d2dffed7e204fca6451e5df2e3e6ef21147 Mon Sep 17 00:00:00 2001 From: JohnsonMichaels123 <75835176+JohnsonMichaels123@users.noreply.github.com> Date: Sun, 13 Dec 2020 12:55:59 -0800 Subject: [PATCH] Lost City Value for Quest Progression (#431) Added an int to store the progression of Lost City (lostCity). --- .../src/main/java/com/rebotted/game/players/Player.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/2006Redone Server/src/main/java/com/rebotted/game/players/Player.java b/2006Redone Server/src/main/java/com/rebotted/game/players/Player.java index a26f3d15..70b584b5 100644 --- a/2006Redone Server/src/main/java/com/rebotted/game/players/Player.java +++ b/2006Redone Server/src/main/java/com/rebotted/game/players/Player.java @@ -1369,7 +1369,7 @@ public abstract class Player { randomEventsEnabled, debugMode, clickToTele = false; public int votePoints, saveDelay, playerKilled, gertCat, restGhost, - romeojuliet, runeMist, vampSlayer, cookAss, doricQuest, blackKnight, shieldArrav, + romeojuliet, runeMist, lostCity, vampSlayer, cookAss, doricQuest, blackKnight, shieldArrav, sheepShear, impsC, randomActions, totalPlayerDamageDealt, killedBy, lastChatId = 1, privateChat, dialogueId, randomCoffin, newLocation, specEffect,